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HowTo: Radiation and Toxins
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HowTo: Radiation and Toxins
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MrTrip
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21. May 2013, 19:40:40
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I see no tutorials anywhere on adding \ removing radiation and toxins... How do I accomplish this?
I'm mostly asking here, because I want it searchable later on. I could always open Engineering and figure it out myself I guess...
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Last Edit: 22. May 2013, 20:28:25 by MrTrip
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ZylonBane
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21. May 2013, 20:04:39
Re: Radiation \ Toxin add and remove
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Radiation is added/removed with specially scripted room brushes. See the decon shower in rec2.mis.
Toxins are more of a monster/hypo thing. No idea about scripting them.
Acknowledged by:
MrTrip
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MrTrip
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21. May 2013, 20:34:51
Re: Radiation \ Toxin add and remove
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I decided to write this up for anybody else who needs to find it.
Radiation
Rad Rooms can be added as a Room type (Shift+Insert)
Add the following properties to the Room
GameSys -> RadLevel (Engineering 1 uses 35)
Player -> Hazard -> RadAbsorb 0.10 (Again, an Engineering value)
Scripts -> RadRoom
Toxins
Create a marker and place it where you want the toxins to hit you.
Add A-> Act\React Sources
Use the following values. You can adjust the values to your liking.
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Last Edit: 25. May 2013, 22:13:44 by Kolya
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