66494b2c374da
1 Hour
1 Day
1 Week
1 Month
Forever
Forgotten Password
Sign up
20 Guests, 0 Members
Home
Sign up
About
MOTHER
Search
Mobile
Page:
«
1
[
2
]
3
4
»
Home
»
File Archives
»
SS2 Modifications
»
[Obsolete] SS2 Unified & Revamped .mis mods v1.14
66494b2c37a06
1 Guest is here.
New topic
Reply
Topic:
[Obsolete] SS2 Unified & Revamped .mis mods v1.14
Page:
«
1
[
2
]
3
4
»
Read 67227 times
66494b2c37f07
Kyle
#24
Report
Quote
Reply
25. June 2008, 01:43:27
Re: SS2 Unified & Revamped .mis mods v1.12
66494b2c37f72
Well it's a direct copy of the game from my harddrive to my roommates computer, so I don't see how that could happen, but I'll try a fresh install and reactivate all the mods to see if it fixes it.
66494b2c3824e
Rainalkar
#25
Report
Quote
Reply
25. June 2008, 07:50:44
Re: SS2 Unified & Revamped .mis mods v1.12
66494b2c382ab
This bug happens because you have a gamesys in which you don't have the new transparent doors defined. In other words, you rewrote the shock2.gam from uarmm with some other gamesys.
66494b2c383e4
miracle.flame
#26
Report
Quote
Reply
03. August 2008, 09:06:26
Re: SS2 Unified & Revamped .mis mods v1.13
66494b2c3843d
update 1.12 -> 1.13:
* critical fix of invisible doors, morgue drawers, signs (sorry guys, don't know how and when did all the objects disappeared - it should be fixed for all of you now)
* fixed MultiPlayer crash at cubes selection
66494b2c38548
mk
#27
Report
Quote
Reply
30. October 2008, 02:23:21
Re: SS2 Unified & Revamped .mis mods v1.13
66494b2c385a1
Testing this out on a clean install with no additional mods. I've found I cannot open the inventory of shotgun hybrids after I've killed them. Is this intentional?
66494b2c38644
miracle.flame
#28
Report
Quote
Reply
30. October 2008, 08:59:41
Re: SS2 Unified & Revamped .mis mods v1.14
66494b2c3869b
fixed.. see 1st post
66494b2c38731
mk
#29
Report
Quote
Reply
30. October 2008, 10:29:03
Re: SS2 Unified & Revamped .mis mods v1.14
66494b2c38784
Thank you for the quick response!
66494b2c38846
Outsider
#30
Report
Quote
Reply
02. March 2009, 14:17:48
Re: SS2 Unified & Revamped .mis mods v1.14
66494b2c38894
I'm a bit confused. This one combines ADaob (?) with some other mods and is MP compatible plus it's up to date, right?
So wouldn't it make more sense to pin this one instead of Adaob?
I mean why install each mod separately when you can just install this collection?
66494b2c3894f
Rainalkar
#31
Report
Quote
Reply
02. March 2009, 17:06:17
Re: SS2 Unified & Revamped .mis mods v1.14
66494b2c3899c
Adaob is also compatible with MP.
The main reason is that adaob is very close to original ss2 with just bugs and fixes implemented. But yes, Miracle's work is just as good as adaob (in fact, it was built from it), and they are interchangable, with the spawn option (I believe) the major change.
66494b2c38ce7
Kolya
#32
Report
Quote
Reply
10. March 2009, 10:52:22
Re: SS2 Unified & Revamped .mis mods v1.14
66494b2c38d42
Quote by Outsider:
I mean why install each mod separately when you can just install this collection?
Because not everyone wants all these mods. For those who do there's UARMM.
66494b2c38dee
The Black Devil
#33
Report
Quote
Reply
30. March 2009, 13:47:48
Re: SS2 Unified & Revamped .mis mods v1.14
66494b2c38e45
I know I'll sound greedy (Thats how I am) but could you update this to have the Secmod
included?
66494b2c38f1e
miracle.flame
#34
Report
Quote
Reply
30. March 2009, 14:01:32
Re: SS2 Unified & Revamped .mis mods v1.14
66494b2c38f70
couldn't
EDIT:
In fact that didn't sound greedy at all... other things come to mind first.
But let's not make harsh judgements.
First.. Say exactly which features from this mod do you miss in Secmod?
