66470a3f4c332
1 Hour
1 Day
1 Week
1 Month
Forever
Forgotten Password
Sign up
53 Guests, 0 Members
Home
Sign up
About
MOTHER
Search
Mobile
Page:
«
1
...
6
[
7
]
8
»
Home
»
Community
»
Engineering
»
Thief list of broken and lowpoly objects that need fixing
66470a3f4c8f1
1 Guest is here.
New topic
Reply
Topic:
Thief list of broken and lowpoly objects that need fixing
Page:
«
1
...
6
[
7
]
8
»
Read 21571 times
66470a3f4d26d
Olfred
#144
Report
Quote
Reply
21. February 2024, 18:04:51
66470a3f4d2d1
Check if this looks okay to you. Like ZylonBane said, there isn't much to go from.
If this is not satisfactory for you I'll have to check if I got the game somewhere, so I can check all the available textures for a fitting one.
«
Last Edit: 21. February 2024, 18:39:31 by Moderator
»
66470a3f4d42f
voodoo47
#145
Report
Quote
Reply
21. February 2024, 18:39:04
66470a3f4d46d
that will do just fine, thanks as always.
[lanternfixed.png expired]
66470a3f4d662
ThiefsieFool
#146
Report
Quote
Reply
21. February 2024, 18:43:57
66470a3f4d6b3
Mastered that UV scale magic, not bad.
66470a3f4d742
voodoo47
#147
Report
Quote
Reply
21. February 2024, 19:20:19
66470a3f4d78d
I'm guessing it's using the vanilla handel.gif texture. 16x16, I kid you not.
66470a3f4d874
ZylonBane
#148
Report
Quote
Reply
21. February 2024, 19:31:01
66470a3f4d8c1
You can just open a BIN with a text editor to see what textures it uses. This one indeed uses HANDEL.GIF and LAMP.GIF.
66470a3f4d93f
voodoo47
#149
Report
Quote
Reply
21. February 2024, 19:34:33
66470a3f4d988
yes, I did that.
66470a3f4da0f
ZylonBane
#150
Report
Quote
Reply
21. February 2024, 19:40:15
66470a3f4da59
So you weren't guessing, you were knowing! Liar!
66470a3f4dad9
voodoo47
#151
Report
Quote
Reply
21. February 2024, 20:10:46
66470a3f4db22
nope, first I've guessed, and then checked.
66470a3f4dd34
Olfred
#152
Report
Quote
Reply
21. February 2024, 22:49:16
66470a3f4dd86
Quote by voodoo47:
I'm guessing it's using the vanilla handel.gif texture. 16x16, I kid you not.
You are correct!
And not even the full texture, barely under the half of it.
66470a3f4de25
voodoo47
#153
Report
Quote
Reply
22. February 2024, 00:09:46
66470a3f4de71
not going to be a problem when someone decides to create a hires version of that texture. this is the reason for the request, pretty much.
66470a3f4df77
Nameless Voice
#154
Report
Quote
Reply
22. February 2024, 00:16:57
66470a3f4dfc4
So... there's a different version of handel.gif in the EP, also 16x16, but with the upper part being gold. I don't remember why.
Might be worth checking it looks okay with that too.
What's handel normally used for anyway?
66470a3f4e05f
voodoo47
#155
Report
Quote
Reply
22. February 2024, 00:28:45
66470a3f4e0ab
it makes the tip of the lantern yellow. works ok in EP.
probably used for a bunch of other things as well, that's how LG likes to roll.
66470a3f4e25f
sarge945
#156
Report
Quote
Reply
22. February 2024, 01:49:28
66470a3f4e2af
Where abouts in SS2 is that lantern?
66470a3f4e332
voodoo47
#157
Report
Quote
Reply
22. February 2024, 09:24:37
66470a3f4e37d
all around the Thief-a-verse?
66470a3f4e414
sarge945
#158
Report
Quote
Reply
23. February 2024, 09:46:35
66470a3f4e46b
Whoops, I thought this was the SS2 lowpoly objects thread, and I knew the Lantern was from Thief, but I utterly failed to make a joke out of it since I apparently can't read.
66470a3f4e502
voodoo47
#159
Report
Quote
Reply
23. February 2024, 10:18:43
66470a3f4e54d
no worries, that by itself has a comedic value of its own.
who would have thought one little fixed model would spark so much joy.
«
Last Edit: 23. February 2024, 14:33:48 by voodoo47
»
66470a3f4e619
voodoo47
#160
Report
Quote
Reply
29. March 2024, 23:02:17
66470a3f4e665
the editor is reporting the attached object as broken/potentially crash causing,
@Olfred
, can you take a look and see whether there is something obvious going on? thanks as always.
[oldcof1.bin expired]
66470a3f4e6f8
Olfred
#161
Report
Quote
Reply
30. March 2024, 02:57:41
66470a3f4e743
I had a look at in Blender and couldn't spot anything. Does it make any problems except throwing the warning?
66470a3f4e7e7
voodoo47
#162
Report
Quote
Reply
30. March 2024, 08:16:50
66470a3f4e832
not aware of any - usually, such a model would crash the game when shape/scale prop is added, but that seems to work ok. but would very much like to see the console not throwing the error. import/export, lets see whether the warning goes away?
«
Last Edit: 31. March 2024, 22:41:56 by voodoo47
»
66470a3f4e8cb
voodoo47
#163
Report
Quote
Reply
31. March 2024, 22:39:30
66470a3f4e916
and an add vhot request just for good measure - four custom candles, vhot 0, tip of the wick, would you kindly.
[obj.7z expired]
66470a3f4e9d8
voodoo47
#164
Report
Quote
Reply
04. April 2024, 17:43:39
66470a3f4ea24
aha, all the railings are missing their bottom polys (apart from cs3rail4, included as reference),
@Olfred
hopefully you'll have some time soonish..
[railings.7z expired]
Acknowledged by:
Olfred
66470a3f4eae7
Olfred
#165
Report
Quote
Reply
04. April 2024, 23:41:55
66470a3f4eb33
Could you provide me the textures of the railings, please?
EDIT:
Here's the first batch, re-exported the table and added a vhot to the candles.
As I'm missing the textures I haven't tested it. If something doesn't work provide the textures as well, please
«
Last Edit: 07. April 2024, 07:49:54 by Moderator
»
66470a3f4ec53
voodoo47
#166
Report
Quote
Reply
05. April 2024, 07:22:55
66470a3f4ec9f
no more errors in the console with the new oldcof1.bin, very good. the vhotted candles however seem to have a texture problem now, the wick has kind of seeped onto the top of the candle. also, vhot 0 would be preferable.
added the textures and attached.
[candletexobj.7z expired]
[railings_tex.7z expired]
[toomuchwick.jpg expired]
«
Last Edit: 05. April 2024, 07:31:38 by voodoo47
»
66470a3f4ed44
Olfred
#167
Report
Quote
Reply
07. April 2024, 02:36:48
66470a3f4ed95
Here are the candles for now.
«
Last Edit: 07. April 2024, 07:49:25 by Moderator
»
Your name:
This box must be left blank:
A familiar door code with 3 digits:
1 Guest is here.
New topic
Reply
negativity is what's for breakfast!
Page:
«
1
...
6
[
7
]
8
»
Home
»
Community
»
Engineering
»
Thief list of broken and lowpoly objects that need fixing
Contact
SMF 2.0.19
|
SMF © 2016
,
Simple Machines
|
Terms and Policies
Green theme
Brown theme
Bright theme
Match OS theme
FEEP
Loading...
66470a3f4eeb9