665af93a91a24

665af93a9271d
1 Guest is here.
 

Topic: SS2 Modern Menu Read 9632 times  

665af93a92dc0ZylonBane

665af93a92e54
System Shock 2 Modern Menu
18 Jan 2021
by ZylonBane

Requires SS2 NewDark patch.

This mod replaces the main menus with menus in a more modern style.

There are separate English, German, and international (anything other than English or German) versions of this mod. This is necessary because SS2's UI code only knows how to center text within each text region. There's no way to tell it to left-justify text, so to make it look as if it is, I had to fake it by sliding each text field around until they lined up. This only works when the precise text of each field is known, so it has to be done on a per-language basis. The international version just gives up and leaves everything centered, and with more vertical spacing to accommodate any text overflowing to multiple lines.

https://www.youtube.com/watch?v=atod-xFVqtg
This was specifically inspired by the menus for Valve's Source Engine games, which show a live scene from the game behind the menu text. I wanted to see if I could pull off something similar-looking in Dark.
Acknowledged by: Jules
665af93a93043
Looks really cool! Also nice how the animation works (a bunch of smaller png's overlaying on the main picture).

What would be ubercool it to have small maps of each level (which would load depending on the current quicksave latest available map) which would work in real time, with living enemies patroling the corridors. The way HL2 and some mods work.

665af93a93176Hardkern

665af93a93211
Wow, that is an image animation and not a rendered scene?!
I didn't notice. Good work!

665af93a9334avoodoo47

665af93a9339c
it indeed is. also, the botm teeth grinding version was half-jokingly requested on discord..

665af93a9352dvoodoo47

665af93a93579
for SS2? yeah, the official NDS discord has a general SS2 section. I usually drop links to mods and tools there once they go live here.

665af93a93616ZylonBane

665af93a93665
Hey, could someone post intrface/netmain.str and intrface/sim.str from the Deutsch and Français versions of the game?

665af93a93730voodoo47

665af93a937ae
you probably meant intrface/german/*.str, attached. was not aware there is a FR version of the game btw, is that an official release?
[NETMAIN.STR expired]
« Last Edit: 18. December 2020, 15:57:36 by voodoo47 »

665af93a9389cZylonBane

665af93a938f5
There are some French strings in shock.cfg, so...  ¯\_(ツ)_/¯

665af93a939bdvoodoo47

665af93a93a11
maybe they say "FR translation not available"?

also no idea why did I attach notes.str, will fix once I get back to my main rig.
665af93a93bbf
AFAIK the English and German versions are the only official releases. The fact that we have a French translation mod would seem to confirm that there is no French release.

665af93a93c79voodoo47

665af93a93cca
weeell we also have a DE translation. anyway, quick google search reveals nothing.

and attaching the proper string file.
[SIM.STR expired]

665af93a94058sarge945

665af93a940b3
This is awesome! I take it there are no plans to do any from any other scenes/levels?. Would be nice to have a handful of mods we can switch to as we progress similar to how the main menu in the Source games updates occasionally as we progress through the game.

665af93a9421dZylonBane

665af93a94273
The challenge is finding areas in the game that are visually interesting and recognizable, and have two or three loopable animations visible, and have AIs in the area to provide sounds to sell the illusion that it's a live scene.

665af93a9453bZylonBane

665af93a9458a
I've updated the English version to work correctly when multiplayer is disabled, and added German and international versions.

665af93a946c2Deu sex

665af93a94714
I'm curious, is it like Half Life 2 when the background scene changes or is it always level 1 ?
Edit : just tried it, it's a looping cutscene I thought it was in engine, silly me! Still, pretty cool for what it is. Thanks for the mod!
« Last Edit: 19. January 2021, 01:18:45 by Deu sex »
665af93a949d9
Lovely work on this one. I always liked the clean style of the menus in Valve's Source games, and I wish more games adopted it. I wouldn't mind seeing something similar for Thief...

Your name:
This box must be left blank:

How can you challenge a perfect, _____ machine? (Fill in the missing word):
1 Guest is here.
Green is good, red is bad.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
665af93a98083