«
Last Edit: 30. March 2009, 14:17:28 by miracle.freak
»
66494b2c3904d
The black devil
#35
Report
Quote
Reply
30. March 2009, 14:52:13
Re: SS2 Unified & Revamped .mis mods v1.14
66494b2c3909f
All the features... To tell the truth I never actually tried it, I'm playing with the UARMM mod and its soooo good!
Hybrids breaking their guns, the catches of destorying secuity cameras and all those things from the Secmod, I mean why can't you make them both work!? If so, it'd make the gameplay experience better than ever!
66494b2c3918e
Salk
#36
Report
Quote
Reply
01. June 2009, 09:07:42
Re: SS2 Unified & Revamped .mis mods v1.14
66494b2c391db
Will this nice mod be updated to incorporate ADaoB 0.30?
66494b2c3925f
miracle.flame
#37
Report
Quote
Reply
01. June 2009, 09:10:40
Re: SS2 Unified & Revamped .mis mods v1.14
66494b2c392ae
hopefully
66494b2c3933c
Salk
#38
Report
Quote
Reply
02. June 2009, 07:23:45
Re: SS2 Unified & Revamped .mis mods v1.14
66494b2c39388
Thanks!
66494b2c39464
predo
#39
Report
Quote
Reply
04. June 2009, 22:20:16
Re: SS2 Unified & Revamped .mis mods v1.14
66494b2c394b5
hello there...
nice mod, but i have those strange 5 red boxes around my crosshair when im entereing the VB...every mod has been disactivated and so on...is it a bug or a videocard error?
66494b2c39564
miracle.flame
#40
Report
Quote
Reply
04. June 2009, 22:24:35
Re: SS2 Unified & Revamped .mis mods v1.14
66494b2c395b6
it's a feature lol
UPDATE: but check your videocard just in case... maybe some artifacts from overclocking
66494b2c3967a
predo
#41
Report
Quote
Reply
04. June 2009, 22:34:21
Re: SS2 Unified & Revamped .mis mods v1.14
66494b2c396d1
nice feature then^^
edit: videocard never has been overclocked. when i deactivate the mod it works again.
that means you also have no idea then?
bummer.
thx for help anyway
66494b2c39775
miracle.flame
#42
Report
Quote
Reply
04. June 2009, 22:36:26
Re: SS2 Unified & Revamped .mis mods v1.14
66494b2c397ce
Yes... select desired spawn mode by right-clicking the respective cube
66494b2c39891
predo
#43
Report
Quote
Reply
04. June 2009, 22:38:09
Re: SS2 Unified & Revamped .mis mods v1.14
66494b2c398df
that...was...so...
head--->table
thx for helping a
noob
idiot
66494b2c39974
miracle.flame
#44
Report
Quote
Reply
04. June 2009, 22:41:01
Re: SS2 Unified & Revamped .mis mods v1.14
66494b2c399c0
good night anyway.. I'm well amused
66494b2c39a4f
predo
#45
Report
Quote
Reply
04. June 2009, 22:44:19
Re: SS2 Unified & Revamped .mis mods v1.14
66494b2c39a9c
so im glad that i´ve sweeten your night
good night too
66494b2c39b36
Salk
#46
Report
Quote
Reply
04. August 2009, 04:23:48
Re: SS2 Unified & Revamped .mis mods v1.14
66494b2c39b81
Hey, miracle.freak!
Are there some unexpected difficulties incorporating adaob 0.30 into UARMM or it's just a low priority?
66494b2c39c49
tedward
#47
Report
Quote
Reply
28. August 2009, 22:36:43
Re: SS2 Unified & Revamped .mis mods v1.14
66494b2c39c97
I'm planning a LAN with SS2, and I've been scurrying around the site collecting some choice mods. This mod has Straylight ADaoB 2.9, but the current version is 3.0. If I install this mod mod first (using mod manager), then install the new straylight will it work?
Your name:
This box must be left blank:
Name the default melee weapon in System Shock:
1 Guest is here.
New topic
Reply
Tell me about your mother.
Page:
«
1
[
2
]
3
4
»
Home
»
File Archives
»
SS2 Modifications
»
[Obsolete] SS2 Unified & Revamped .mis mods v1.14
Contact
SMF 2.0.19
|
SMF © 2016
,
Simple Machines
|
Terms and Policies
Green theme
Brown theme
Bright theme
Match OS theme
FEEP
Loading...
66494b2c39da7