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SS2 Neospring's Difficulty Mod
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Topic:
SS2 Neospring's Difficulty Mod
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QUICK HELP:
1.
Install the game
, 2.
Patch it with SS2Tool
, 3.
Download the attached archive
, 4.
Load it with Dark engine Mod Manager
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Kolya
#0
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15. July 2006, 13:36:47
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Tags:
°gamesys
°SS2
This is a game balancing mod to increase the difficulty for the player. (
As discussed on TTLG
.)
Features:
All monsters 3x Healthpoints.
Weapons: Reduced degrade rate to compensate.
Implants require cyber affinty based on there usefulness.
Armor requires different statistics making it more necessary to upgrade stats.
Most items recycle for more.
Wrench / PSI sword / Laser rapier scaled up a little.
Viral proliferator and Worm Launcher are alot more worth while to wield.
A lot more... play it yourself to find out =)
«
Last Edit: 05. July 2014, 21:23:04 by Kolya
»
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Shakura Jolithion
#1
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12. November 2006, 20:02:56
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How can I alter the enemy hitpoints and damage, as well as weapons damage and statistics? I like the mod, but I want to tweak some things for my own, to kind of balance some stuff out. What tools do I need/where can I find them, because I've searched around both on this site and the net and can only find a level editor.
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Nameless Voice
#2
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12. November 2006, 21:11:59
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The level editor, DromEd, can also be used to modify the gamesys file, where these settings - and many other things - are stored.
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Shakura Jolithion
#3
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12. November 2006, 22:16:23
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Ah, thanks. Guess I have to go do some work now to get the game the way I want it ^_^
Should be fun, but first I'm gonna try and play through this mod and see how things feel.
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Azaron
#4
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24. November 2006, 22:46:31
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is this mod compatible with multiplayer?
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Kolya
#5
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27. November 2006, 01:31:48
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Hard to say without testing it. All players should install the mod then.
If you try this please tell us about it.
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Chandlermaki
#6
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26. March 2008, 14:37:45
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It looks like its compatable. I played with four freinds and we all had the mod installed. We only played till the end of Med/Sci though, so who knows after that.
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Hellspawn
#7
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09. October 2008, 10:43:09
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Ehm, did anyone have the chance to list all the changes made by this mod? I would prefer to know what I'm changing in the game, as many things were perfect as they were, in my opinion
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Kolya
#8
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09. October 2008, 13:12:53
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You're not one for surprises, are you?
That's all the info there is, in the first post. I have some doubts even Neospring would still know what the other changes were since he made this mod in June 2005 and vanished from the scene shortly after that.
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Name the default melee weapon in System Shock:
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Hmmmmm? What do you think we're trying to say here?
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