665c0520d9f52

665c0520daacb
1 Guest is here.
 

Topic: SS2 Modern Menu Read 9743 times  

665c0520db24bZylonBane

665c0520db2b3
System Shock 2 Modern Menu
18 Jan 2021
by ZylonBane

Requires SS2 NewDark patch.

This mod replaces the main menus with menus in a more modern style.

There are separate English, German, and international (anything other than English or German) versions of this mod. This is necessary because SS2's UI code only knows how to center text within each text region. There's no way to tell it to left-justify text, so to make it look as if it is, I had to fake it by sliding each text field around until they lined up. This only works when the precise text of each field is known, so it has to be done on a per-language basis. The international version just gives up and leaves everything centered, and with more vertical spacing to accommodate any text overflowing to multiple lines.

https://www.youtube.com/watch?v=atod-xFVqtg
This was specifically inspired by the menus for Valve's Source Engine games, which show a live scene from the game behind the menu text. I wanted to see if I could pull off something similar-looking in Dark.
Acknowledged by: Jules
665c0520db458
Looks really cool! Also nice how the animation works (a bunch of smaller png's overlaying on the main picture).

What would be ubercool it to have small maps of each level (which would load depending on the current quicksave latest available map) which would work in real time, with living enemies patroling the corridors. The way HL2 and some mods work.

665c0520db598Hardkern

665c0520db5e9
Wow, that is an image animation and not a rendered scene?!
I didn't notice. Good work!

665c0520db7acvoodoo47

665c0520db804
it indeed is. also, the botm teeth grinding version was half-jokingly requested on discord..

665c0520db9bevoodoo47

665c0520dba0d
for SS2? yeah, the official NDS discord has a general SS2 section. I usually drop links to mods and tools there once they go live here.

665c0520dbab1ZylonBane

665c0520dbafd
Hey, could someone post intrface/netmain.str and intrface/sim.str from the Deutsch and Français versions of the game?

665c0520dbbd6voodoo47

665c0520dbc24
you probably meant intrface/german/*.str, attached. was not aware there is a FR version of the game btw, is that an official release?
[NETMAIN.STR expired]
« Last Edit: 18. December 2020, 15:57:36 by voodoo47 »

665c0520dbcdfZylonBane

665c0520dbd48
There are some French strings in shock.cfg, so...  ¯\_(ツ)_/¯

665c0520dbdf8voodoo47

665c0520dbe4d
maybe they say "FR translation not available"?

also no idea why did I attach notes.str, will fix once I get back to my main rig.
665c0520dbfd3
AFAIK the English and German versions are the only official releases. The fact that we have a French translation mod would seem to confirm that there is no French release.

665c0520dc089voodoo47

665c0520dc0d8
weeell we also have a DE translation. anyway, quick google search reveals nothing.

and attaching the proper string file.
[SIM.STR expired]

665c0520dc3c3sarge945

665c0520dc424
This is awesome! I take it there are no plans to do any from any other scenes/levels?. Would be nice to have a handful of mods we can switch to as we progress similar to how the main menu in the Source games updates occasionally as we progress through the game.

665c0520dc53cZylonBane

665c0520dc599
The challenge is finding areas in the game that are visually interesting and recognizable, and have two or three loopable animations visible, and have AIs in the area to provide sounds to sell the illusion that it's a live scene.

665c0520dc8c1ZylonBane

665c0520dc912
I've updated the English version to work correctly when multiplayer is disabled, and added German and international versions.

665c0520dca3cDeu sex

665c0520dca8b
I'm curious, is it like Half Life 2 when the background scene changes or is it always level 1 ?
Edit : just tried it, it's a looping cutscene I thought it was in engine, silly me! Still, pretty cool for what it is. Thanks for the mod!
« Last Edit: 19. January 2021, 01:18:45 by Deu sex »
665c0520dcd47
Lovely work on this one. I always liked the clean style of the menus in Valve's Source games, and I wish more games adopted it. I wouldn't mind seeing something similar for Thief...

Your name:
This box must be left blank:

Who's your favourite artificial intelligence:
1 Guest is here.
city squalls not city walls? Wat r squalls ??
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
665c0520e02e7