66494bab569f2
1 Hour
1 Day
1 Week
1 Month
Forever
Forgotten Password
Sign up
20 Guests, 0 Members
Home
Sign up
About
MOTHER
Search
Mobile
Page:
«
1
[
2
]
3
4
»
Home
»
File Archives
»
SS2 Modifications
»
[Obsolete] SS2 Unified & Revamped .mis mods v1.14
66494bab56eba
1 Guest is here.
New topic
Reply
Topic:
[Obsolete] SS2 Unified & Revamped .mis mods v1.14
Page:
«
1
[
2
]
3
4
»
Read 67227 times
66494bab573ca
Kyle
#24
Report
Quote
Reply
25. June 2008, 01:43:27
Re: SS2 Unified & Revamped .mis mods v1.12
66494bab5743c
Well it's a direct copy of the game from my harddrive to my roommates computer, so I don't see how that could happen, but I'll try a fresh install and reactivate all the mods to see if it fixes it.
66494bab5771b
Rainalkar
#25
Report
Quote
Reply
25. June 2008, 07:50:44
Re: SS2 Unified & Revamped .mis mods v1.12
66494bab5777b
This bug happens because you have a gamesys in which you don't have the new transparent doors defined. In other words, you rewrote the shock2.gam from uarmm with some other gamesys.
66494bab578b4
miracle.flame
#26
Report
Quote
Reply
03. August 2008, 09:06:26
Re: SS2 Unified & Revamped .mis mods v1.13
66494bab5790a
update 1.12 -> 1.13:
* critical fix of invisible doors, morgue drawers, signs (sorry guys, don't know how and when did all the objects disappeared - it should be fixed for all of you now)
* fixed MultiPlayer crash at cubes selection
66494bab579b9
mk
#27
Report
Quote
Reply
30. October 2008, 02:23:21
Re: SS2 Unified & Revamped .mis mods v1.13
66494bab57a07
Testing this out on a clean install with no additional mods. I've found I cannot open the inventory of shotgun hybrids after I've killed them. Is this intentional?
66494bab57a8d
miracle.flame
#28
Report
Quote
Reply
30. October 2008, 08:59:41
Re: SS2 Unified & Revamped .mis mods v1.14
66494bab57ad9
fixed.. see 1st post
66494bab57b5f
mk
#29
Report
Quote
Reply
30. October 2008, 10:29:03
Re: SS2 Unified & Revamped .mis mods v1.14
66494bab57bad
Thank you for the quick response!
66494bab57c71
Outsider
#30
Report
Quote
Reply
02. March 2009, 14:17:48
Re: SS2 Unified & Revamped .mis mods v1.14
66494bab57cc3
I'm a bit confused. This one combines ADaob (?) with some other mods and is MP compatible plus it's up to date, right?
So wouldn't it make more sense to pin this one instead of Adaob?
I mean why install each mod separately when you can just install this collection?
66494bab57d82
Rainalkar
#31
Report
Quote
Reply
02. March 2009, 17:06:17
Re: SS2 Unified & Revamped .mis mods v1.14
66494bab57dcf
Adaob is also compatible with MP.
The main reason is that adaob is very close to original ss2 with just bugs and fixes implemented. But yes, Miracle's work is just as good as adaob (in fact, it was built from it), and they are interchangable, with the spawn option (I believe) the major change.
66494bab5804e
Kolya
#32
Report
Quote
Reply
10. March 2009, 10:52:22
Re: SS2 Unified & Revamped .mis mods v1.14
66494bab580a9
Quote by Outsider:
I mean why install each mod separately when you can just install this collection?
Because not everyone wants all these mods. For those who do there's UARMM.
66494bab58152
The Black Devil
#33
Report
Quote
Reply
30. March 2009, 13:47:48
Re: SS2 Unified & Revamped .mis mods v1.14
66494bab5819f
I know I'll sound greedy (Thats how I am) but could you update this to have the Secmod
included?
66494bab58257
miracle.flame
#34
Report
Quote
Reply
30. March 2009, 14:01:32
Re: SS2 Unified & Revamped .mis mods v1.14
66494bab582a4
couldn't
EDIT:
In fact that didn't sound greedy at all... other things come to mind first.
But let's not make harsh judgements.
First.. Say exactly which features from this mod do you miss in Secmod?
