664a062e1242f
1 Hour
1 Day
1 Week
1 Month
Forever
Forgotten Password
Sign up
14 Guests, 0 Members
Home
Sign up
About
MOTHER
Search
Mobile
Home
»
File Archives
»
SS2 Modifications
»
SS2 Flashlight Augmentation
664a062e128a7
1 Guest is here.
New topic
Reply
Topic:
SS2 Flashlight Augmentation
Read 8364 times
QUICK HELP:
1.
Install the game
, 2.
Patch it with SS2Tool
, 3.
Download the attached archive
, 4.
Load it with Dark engine Mod Manager
664a062e130ca
ZylonBane
#0
Report
Quote
Reply
26. April 2020, 23:48:25
664a062e1313d
System Shock 2 Flashlight Augmentation v1.2
25 Sep 2021
by ZylonBane
Requires SS2 NewDark patch v2.48 or higher.
Should be compatible with all fan missions/campaigns.
TECHNICAL SPECIFICATIONS
Grey-market nanotech augmentation deposits bioluminescent cells within the retina to provide coherent illumination of the user's field of view.
Replaces compass module in standard cyber implant architecture. Use compass keybind to toggle activation state.
Light generation drains muscular glycogen stores, reducing movement speed by 20% while active.
CUSTOMIZATION
There are four config variables in this script:
UPDATE_FPS sets the rate at which the flashlight updates. Default is 60. Change to 30 if you experience slowdown while the flashlight is active.
SIM_INERTIA enables a small amount of inertia on the beam to make it feel more like a part of your body and less like an effect bolted to the game camera. Set false to disable.
LIGHT_HUE sets the light color. Default is 0.
LIGHT_SAT sets the light saturation. Default 0.
When using this mod, it is recommended to bind the "Compass HUD" command to something easier to press than the default Alt+C bind.
https://www.youtube.com/watch?v=dXvggHEi0DI
«
Last Edit: 25. September 2021, 19:20:35 by ZylonBane
»
Acknowledged by 3 members:
ThiefsieFool
,
unn_atropos
,
hemebond
664a062e1332d
voodoo47
#1
Report
Quote
Reply
27. April 2020, 11:30:58
664a062e133ac
this supersedes
the beta
, I'd assume?
664a062e134f7
JML
#2
Report
Quote
Reply
27. April 2020, 11:46:41
664a062e13557
Looks great! Well done!
664a062e137e6
unn_atropos
#3
Report
Quote
Reply
27. April 2020, 16:10:27
664a062e13842
Very nice!
This could result in some new maps or FM.
Would it be posssible to have it as an implant? Upgradeable implant? Different colours?
[look at me asterix!.jpg expired]
664a062e1390a
ZylonBane
#4
Report
Quote
Reply
27. April 2020, 17:30:07
664a062e13971
Of course.
Making it an implant would be a pain in the ass for players though. Vanilla implants are for passive, always-on augmentations, not abilities you might just use occasionally.
Acknowledged by:
ThiefsieFool
664a062e13a32
Silversharp
#5
Report
Quote
Reply
19. September 2020, 21:39:00
664a062e13a88
Oh sweet Lord, I've been waiting for this for years! :O
One question though; how can I make the light color a little yellowish?
664a062e13b42
ZylonBane
#6
Report
Quote
Reply
20. September 2020, 04:39:08
664a062e13b93
That would be slightly nontrivial since it currently just uses the default white dynamic light for the beam and player glow.
Okay, updated to allow customizing the color.
664a062e13cfc
Alexander
#7
Report
Quote
Reply
13. February 2021, 13:46:13
664a062e13d51
if it slows down (there are friezes) on weak laptops, pc, with the flashlight turned on, change the fps from 60 to 30 (but this problem is individual)
...noticed this information. (sorry, you can delete the post).
changed internal settings so that there was no too white effect. (also individually)
const maxDist = 60.0;
const minRadius = 2.0;
const maxRadius = 40.0;
const maxLight = 100.0;
maxLight - the most important setting (brightness)
«
Last Edit: 13. February 2021, 13:53:47 by Alexander
»
664a062e13e7b
vladdrak
#8
Report
Quote
Reply
22. September 2021, 16:48:02
664a062e13ecf
i activated the mod after i turned on compass, so for the time being i'm enjoying both worlds, but will i be safe on the long run?
«
Last Edit: 22. September 2021, 23:43:41 by vladdrak
»
664a062e140bc
JML
#9
Report
Quote
Reply
24. September 2021, 16:58:31
664a062e1411a
vladdrak
Doubtful, considering you are running around in an alien infested spaceship. (joke)
664a062e142a3
ZylonBane
#10
Report
Quote
Reply
25. September 2021, 19:33:24
664a062e1430b
There was indeed an issue with light color only updating after a save and reload (the original reporting comment which vlad has weirdly decided to remove from his post).
So I've done a minor rewrite, fixed all the edge cases (I hope), and reduced the number of times it hits the script database every frame. This should improve the CPU impact, though my system is fast enough that I can't tell any difference. Also consolidated all the light parameters at the top of the script for easier tweaking.
664a062e1457f
vladdrak
#11
Report
Quote
Reply
27. September 2021, 16:18:26
664a062e145e1
ZylonBane
at the end it seemed that i could actually get the desired yellowish color through some trial and error (apparently save - reload), plus i couldn't trust my perception skills enough to think that i might be the only one picking this issue up, so yeah. besides, i was so happy with the mod as it is, i slapped myself after reporting, tho im glad it's even better now. thx, zb!
664a062e146c1
cowsha
#12
Report
Quote
Reply
31. July 2022, 10:53:23
664a062e14721
>ShockGame.AddSpeedControl
Thanks for this line, actually like having it.
Can it possibly have requiement to recharge flashlight? Scaling of light ammount tied to energy left or something like that.
Thanks for mod, i love it.
664a062e1485d
ReconUnit
#13
Report
Quote
Reply
07. June 2023, 07:04:10
664a062e148b0
Might give this one a shot, been getting back into SS2 starting with some basic patches and graphical updates, including using Reshade to amp up the lighting in environments, problem is that it makes some areas a bit too dark, so this is a perfect solution.
Your name:
This box must be left blank:
Name the default melee weapon in System Shock:
1 Guest is here.
New topic
Reply
As we talk into the night, hordes of agile pedestrians deftly dodge the Hanoi traffic,
Home
»
File Archives
»
SS2 Modifications
»
SS2 Flashlight Augmentation
Contact
SMF 2.0.19
|
SMF © 2016
,
Simple Machines
|
Terms and Policies
Green theme
Brown theme
Bright theme
Match OS theme
FEEP
Loading...
664a062e149de