* There are plans for an original game for GamePig. He discusses some of the cool things they're still finding like an Ultima-style game in the original (Overworld Zero).
I want SS3 to have a gameplayer where you would be able to play SS2 which would also have a gameplayer where you could play SS1.
* Moddability support is being built into the new System Shock: Enhanced Edition build. (And there's a community-built level editor as well.)...* When asked when the System Shock: Enhanced Edition sourceport release would be finished, Stephen roughly estimates (no guarantees or promises) mid-September or so.
Zbrush and Q&A w/ CEO Stephen Kick.
Daniel doing some dev!
that reminds me - are they now aware that patches are actual dermal patches, not tiny cans with flaps? the cans making it into the final release would be rather embarrassing.