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Topic: Advice for ripping SS2 textures for Quake Read 1830 times  

687c861e6b3a7Pacmikey

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Want to remake MedSci in Quake for a project.

I'm asking exactly where in the files the Medsci deck environment textures are, and enemy textures. For Quake you take a PCX, JPG, TGA etc and use a program to convert it into a Quake WAD file.

I found a collection of textures for Doom but it has every single texture in the game, and pretty much no naming. I'm wondering how those people who keep remaking Medsci in UE4 do it.

Thanks
« Last Edit: 15. June 2023, 16:00:06 by Pacmikey »

687c861e6b913ZylonBane

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FAM.CRF. It's just a ZIP file.

AI textures are in MESH.CRF.
Acknowledged by: Pacmikey
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