66495d98183e4
1 Hour
1 Day
1 Week
1 Month
Forever
Forgotten Password
Sign up
47 Guests, 1 Member
ZylonBane
Home
Sign up
About
MOTHER
Search
Mobile
Page:
«
1
[
2
]
3
4
»
Home
»
File Archives
»
SS2 Modifications
»
[Obsolete] SS2 Unified & Revamped .mis mods v1.14
66495d9818a34
1 Guest is here.
New topic
Reply
Topic:
[Obsolete] SS2 Unified & Revamped .mis mods v1.14
Page:
«
1
[
2
]
3
4
»
Read 67234 times
66495d9818ef7
Kyle
#24
Report
Quote
Reply
25. June 2008, 01:43:27
Re: SS2 Unified & Revamped .mis mods v1.12
66495d9818f67
Well it's a direct copy of the game from my harddrive to my roommates computer, so I don't see how that could happen, but I'll try a fresh install and reactivate all the mods to see if it fixes it.
66495d981924e
Rainalkar
#25
Report
Quote
Reply
25. June 2008, 07:50:44
Re: SS2 Unified & Revamped .mis mods v1.12
66495d98192b0
This bug happens because you have a gamesys in which you don't have the new transparent doors defined. In other words, you rewrote the shock2.gam from uarmm with some other gamesys.
66495d98193d3
miracle.flame
#26
Report
Quote
Reply
03. August 2008, 09:06:26
Re: SS2 Unified & Revamped .mis mods v1.13
66495d9819437
update 1.12 -> 1.13:
* critical fix of invisible doors, morgue drawers, signs (sorry guys, don't know how and when did all the objects disappeared - it should be fixed for all of you now)
* fixed MultiPlayer crash at cubes selection
66495d98195c1
mk
#27
Report
Quote
Reply
30. October 2008, 02:23:21
Re: SS2 Unified & Revamped .mis mods v1.13
66495d9819624
Testing this out on a clean install with no additional mods. I've found I cannot open the inventory of shotgun hybrids after I've killed them. Is this intentional?
66495d98196c1
miracle.flame
#28
Report
Quote
Reply
30. October 2008, 08:59:41
Re: SS2 Unified & Revamped .mis mods v1.14
66495d981970f
fixed.. see 1st post
66495d98197a9
mk
#29
Report
Quote
Reply
30. October 2008, 10:29:03
Re: SS2 Unified & Revamped .mis mods v1.14
66495d9819809
Thank you for the quick response!
66495d98198fa
Outsider
#30
Report
Quote
Reply
02. March 2009, 14:17:48
Re: SS2 Unified & Revamped .mis mods v1.14
66495d981994a
I'm a bit confused. This one combines ADaob (?) with some other mods and is MP compatible plus it's up to date, right?
So wouldn't it make more sense to pin this one instead of Adaob?
I mean why install each mod separately when you can just install this collection?
66495d9819a03
Rainalkar
#31
Report
Quote
Reply
02. March 2009, 17:06:17
Re: SS2 Unified & Revamped .mis mods v1.14
66495d9819a4f
Adaob is also compatible with MP.
The main reason is that adaob is very close to original ss2 with just bugs and fixes implemented. But yes, Miracle's work is just as good as adaob (in fact, it was built from it), and they are interchangable, with the spawn option (I believe) the major change.
66495d9819d52
Kolya
#32
Report
Quote
Reply
10. March 2009, 10:52:22
Re: SS2 Unified & Revamped .mis mods v1.14
66495d9819dae
Quote by Outsider:
I mean why install each mod separately when you can just install this collection?
Because not everyone wants all these mods. For those who do there's UARMM.
66495d9819e62
The Black Devil
#33
Report
Quote
Reply
30. March 2009, 13:47:48
Re: SS2 Unified & Revamped .mis mods v1.14
66495d9819eb1
I know I'll sound greedy (Thats how I am) but could you update this to have the Secmod
included?
66495d9819f6b
miracle.flame
#34
Report
Quote
Reply
30. March 2009, 14:01:32
Re: SS2 Unified & Revamped .mis mods v1.14
66495d9819fe9
couldn't
EDIT:
In fact that didn't sound greedy at all... other things come to mind first.
But let's not make harsh judgements.
First.. Say exactly which features from this mod do you miss in Secmod?
