66499a746e787

66499a746ecd5
1 Guest is here.
 
66499a746f68b
Check if this looks okay to you. Like ZylonBane said, there isn't much to go from.
If this is not satisfactory for you I'll have to check if I got the game somewhere, so I can check all the available textures for a fitting one.
« Last Edit: 21. February 2024, 18:39:31 by Moderator »

66499a746f818voodoo47

66499a746f870
that will do just fine, thanks as always.
[lanternfixed.png expired]

66499a746fa94ThiefsieFool

66499a746fae7
Mastered that UV scale magic, not bad.

66499a746fb85voodoo47

66499a746fbd2
I'm guessing it's using the vanilla handel.gif texture. 16x16, I kid you not.

66499a746fccaZylonBane

66499a746fd17
You can just open a BIN with a text editor to see what textures it uses. This one indeed uses HANDEL.GIF and LAMP.GIF.

66499a746fe7eZylonBane

66499a746fedd
So you weren't guessing, you were knowing! Liar!

66499a746ff73voodoo47

66499a746ffca
nope, first I've guessed, and then checked.
66499a7470291
I'm guessing it's using the vanilla handel.gif texture. 16x16, I kid you not.
You are correct!
And not even the full texture, barely under the half of it.

66499a747034fvoodoo47

66499a747039f
not going to be a problem when someone decides to create a hires version of that texture. this is the reason for the request, pretty much.

66499a74704d7Nameless Voice

66499a747052c
So... there's a different version of handel.gif in the EP, also 16x16, but with the upper part being gold.  I don't remember why.
Might be worth checking it looks okay with that too.

What's handel normally used for anyway?

66499a74705e1voodoo47

66499a747062d
it makes the tip of the lantern yellow. works ok in EP.

probably used for a bunch of other things as well, that's how LG likes to roll.

66499a7470a59sarge945

66499a7470aa6
Whoops, I thought this was the SS2 lowpoly objects thread, and I knew the Lantern was from Thief, but I utterly failed to make a joke out of it since I apparently can't read.

66499a7470b45voodoo47

66499a7470b9a
no worries, that by itself has a comedic value of its own.

who would have thought one little fixed model would spark so much joy.
« Last Edit: 23. February 2024, 14:33:48 by voodoo47 »

66499a7470ca9voodoo47

66499a7470cfa
the editor is reporting the attached object as broken/potentially crash causing, @Olfred, can you take a look and see whether there is something obvious going on? thanks as always.
[oldcof1.bin expired]
66499a7470e01
I had a look at in Blender and couldn't spot anything. Does it make any problems except throwing the warning?

66499a7470f1avoodoo47

66499a7470f6b
not aware of any - usually, such a model would crash the game when shape/scale prop is added, but that seems to work ok. but would very much like to see the console not throwing the error. import/export, lets see whether the warning goes away?
« Last Edit: 31. March 2024, 22:41:56 by voodoo47 »

66499a747101dvoodoo47

66499a7471069
and an add vhot request just for good measure - four custom candles, vhot 0, tip of the wick, would you kindly.
[obj.7z expired]

66499a7471143voodoo47

66499a747119c
aha, all the railings are missing their bottom polys (apart from cs3rail4, included as reference), @Olfred hopefully you'll have some time soonish..
[railings.7z expired]
Acknowledged by: Olfred
66499a74712e2
Could you provide me the textures of the railings, please?

EDIT:
Here's the first batch, re-exported the table and added a vhot to the candles.
As I'm missing the textures I haven't tested it. If something doesn't work provide the textures as well, please
« Last Edit: 07. April 2024, 07:49:54 by Moderator »

66499a7471403voodoo47

66499a747144f
no more errors in the console with the new oldcof1.bin, very good. the vhotted candles however seem to have a texture problem now, the wick has kind of seeped onto the top of the candle. also, vhot 0 would be preferable.

added the textures and attached.
[candletexobj.7z expired]
[railings_tex.7z expired]
[toomuchwick.jpg expired]
« Last Edit: 05. April 2024, 07:31:38 by voodoo47 »
66499a7471546
Here are the candles for now.
« Last Edit: 07. April 2024, 07:49:25 by Moderator »

Your name:
This box must be left blank:

How can you challenge a ____, immortal machine? (Fill in the missing word):
1 Guest is here.
então eu terminei toda a tradução dos logs fiz a tradução só pra mim msm e todo o credito vai pra eles
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
66499a74716a7