66494bb5b02f2

66494bb5b0906
1 Guest is here.
 

Topic: SS2 Halloween Pumpkin Heads
Page: « 1 [2]
Read 32493 times  

66494bb5b11b7
pretty sure Olfred's fix was an easy one
3 minutes, top.

Here's some quick "ghostly" texture.

66494bb5b160bvoodoo47

66494bb5b16e5
the dml dark passenger is pretty satisfied for the moment, so I don't think I'll be adding the ghostly pumpkins anytime soon. also, there are no free empty archetypes left, so I would have to redo a large part of the mod to be more efficient and free one up - I have vastly underestimated just how many archetypes would be required for this mod, and had to pull some quite crazy NVscript stuff to be able to make do with the 10 currently available.
The pumpkin of a turret in medsci seemed to be turned on it's side.
I have decided that it's a feature.
Dark.
yes. now where is GMDX v8?
66494bb5b1a14
now where is GMDX v8?

Close to Christmas most likely. A Santa hat replacement mod is a possibility  :happyjoy:

Congrats with SCP release 2. I'll use it for my next playthrough. Secmod 4 for the one after that.
66494bb5b1c1f
Close to Christmas most likely. A Santa hat replacement mod is a possibility  :happyjoy:

Will you contact Olfred or Rocketman to make a Santa hat for everyone?
66494bb5b1d5f
No. I wasn't being serious.
I've got a modeler now anyhow. No skills in animation unfortunately but at least helmets are getting done.
66494bb5b226a
yes. now where is GMDX v8?
In the hands of very lazy testers, it seems.  :happyjoy:

Your name:
This box must be left blank:

Look at you, hacker: a pathetic creature of ____ and bone!  (Fill in the missing word):
1 Guest is here.
You've reached the last page of the internet. You can turn off your computer now.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
66494bb5b23be