664a6f6cc5d9f

664a6f6cc6464
1 Guest is here.
 

Topic: SS1 Japanese System Shock version
Page: « 1 2 [3]
Read 17412 times  

664a6f6cc6998
Back then I created the diff archive (attached to the first post) with all files that differed from the English version. It should be in there.
Might be JPOLH.RES, just going by the file size.

664a6f6cc6cbc3RDplayer

664a6f6cc6d11
The files are all inside SS1_JP_Diff.7z from the starting post. Its all about to find out what font encoding is used for the letters.
https://www.sljfaq.org/afaq/encodings.html#encodings-CP932
here is the cybstrng.res file extracted with the lrc.exe tool
but as you can see, the letters didnt got decoded right

664a6f6cc6f04JosiahJack

664a6f6cc6f58
Dang that was hard to find.  Too bad you couldn't have edited in nice white link in the text body.


EDIT: And it's corrupted.  Boo.  Guess it's time to brush up on my Japanese googling skills.
« Last Edit: 10. September 2018, 23:30:38 by JosiahJack »
664a6f6cc708a
So, how is everything going with the translation? :headshot: :cyborg:👽 :kekeke:

664a6f6cc714dPawlicker

664a6f6cc719b
Just FYI the Japanese version has been dumped and it contains a PC-98 port of the game as well. Right now it does not work in NP21w, I am going to see if it works in Dosbox-X.

I can't post links, but you can find it on IA.

Your name:
This box must be left blank:

Look at you, hacker: a pathetic creature of meat and ____!  (Fill in the missing word):
1 Guest is here.
Remember the time before the war? The dream collapsed.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
664a6f6cc76c7