664ab6696957b

664ab66969a38
1 Guest is here.
 

Topic: SS2 Modern Menu Read 9374 times  

664ab6696a187ZylonBane

664ab6696a205
System Shock 2 Modern Menu
18 Jan 2021
by ZylonBane

Requires SS2 NewDark patch.

This mod replaces the main menus with menus in a more modern style.

There are separate English, German, and international (anything other than English or German) versions of this mod. This is necessary because SS2's UI code only knows how to center text within each text region. There's no way to tell it to left-justify text, so to make it look as if it is, I had to fake it by sliding each text field around until they lined up. This only works when the precise text of each field is known, so it has to be done on a per-language basis. The international version just gives up and leaves everything centered, and with more vertical spacing to accommodate any text overflowing to multiple lines.

https://www.youtube.com/watch?v=atod-xFVqtg
This was specifically inspired by the menus for Valve's Source Engine games, which show a live scene from the game behind the menu text. I wanted to see if I could pull off something similar-looking in Dark.
Acknowledged by: Jules
664ab6696a405
Looks really cool! Also nice how the animation works (a bunch of smaller png's overlaying on the main picture).

What would be ubercool it to have small maps of each level (which would load depending on the current quicksave latest available map) which would work in real time, with living enemies patroling the corridors. The way HL2 and some mods work.

664ab6696a532Hardkern

664ab6696a582
Wow, that is an image animation and not a rendered scene?!
I didn't notice. Good work!

664ab6696a67bvoodoo47

664ab6696a6cd
it indeed is. also, the botm teeth grinding version was half-jokingly requested on discord..

664ab6696a858voodoo47

664ab6696a8a7
for SS2? yeah, the official NDS discord has a general SS2 section. I usually drop links to mods and tools there once they go live here.

664ab6696a96cZylonBane

664ab6696a9ba
Hey, could someone post intrface/netmain.str and intrface/sim.str from the Deutsch and Français versions of the game?

664ab6696aa66voodoo47

664ab6696aab4
you probably meant intrface/german/*.str, attached. was not aware there is a FR version of the game btw, is that an official release?
[NETMAIN.STR expired]
« Last Edit: 18. December 2020, 15:57:36 by voodoo47 »

664ab6696ab59ZylonBane

664ab6696aba8
There are some French strings in shock.cfg, so...  ¯\_(ツ)_/¯

664ab6696ac4evoodoo47

664ab6696ac9c
maybe they say "FR translation not available"?

also no idea why did I attach notes.str, will fix once I get back to my main rig.
664ab6696ae25
AFAIK the English and German versions are the only official releases. The fact that we have a French translation mod would seem to confirm that there is no French release.

664ab6696aed5voodoo47

664ab6696af24
weeell we also have a DE translation. anyway, quick google search reveals nothing.

and attaching the proper string file.
[SIM.STR expired]

664ab6696b2b0sarge945

664ab6696b30b
This is awesome! I take it there are no plans to do any from any other scenes/levels?. Would be nice to have a handful of mods we can switch to as we progress similar to how the main menu in the Source games updates occasionally as we progress through the game.

664ab6696b3fcZylonBane

664ab6696b44d
The challenge is finding areas in the game that are visually interesting and recognizable, and have two or three loopable animations visible, and have AIs in the area to provide sounds to sell the illusion that it's a live scene.

664ab6696b6cbZylonBane

664ab6696b715
I've updated the English version to work correctly when multiplayer is disabled, and added German and international versions.

664ab6696b831Deu sex

664ab6696b87e
I'm curious, is it like Half Life 2 when the background scene changes or is it always level 1 ?
Edit : just tried it, it's a looping cutscene I thought it was in engine, silly me! Still, pretty cool for what it is. Thanks for the mod!
« Last Edit: 19. January 2021, 01:18:45 by Deu sex »
664ab6696bb9b
Lovely work on this one. I always liked the clean style of the menus in Valve's Source games, and I wish more games adopted it. I wouldn't mind seeing something similar for Thief...

Your name:
This box must be left blank:

A familiar passcode with 3 digits:
1 Guest is here.
most of the time we were trapped in a daydream that we believed could never end
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
664ab6696bd12