687045cd12175

687045cd18746
1 Guest is here.
 

Topic: SS1 3RDplayer ModPackNo.1 (DOS/Classic) Read 6710 times  

687045cd19cf53RDplayer

687045cd19d7e
Tags: °SS1 mod

This ModPack includes 4 separate installable single file modifications for the original DOS or Classic version of System Shock, and the old (windows wrapper) EE. The System Shock Enhanced Edition Source Port version of these mods can be found here (ModDB), or here (systemshock.org SS1 subforum).

This ModPack includes:
// GRAYSHBOX MOD - grayshbox
This mod replaces all the textures of citadel station with grey boxes.
Enjoy the original System Shock as if it was blocked out for a Remake!

// Radiation Area Noise Volume Fix MOD - radnoisefix
Many people complain about the Radiation Area Noise being obnoxious.
This sound mod reduces its volume by half and should make it less intrusive.

// SS2 SHODAN Faces MOD - ss2shodanfaces
This mod replaces the MFD faces of SHODAN with
new hand-painted faces that resemble her image from System Shock 2.

// Fire Extinguisher Explosion Fix MOD - fireextfix
Fire Extinguisher in the original System Shock don't explode! LOL
This small mod makes them explode how it should be whenever they get destroyed!

// INSTALLATION INSTRUCTIONS
Find the original files in your System Shock installation folder and make a backup of the file in question and copy and overwrite it with the one from this .zip-file.

- digifx.res - radnoisefix
- mfdart.res - ss2shodanfaces
- objprob.dat - fireextfix
- texture.res - grayshbox

This modifications will not work with other mods that overwrite files with their own version of the files.
« Last Edit: 10. September 2018, 11:27:19 by Moderator »
Acknowledged by: edx

687045cd19f87voodoo47

Re: SS1 3RDplayer ModPackNo.1
687045cd19fe2
would be better to split the pack into four separate mods/downloads, I think, so people could download what they want.

687045cd1a2363RDplayer

Re: SS1 3RDplayer ModPackNo.1
687045cd1a29f
would be better to split the pack into four separate mods/downloads, I think, so people could download what they want.

I will add separate downloads for each mod when I come back.
Acknowledged by: voodoo47

687045cd1a35a3RDplayer

Re: SS1 3RDplayer ModPackNo.1
687045cd1a3b1
Okay done. Will do that from now with every new mod once one comes out.

687045cd1a480voodoo47

Re: SS1 3RDplayer ModPackNo.1
687045cd1a4cc
yes, that's the recommended way (would actually recommend a separate topic for each mod even if it's small, but as these are pretty much already legacy mods, lets keep them in just one). will move to SS1 files subforum now.

687045cd1a57d3RDplayer

Re: SS1 3RDplayer ModPackNo.1
687045cd1a5d4
Updated the topic with a link to the Mod Page featuring SSEESP downloads, which I will use to release further mods in the distant future.

687045cd1a68cvoodoo47

Re: SS1 3RDplayer ModPackNo.1
687045cd1a6e2
would be nice to host the downloads here as well - unless you very specifically want to keep them moddb exclusive, I'll post them in their own separate topics.

687045cd1a99d3RDplayer

Re: SS1 3RDplayer ModPackNo.1
687045cd1a9fb
would be nice to host the downloads here as well - unless you very specifically want to keep them moddb exclusive, I'll post them in their own separate topics.

Okay, here is the thing. The SSEESP variations on moddb also include the files for classic EE and original sshock.
I am torn between having separate packages for SSEESP and original Shock (which also includes the old EE)
That's why I put them both into one package when I released them on moddb.
I would love to host them here too, since in case one or the other host shutsdown someday, that theyre are still available somewhere.
I can post them as single package OR as separate packaged downloads here. It's up to you.

I am sorry when I make this more complicated than it needs to be!  :/

687045cd1aac9voodoo47

Re: SS1 3RDplayer ModPackNo.1
687045cd1ab22
no problem - lets keep the legacy versions in this topic, and create four new separate topics for the (four) source port versions, that should hopefully minimize confusion and maximize ease of use.

Your name:
This box must be left blank:

How can you ____ a perfect, immortal machine? (Fill in the missing word):
1 Guest is here.
I'd have to burn something down if that ever happened. I don't know what, but it would be something, and it would burn.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
687045cd1d898