66482f805fa0c

Page: « 1 [2]
66482f805ff4e
1 Guest is here.
 

Topic: SS1 High-res objects
Page: « 1 [2]
Read 24087 times  

66482f8060445voodoo47

66482f80604c9
oops, correct, it actually doesn't - anyway, lets use that format (the archive containing the modfolder and the modname_readme.txt) from now on.

any up to date os should be able to open 7zip archives nowadays.
« Last Edit: 05. August 2020, 14:12:00 by voodoo47 »

66482f80607b8dertseha

Acknowledged by: voodoo47

66482f806097cDeu sex

66482f80609cd
Amazing !! thanks !
Next step is Artificial Intelligence upscaling of ennemy sprites  :ninja:  they did it for DOOM the results were pretty good!
Acknowledged by: dertseha

66482f8060ad7Deu sex

66482f8060b27
Bumping this as I have been playing SS1EE a lot recently, your mod is really great, I'm curious if it can be extended to other things?
Most of the environment textures surpringly still look great to be honest, but some of them like animated doors, animated screens (not cameras), paintings, and 2D props pales in comparision. Enemies could really benefit from it too, even if it is not advanced AI upscaling, just the regular one could help tremendously. There's also the status mini cutscenes that look incredibly low res unfortunately (the ones when you see citadel station at some occasions after doing some quests).

Be careful though as secret doors would still need to be low res on purpose hehe.
« Last Edit: 05. July 2022, 04:14:56 by Deu sex »

66482f8060bf4szmotsu

66482f8060c42
Hello i wonder if anyone is interested in the mod which would really update 3d objects textures? this mean manually created new textures (as i assume editing meshes is not currently possible)? are object textures need to use specific pallete or it can be the custom one?

66482f8060cd1harold doodoolicker

66482f8060d30
How did you get access to the game's textures?

Your name:
This box must be left blank:

Trioptimum executive Edward ____ (Fill in the last name):
1 Guest is here.
Find their research softs - understand them, then kill them.
Page: « 1 [2]
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
66482f8060e91