«
Last Edit: 30. March 2009, 14:17:28 by miracle.freak
»
66494bab58363
The black devil
#35
Report
Quote
Reply
30. March 2009, 14:52:13
Re: SS2 Unified & Revamped .mis mods v1.14
66494bab583af
All the features... To tell the truth I never actually tried it, I'm playing with the UARMM mod and its soooo good!
Hybrids breaking their guns, the catches of destorying secuity cameras and all those things from the Secmod, I mean why can't you make them both work!? If so, it'd make the gameplay experience better than ever!
66494bab5849b
Salk
#36
Report
Quote
Reply
01. June 2009, 09:07:42
Re: SS2 Unified & Revamped .mis mods v1.14
66494bab584e7
Will this nice mod be updated to incorporate ADaoB 0.30?
66494bab5856a
miracle.flame
#37
Report
Quote
Reply
01. June 2009, 09:10:40
Re: SS2 Unified & Revamped .mis mods v1.14
66494bab585b6
hopefully
66494bab58d1c
Salk
#38
Report
Quote
Reply
02. June 2009, 07:23:45
Re: SS2 Unified & Revamped .mis mods v1.14
66494bab58d7d
Thanks!
66494bab58e39
predo
#39
Report
Quote
Reply
04. June 2009, 22:20:16
Re: SS2 Unified & Revamped .mis mods v1.14
66494bab58e87
hello there...
nice mod, but i have those strange 5 red boxes around my crosshair when im entereing the VB...every mod has been disactivated and so on...is it a bug or a videocard error?
66494bab58f21
miracle.flame
#40
Report
Quote
Reply
04. June 2009, 22:24:35
Re: SS2 Unified & Revamped .mis mods v1.14
66494bab58f6f
it's a feature lol
UPDATE: but check your videocard just in case... maybe some artifacts from overclocking
66494bab59034
predo
#41
Report
Quote
Reply
04. June 2009, 22:34:21
Re: SS2 Unified & Revamped .mis mods v1.14
66494bab59089
nice feature then^^
edit: videocard never has been overclocked. when i deactivate the mod it works again.
that means you also have no idea then?
bummer.
thx for help anyway
66494bab59126
miracle.flame
#42
Report
Quote
Reply
04. June 2009, 22:36:26
Re: SS2 Unified & Revamped .mis mods v1.14
66494bab59173
Yes... select desired spawn mode by right-clicking the respective cube
66494bab5921c
predo
#43
Report
Quote
Reply
04. June 2009, 22:38:09
Re: SS2 Unified & Revamped .mis mods v1.14
66494bab59267
that...was...so...
head--->table
thx for helping a
noob
idiot
66494bab592fc
miracle.flame
#44
Report
Quote
Reply
04. June 2009, 22:41:01
Re: SS2 Unified & Revamped .mis mods v1.14
66494bab59348
good night anyway.. I'm well amused
66494bab593d9
predo
#45
Report
Quote
Reply
04. June 2009, 22:44:19
Re: SS2 Unified & Revamped .mis mods v1.14
66494bab59425
so im glad that i´ve sweeten your night
good night too
66494bab594bd
Salk
#46
Report
Quote
Reply
04. August 2009, 04:23:48
Re: SS2 Unified & Revamped .mis mods v1.14
66494bab5952a
Hey, miracle.freak!
Are there some unexpected difficulties incorporating adaob 0.30 into UARMM or it's just a low priority?
66494bab595dd
tedward
#47
Report
Quote
Reply
28. August 2009, 22:36:43
Re: SS2 Unified & Revamped .mis mods v1.14
66494bab59632
I'm planning a LAN with SS2, and I've been scurrying around the site collecting some choice mods. This mod has Straylight ADaoB 2.9, but the current version is 3.0. If I install this mod mod first (using mod manager), then install the new straylight will it work?
Your name:
This box must be left blank:
In which year was System Shock 2 released:
1 Guest is here.
New topic
Reply
Tell me about your mother.
Page:
«
1
[
2
]
3
4
»
Home
»
File Archives
»
SS2 Modifications
»
[Obsolete] SS2 Unified & Revamped .mis mods v1.14
Contact
SMF 2.0.19
|
SMF © 2016
,
Simple Machines
|
Terms and Policies
Green theme
Brown theme
Bright theme
Match OS theme
FEEP
Loading...
66494bab5974f