6666550f5182f

6666550f51ef5
2 Guests are here.
 
6666550f528ca
mod edit: This topic is left alive to serve as an example of how to NOT do SS2 mods. Download at your own peril if you want to study the toxic contents of the zips, but make sure to keep them away from an actual game.


New, high detailed Security door (original door is English only, alternative is English/Russian)

Upgrade:
Exclusive Door Vanil

Upgrade:
New, high detailed Trash Barrel Green color.

Upgrade:
Plastic Trash

Upgrade:
Crate mod

Upgrade:
Xerxes mod (epilepsy/low quality warning!)

Rec1 and Rec3 levels with opened shutters and blast doors

REQUIRES SCP_ beta4+

CREDITS: Cheburator900 \ System
« Last Edit: 28. January 2024, 20:03:12 by Moderator »
Acknowledged by: TheSarcasticCanadian
6666550f52b69
total commander says "error in packed file" when trying to open both files. plz reup, thx
6666550f52e1b
total commander says "error in packed file" when trying to open both files. plz reup, thx
Unzip using Winrar.
6666550f52f9c
Hello Mike. I can open these archives just fine in TotalCommander. Try clearing your cache or using a different browser just for this.
6666550f530aa
First, I want to apologize for bumping an old thread, but BMM is saying this mod is unrecognized and I wanted to make sure I was installing it properly. Do I extract the 7z file into its own folder and activate it in BMM like other mods? Thanks.

6666550f531dcvoodoo47

6666550f5322b
yes. the folder structure of the download is proper - make sure you extract the files correctly, should be DMM\Exclusive Dооr\obj\(txt16 folder and DOOR_S1.bin file).

also, no need to apologize (for any valid question/request).
« Last Edit: 01. April 2015, 08:30:28 by voodoo47 »
6666550f5333a
That's what I have aside from my BMM folder being named DIMM.

Attached are my BMM list and my folder structure for the mod.
[BMM.jpg expired]
[Door folder.jpg expired]
« Last Edit: 16. January 2017, 21:14:02 by Moderator »
6666550f535b0
That's what I have aside from my BMM folder being named DIMM.

Attached are my BMM list and my folder structure for the mod.
!!!!!!!!!!!!!!!!!!!!!!!
[1.jpg expired]
[2.jpg expired]
« Last Edit: 16. January 2017, 21:14:53 by Moderator »
6666550f536d0
That's what I did, which is why I'm stumped this mod isn't working. Everything else shows up fine. :(
[Folder view.jpg expired]

6666550f537ccvoodoo47

6666550f5381f
I think I know what's going on - try this: delete the Exclusive Door Alternative folder from the DMM folder. create a new folder in the BMM folder manually, name it Exclusive Door Alternative (yes, I'm not kidding). now open the archive, and copy the obj folder into the new Exclusive Door Alternative folder manually. see whether it will work.


also, for anyone who might be looking at System's screenshots for reference, NEVER load FMs as mods - there is a good reason why FMselect exists.
« Last Edit: 01. April 2015, 08:29:51 by voodoo47 »
6666550f53943
I tried that, but still no dice. I checked the archive and it has:

CREDITS.txt
obj\DOOR_S1.BIN
obj\txt16\cap_door.tga

Could the door_s1.bin be the issue here? As I've said, I've been able to install about a dozen other SS2 mods without issue, so I'm not sure why this one is giving me problems.  :( And thanks for the help, Voodoo.  :thumb:

6666550f53a24voodoo47

6666550f53a73
ok, I have overwritten all folder and file names on an english pc and reuploaded, redownload and try again.

the evil sneaky crap that has been happening here is that the font/encoding was all weird - basically, it looks like english, but it's not, and that's throwing BMM off (as special characters are not allowed). this managed to get through my testing because I tend to shorten all unnecessarily long mod folder names manually after extracting.


in soviet russia, a font overwrites you, or something along those lines.
« Last Edit: 01. April 2015, 08:45:47 by voodoo47 »
6666550f53b50
That did it. Thank you so much, Voodoo.  :thumb:

6666550f53c4fslipkid69

6666550f53cc1
These doors look great in game I really like them.

6666550f53e32voodoo47

6666550f53e7d
I'll note that the latest addition, though being named "Vanil" is actually not a 1:1 hires version of the original/vanilla door (as seen on the first screenshot).

6666550f53f0aDeu sex

6666550f53f55
The exclusive door vanilla have a lighting problem, its triangular from left to right

6666550f53fefDeu sex

6666550f5403a
My bad, it just had to have an higher priority than SHTUP to have the correct lighting.
The original version is missing texture though, even when put to top priority.
6666550f54144

New, high detailed Trash Barrel Green color.

Upgrade:
Plastic Trash

CREDITS: Cheburator900 \ System
« Last Edit: 27. February 2020, 18:39:52 by Moderator »
6666550f54415
I like the new symbol though the green color I'm not a fan of. If 2 separate versions were made available - 1 with the grey and the other with the new green then you have my vote.
Upgrade:
plastic Trash
6666550f54523
How is this trashcan regularly emptied? The original had segmentations suggesting you could take off the top. This is a one piece.
Also I thought the indirect trash light in the original can was pretty futuresque, but it's missing here. Conscious decision?
Acknowledged by: Colonel SFF

6666550f545bdvoodoo47

6666550f5460b
when compared to vanilla, the lighting and shading seems off on both models.
6666550f54760
I have to agree with voodoo47 about the lighting and with Kolya's concern about how the trash can is emptied.

As first attempt I think it is promising and there is space for improvement!

6666550f54855callum13117

6666550f548a0
lol I read the thread split from this one, and things got really out of hand just from talking about a trash can mod. I love this forum.  :heart:

In all seriousness, though, are we really so concerned about the lighting of the trash can and how the trash can empties? Because I don't think about that when seeing a vanilla SS2 trash can. I think, "My god, that's an ugly texture." And the blue colour makes it blend in better with the scenery now. While I admit I don't want to make the effort to download a mod that only changes the appearance of trash cans, I think it's certainly an improvement over the original.

Your name:
This box must be left blank:

A familiar passcode with 3 digits:
2 Guests are here.
Error 404, quote not found
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6666550f54fa2