6648684f1ff7f

Page: « 1 [2]
6648684f204fd
1 Guest is here.
 

Topic: SS1 High-res objects
Page: « 1 [2]
Read 24098 times  

6648684f20962voodoo47

6648684f209c9
oops, correct, it actually doesn't - anyway, lets use that format (the archive containing the modfolder and the modname_readme.txt) from now on.

any up to date os should be able to open 7zip archives nowadays.
« Last Edit: 05. August 2020, 14:12:00 by voodoo47 »

6648684f20cb0dertseha

Acknowledged by: voodoo47

6648684f20e55Deu sex

6648684f20eaf
Amazing !! thanks !
Next step is Artificial Intelligence upscaling of ennemy sprites  :ninja:  they did it for DOOM the results were pretty good!
Acknowledged by: dertseha

6648684f20fe9Deu sex

6648684f21041
Bumping this as I have been playing SS1EE a lot recently, your mod is really great, I'm curious if it can be extended to other things?
Most of the environment textures surpringly still look great to be honest, but some of them like animated doors, animated screens (not cameras), paintings, and 2D props pales in comparision. Enemies could really benefit from it too, even if it is not advanced AI upscaling, just the regular one could help tremendously. There's also the status mini cutscenes that look incredibly low res unfortunately (the ones when you see citadel station at some occasions after doing some quests).

Be careful though as secret doors would still need to be low res on purpose hehe.
« Last Edit: 05. July 2022, 04:14:56 by Deu sex »

6648684f21139szmotsu

6648684f21192
Hello i wonder if anyone is interested in the mod which would really update 3d objects textures? this mean manually created new textures (as i assume editing meshes is not currently possible)? are object textures need to use specific pallete or it can be the custom one?

6648684f21240harold doodoolicker

6648684f2128e
How did you get access to the game's textures?

Your name:
This box must be left blank:

Look at you, hacker: a ____ creature of meat and bone!  (Fill in the missing word):
1 Guest is here.
We are not seeking to escalate the situation. But we need to respond.
Page: « 1 [2]
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6648684f21388