«
Last Edit: 30. March 2009, 14:17:28 by miracle.freak
»
66495d981a151
The black devil
#35
Report
Quote
Reply
30. March 2009, 14:52:13
Re: SS2 Unified & Revamped .mis mods v1.14
66495d981a1b2
All the features... To tell the truth I never actually tried it, I'm playing with the UARMM mod and its soooo good!
Hybrids breaking their guns, the catches of destorying secuity cameras and all those things from the Secmod, I mean why can't you make them both work!? If so, it'd make the gameplay experience better than ever!
66495d981a2d1
Salk
#36
Report
Quote
Reply
01. June 2009, 09:07:42
Re: SS2 Unified & Revamped .mis mods v1.14
66495d981a31e
Will this nice mod be updated to incorporate ADaoB 0.30?
66495d981a48c
miracle.flame
#37
Report
Quote
Reply
01. June 2009, 09:10:40
Re: SS2 Unified & Revamped .mis mods v1.14
66495d981a50b
hopefully
66495d981a5f8
Salk
#38
Report
Quote
Reply
02. June 2009, 07:23:45
Re: SS2 Unified & Revamped .mis mods v1.14
66495d981a64b
Thanks!
66495d981a711
predo
#39
Report
Quote
Reply
04. June 2009, 22:20:16
Re: SS2 Unified & Revamped .mis mods v1.14
66495d981a77f
hello there...
nice mod, but i have those strange 5 red boxes around my crosshair when im entereing the VB...every mod has been disactivated and so on...is it a bug or a videocard error?
66495d981a84f
miracle.flame
#40
Report
Quote
Reply
04. June 2009, 22:24:35
Re: SS2 Unified & Revamped .mis mods v1.14
66495d981a8a3
it's a feature lol
UPDATE: but check your videocard just in case... maybe some artifacts from overclocking
66495d981a950
predo
#41
Report
Quote
Reply
04. June 2009, 22:34:21
Re: SS2 Unified & Revamped .mis mods v1.14
66495d981a99e
nice feature then^^
edit: videocard never has been overclocked. when i deactivate the mod it works again.
that means you also have no idea then?
bummer.
thx for help anyway
66495d981aa2f
miracle.flame
#42
Report
Quote
Reply
04. June 2009, 22:36:26
Re: SS2 Unified & Revamped .mis mods v1.14
66495d981aa7d
Yes... select desired spawn mode by right-clicking the respective cube
66495d981ab26
predo
#43
Report
Quote
Reply
04. June 2009, 22:38:09
Re: SS2 Unified & Revamped .mis mods v1.14
66495d981ab71
that...was...so...
head--->table
thx for helping a
noob
idiot
66495d981ac01
miracle.flame
#44
Report
Quote
Reply
04. June 2009, 22:41:01
Re: SS2 Unified & Revamped .mis mods v1.14
66495d981ac5b
good night anyway.. I'm well amused
66495d981acf3
predo
#45
Report
Quote
Reply
04. June 2009, 22:44:19
Re: SS2 Unified & Revamped .mis mods v1.14
66495d981ad42
so im glad that i´ve sweeten your night
good night too
66495d981ade8
Salk
#46
Report
Quote
Reply
04. August 2009, 04:23:48
Re: SS2 Unified & Revamped .mis mods v1.14
66495d981ae3c
Hey, miracle.freak!
Are there some unexpected difficulties incorporating adaob 0.30 into UARMM or it's just a low priority?
66495d981aefd
tedward
#47
Report
Quote
Reply
28. August 2009, 22:36:43
Re: SS2 Unified & Revamped .mis mods v1.14
66495d981af4d
I'm planning a LAN with SS2, and I've been scurrying around the site collecting some choice mods. This mod has Straylight ADaoB 2.9, but the current version is 3.0. If I install this mod mod first (using mod manager), then install the new straylight will it work?
Your name:
This box must be left blank:
Look at you, hacker: a pathetic ____ of meat and bone! (Fill in the missing word):
1 Guest is here.
New topic
Reply
Tell me about your mother.
Page:
«
1
[
2
]
3
4
»
Home
»
File Archives
»
SS2 Modifications
»
[Obsolete] SS2 Unified & Revamped .mis mods v1.14
Contact
SMF 2.0.19
|
SMF © 2016
,
Simple Machines
|
Terms and Policies
Green theme
Brown theme
Bright theme
Match OS theme
FEEP
Loading...
66495d981b089