664aebcc1fbeb

664aebcc20025
1 Guest is here.
 

Topic: SHODAN Boss Fight Music Mod Read 979 times  

664aebcc20590CyberneticGeneral

664aebcc2060b
https://www.youtube.com/watch?v=JTnkyWDJkqc

IMPORTANT NOTE: This music can ONLY be triggered by crossing a certain point in the boss arena. To do this quickly, continue advancing to the right as soon as the fight commences. Also, I got fewer audio-related problems with 'Positional Sound Bias" set to the middle of the scale in options.

This mod adds one of two (your choice) looping music tracks to the SHODAN boss fight. I created a remix using fragments by James L. Venable.

Watch the linked YouTube video to sample them both.

Just load in the mod manager.

SBFM Option 1: https://drive.google.com/file/d/1Ip3eSZhsjMgV7M5Jd2P4VVlMdXiah5y7/view?usp=drive_link
SBFM Option 2: https://drive.google.com/file/d/1cp77zYbHv4_Y0aE9fUenIY7Cz418L963/view?usp=drive_link
« Last Edit: 27. June 2023, 16:44:08 by CyberneticGeneral »

664aebcc20770Deu sex

664aebcc207c1
Please provide a youtube video or something, for a sneak peek, that mod could be interesting!

664aebcc20990CyberneticGeneral

« Last Edit: 24. June 2023, 16:16:27 by CyberneticGeneral »

664aebcc20c72ZylonBane

664aebcc20cc9
Please provide a youtube video or something, for a sneak peek, that mod could be interesting!
Imagine what the soundtrack for having drunk fifty Red Bulls would sound like. It's a level of manic that doesn't particularly match the pace of the final SHODAN fight. Even for a racing game like Wipeout or F-Zero it would be a bit high-strung.

As far as James L. Venable tracks go, something like this would be a better match for SS2, both in terms of tempo and instrumentation:
https://www.youtube.com/watch?v=7t5gyG_FU1c

664aebcc20fceCyberneticGeneral

664aebcc21023
As far as James L. Venable tracks go, something like this would be a better match for SS2, both in terms of tempo and instrumentation.

This is great. Had I known about this extended mix of James L. Venable sooner, I would've used it. In fact, I'll create a shortened remix from the fragments and then include it as 'Option 1'.

I can also partly understand your musical perspective and reasoning about 'Option 2'. On my first playthrough, it was a fast-paced race to deactivate the shields whilst avoiding electrified floors, projectiles, and SHODAN's mocking personified avatars - so it always did for me personally. Also, the mod track has a motivational and slightly 'heroic' quality, which I think is fitting for the finale. Even 'Med Sci 1' is sometimes pretty hectic for the introductory area, ha.
« Last Edit: 24. June 2023, 21:12:09 by CyberneticGeneral »

664aebcc21140voodoo47

664aebcc21196
also, how to set up your mod to be mod manager compatible - place your modified files into a folder that mirrors the name of the original crf file (omit the extension), zip the folder, done.

664aebcc213acCyberneticGeneral

664aebcc21400
ZylonBane
Done. The new one-minute remix is Option 1. The original is Option 2.
« Last Edit: 24. June 2023, 19:33:52 by CyberneticGeneral »

664aebcc214e2Deu sex

664aebcc2152f
If I had to chose for me it would definitely be option 2, but even then, while I really like the energy of the track, it kind of lacks that "oh my god Shodan is going to rule over the entire universe, probably" desperate vibe the base game is going for.
But I didn't play the bossfight with the track playing, maybe it works much better in practice than I think.

Your name:
This box must be left blank:

Name the AI in System Shock 2 that shares its name with a Persian king:
1 Guest is here.
Did you do that on purpose?
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
664aebcc21656