6665e83cac894

6665e83cacf41
1 Guest is here.
 

Topic: SS2 Modern Menu Read 9956 times  

6665e83cad806ZylonBane

6665e83cad879
System Shock 2 Modern Menu
18 Jan 2021
by ZylonBane

Requires SS2 NewDark patch.

This mod replaces the main menus with menus in a more modern style.

There are separate English, German, and international (anything other than English or German) versions of this mod. This is necessary because SS2's UI code only knows how to center text within each text region. There's no way to tell it to left-justify text, so to make it look as if it is, I had to fake it by sliding each text field around until they lined up. This only works when the precise text of each field is known, so it has to be done on a per-language basis. The international version just gives up and leaves everything centered, and with more vertical spacing to accommodate any text overflowing to multiple lines.

https://www.youtube.com/watch?v=atod-xFVqtg
This was specifically inspired by the menus for Valve's Source Engine games, which show a live scene from the game behind the menu text. I wanted to see if I could pull off something similar-looking in Dark.
Acknowledged by: Jules
6665e83cada49
Looks really cool! Also nice how the animation works (a bunch of smaller png's overlaying on the main picture).

What would be ubercool it to have small maps of each level (which would load depending on the current quicksave latest available map) which would work in real time, with living enemies patroling the corridors. The way HL2 and some mods work.

6665e83cadb81Hardkern

6665e83cadbd0
Wow, that is an image animation and not a rendered scene?!
I didn't notice. Good work!

6665e83cadce5voodoo47

6665e83cadd39
it indeed is. also, the botm teeth grinding version was half-jokingly requested on discord..

6665e83cadecbvoodoo47

6665e83cadf27
for SS2? yeah, the official NDS discord has a general SS2 section. I usually drop links to mods and tools there once they go live here.

6665e83cadfc8ZylonBane

6665e83cae015
Hey, could someone post intrface/netmain.str and intrface/sim.str from the Deutsch and Français versions of the game?

6665e83cae0c5voodoo47

6665e83cae122
you probably meant intrface/german/*.str, attached. was not aware there is a FR version of the game btw, is that an official release?
[NETMAIN.STR expired]
« Last Edit: 18. December 2020, 15:57:36 by voodoo47 »

6665e83cae220ZylonBane

6665e83cae286
There are some French strings in shock.cfg, so...  ¯\_(ツ)_/¯

6665e83cae33fvoodoo47

6665e83cae393
maybe they say "FR translation not available"?

also no idea why did I attach notes.str, will fix once I get back to my main rig.
6665e83cae53d
AFAIK the English and German versions are the only official releases. The fact that we have a French translation mod would seem to confirm that there is no French release.

6665e83cae5fbvoodoo47

6665e83cae64d
weeell we also have a DE translation. anyway, quick google search reveals nothing.

and attaching the proper string file.
[SIM.STR expired]

6665e83caea4csarge945

6665e83caeaac
This is awesome! I take it there are no plans to do any from any other scenes/levels?. Would be nice to have a handful of mods we can switch to as we progress similar to how the main menu in the Source games updates occasionally as we progress through the game.

6665e83caeb9dZylonBane

6665e83caebf9
The challenge is finding areas in the game that are visually interesting and recognizable, and have two or three loopable animations visible, and have AIs in the area to provide sounds to sell the illusion that it's a live scene.

6665e83caeed3ZylonBane

6665e83caef1e
I've updated the English version to work correctly when multiplayer is disabled, and added German and international versions.

6665e83caf044Deu sex

6665e83caf092
I'm curious, is it like Half Life 2 when the background scene changes or is it always level 1 ?
Edit : just tried it, it's a looping cutscene I thought it was in engine, silly me! Still, pretty cool for what it is. Thanks for the mod!
« Last Edit: 19. January 2021, 01:18:45 by Deu sex »
6665e83caf35a
Lovely work on this one. I always liked the clean style of the menus in Valve's Source games, and I wish more games adopted it. I wouldn't mind seeing something similar for Thief...

Your name:
This box must be left blank:

Name the default melee weapon in System Shock:
1 Guest is here.
(“You’re flying to London with rock stars and everybody else is asleep and you’re not”)
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6665e83cb00eb