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Mod request: preserve active psi powers across map transitions.
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Mod request: preserve active psi powers across map transitions.
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RitalinConsumer
#0
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10. October 2019, 09:35:32
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When map transition occurs, all active psi powers are deactivated.
Is there a mod that prevents this? For example, by detecting all active psi power timers before map transition, then reactivating all previously active psi powers and setting the timers to what they were before the map transition.
According to {ss2_directory}/sq_scripts/allobjs.nut there could a sane way to implement this?
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ZylonBane
#1
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10. October 2019, 19:21:56
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Psi buffs reset on map transition because of limitations of the Dark Engine. Dark was originally written for single-map Thief missions. The fact that you can move between maps at all is a huge hack that barely works.
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RitalinConsumer
#2
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11. October 2019, 07:39:48
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Ok. Thank you for your input.
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It's a bit of an odd place, but it makes things work.
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Mod request: preserve active psi powers across map transitions.
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