66497d0e70868

66497d0e70ddb
2 Guests are here.
 

Topic: SCP Beta 5 Issue Reporting
Page: « 1 ... 6 [7]
Read 5692 times  

66497d0e71441Nameless Voice

66497d0e714a9
Swapping the order of the two receptrons in the vulnerability metaprop should fix that.

66497d0e7162bZylonBane

66497d0e7168c
It should... but should I? Also trying to swap them produces a dialog I've never seen before about regenerating indexes which automatically terrifies me.

Another fun fact, you can actually get more HP out of a target with Soma Drain than it has, because it just grants you a flat HP amount based on your psi stat. Maybe RSD RSD fixes this, I don't know.

66497d0e71745Nameless Voice

66497d0e71790
I didn't even know you could re-arrange them (is that something new in NewDark?) - I'd just edit both and change them to do what the other is doing.

Preventing it from draining more health than it has would need scripts though.

66497d0e7182bZylonBane

66497d0e71879
Yeah, links and receptrons have had move up / down buttons for years now.

66497d0e71942ZylonBane

66497d0e7198c
Oh lord, I just noticed the Eggs archetype has a receptron on it to abort DrainStim, but it doesn't work, because Irrational left No Max unchecked.

So Soma Drain was never supposed to work on eggs... but for the last 20+ years it HAS worked on eggs... so SCP should probably go with precedent over intent here.

66497d0e71a9fvoodoo47

66497d0e71aed
yes, you should be able to drain eggs, they definitely are organic. and not friendly.

66497d0e71d34sarge945

66497d0e71d8a
Is "you should be able to drain eggs" some sort of euphemism? It somehow sounds dirty.

66497d0e7205dZylonBane

66497d0e720a9
At first I thought I'd messed up the new Soma Drain script. Nope, original behavior.

66497d0e72159Nameless Voice

66497d0e721a4
I knew that there was an original bug where you could use Soma Transfer to kill the brain without destroying the stars...  but this thing? No.

66497d0e722a4ZylonBane

66497d0e722ef
I'm currently toying with the idea of having some sort of pseudo-achievement popup if the player manages to find all the crew caps, but I can't decide if that would be:
A) A good idea.
B) Some Night Dive Skully-grade self-indulgent bullshit.

I mean we've already shoehorned two pretty massive easter eggs into this thing. Might be best to quit while we're ahead.

For context, crew cap objects were added in Beta 5, to give a little lore grounding between the two different styles of crew AI models, the older of which wear caps, and the newer ones which do not. So as to not get too silly with them, only one was added per deck, and one on the Rickenbacker.

66497d0e7247fZylonBane

66497d0e724ce
ACCOMPLISHMENT UNLEASHED: CHAPEAU PRO A-GO-GO
Bananas is pleased with your hat-collecting ways. You shall have a place in his regime as Chief of Hats.

Your name:
This box must be left blank:

Name the default melee weapon in System Shock:
2 Guests are here.
You [...] better repent and turn to [...] today.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
66497d0e725e6