665b291bdaefc

665b291bdbcd4
1 Guest is here.
 

Topic: SS2 Modern Menu Read 9648 times  

665b291bdc4b5ZylonBane

665b291bdc52c
System Shock 2 Modern Menu
18 Jan 2021
by ZylonBane

Requires SS2 NewDark patch.

This mod replaces the main menus with menus in a more modern style.

There are separate English, German, and international (anything other than English or German) versions of this mod. This is necessary because SS2's UI code only knows how to center text within each text region. There's no way to tell it to left-justify text, so to make it look as if it is, I had to fake it by sliding each text field around until they lined up. This only works when the precise text of each field is known, so it has to be done on a per-language basis. The international version just gives up and leaves everything centered, and with more vertical spacing to accommodate any text overflowing to multiple lines.

https://www.youtube.com/watch?v=atod-xFVqtg
This was specifically inspired by the menus for Valve's Source Engine games, which show a live scene from the game behind the menu text. I wanted to see if I could pull off something similar-looking in Dark.
Acknowledged by: Jules
665b291bdc780
Looks really cool! Also nice how the animation works (a bunch of smaller png's overlaying on the main picture).

What would be ubercool it to have small maps of each level (which would load depending on the current quicksave latest available map) which would work in real time, with living enemies patroling the corridors. The way HL2 and some mods work.

665b291bdc8b8Hardkern

665b291bdc90c
Wow, that is an image animation and not a rendered scene?!
I didn't notice. Good work!

665b291bdca29voodoo47

665b291bdca7a
it indeed is. also, the botm teeth grinding version was half-jokingly requested on discord..

665b291bdcc30voodoo47

665b291bdcc82
for SS2? yeah, the official NDS discord has a general SS2 section. I usually drop links to mods and tools there once they go live here.

665b291bdcd33ZylonBane

665b291bdcd82
Hey, could someone post intrface/netmain.str and intrface/sim.str from the Deutsch and Français versions of the game?

665b291bdce84voodoo47

665b291bdcedc
you probably meant intrface/german/*.str, attached. was not aware there is a FR version of the game btw, is that an official release?
[NETMAIN.STR expired]
« Last Edit: 18. December 2020, 15:57:36 by voodoo47 »

665b291bdcf85ZylonBane

665b291bdcfdf
There are some French strings in shock.cfg, so...  ¯\_(ツ)_/¯

665b291bdd098voodoo47

665b291bdd0e6
maybe they say "FR translation not available"?

also no idea why did I attach notes.str, will fix once I get back to my main rig.
665b291bdd29d
AFAIK the English and German versions are the only official releases. The fact that we have a French translation mod would seem to confirm that there is no French release.

665b291bdd363voodoo47

665b291bdd3b8
weeell we also have a DE translation. anyway, quick google search reveals nothing.

and attaching the proper string file.
[SIM.STR expired]

665b291bdd744sarge945

665b291bdd7c0
This is awesome! I take it there are no plans to do any from any other scenes/levels?. Would be nice to have a handful of mods we can switch to as we progress similar to how the main menu in the Source games updates occasionally as we progress through the game.

665b291bdd8fbZylonBane

665b291bdd961
The challenge is finding areas in the game that are visually interesting and recognizable, and have two or three loopable animations visible, and have AIs in the area to provide sounds to sell the illusion that it's a live scene.

665b291bddc2eZylonBane

665b291bddc7b
I've updated the English version to work correctly when multiplayer is disabled, and added German and international versions.

665b291bdddadDeu sex

665b291bdddfc
I'm curious, is it like Half Life 2 when the background scene changes or is it always level 1 ?
Edit : just tried it, it's a looping cutscene I thought it was in engine, silly me! Still, pretty cool for what it is. Thanks for the mod!
« Last Edit: 19. January 2021, 01:18:45 by Deu sex »
665b291bde0c1
Lovely work on this one. I always liked the clean style of the menus in Valve's Source games, and I wish more games adopted it. I wouldn't mind seeing something similar for Thief...

Your name:
This box must be left blank:

Name the AI in System Shock 2 that shares its name with a Persian king:
1 Guest is here.
There are several extra dots on this screen that will never hatch into Mines
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
665b291bde73f