665ca19cb0b60

665ca19cb1480
1 Guest is here.
 

665ca19cb1831j6cubic

665ca19cb18a6
I recently reinstalled SS3 and since SS2Tool 5.0 the game runs very well for me. (No more crashes when entering the Command deck! Praised be NewDark!) However, I just tried to play multiplayer with a friend and we ran into an odd issue... I got all the cyber modules. To be more precise, we received twice as many modules as expected, however when I used an upgrade station all of them were suddenly in my inventory and my friend couldn't use them anymore (receiving "insufficient cyber modules" whenever he tried to buy anything with them).

We couldn't find anything regarding this. Is this known behavior? Are there workarounds?

Both of us are running identical copies (GOG with SS2Tool 5.0 applied after renaming gog.ico; installed mods are SHMUP, SHTUP, Rebirth and Tacticool) on Windows 7/64 over Hamachi.
665ca19cb1b87
Did you started a new game or did you load a save game?
665ca19cb1dbe
This is the first time I hear about such a bug. Considering that the gog.ico renaming was not a perfect solution I would recommend a re-installation first.
1 Guest is here.
It's a win, Win, WIN situation.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
665ca19cb296f