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SS2 Vurt's Organics / Goo
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SS2 Vurt's Organics / Goo
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6649e965c0334
vurt
#72
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13. March 2013, 09:30:11
6649e965c0395
I guess i could make it a 3D model instead of focusing that much on the flat texture.. kind of like this:
Image:
http://us.123rf.com/400wm/400/400/rob3000/rob30001209/rob3000120900014/15327342-nerve-cell.jpg
and then have some type of pulsating motion on the texture itself.
6649e965c0605
Marvin
#73
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13. March 2013, 10:51:33
6649e965c0660
Try the real deal:
https://www.google.de/search?q=neuron+fluorescent&oe=utf-8&aq=t&rls=org.mozilla:de:official&client=firefox-a&um=1&ie=UTF-8&hl=de&tbm=isch&source=og&sa=N&tab=wi&ei=vVlAUdO7Cc3HsgaNiYGADw&biw=1680&bih=966&sei=v1lAUaKJLoXVsgay_oGQBw
http://www.popsci.com.au/science/a-dead-sea-microbe-s-fluorescent-protein-sheds-light-on-brain-activity/iod-16213-1-sala_20111207132206.jpg
6649e965c076a
vurt
#74
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13. March 2013, 10:58:36
6649e965c07b7
My example is a better reference in this case, since it could actually be modelled. I could do a flat 2D plane that have no limits of complexity, but i think i'll try a 3D version instead.
Those are good too:
http://www.youtube.com/watch?v=-SHBnExxub8&NR
http://www.youtube.com/watch?v=-CrJI4BwRQc
http://www.youtube.com/watch?v=irt6qxKQ2uo
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Last Edit: 13. March 2013, 11:28:39 by vurt
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6649e965c0895
Marvin
#75
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13. March 2013, 18:49:24
6649e965c08e2
Well, my picture looks very similiar to an AFM image of a neuron with a color-coded hightmap + shading. So if you could get the original xyz data, you'd already have your model. Well, in theory.
6649e965c0b30
RocketMan
#76
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14. March 2013, 00:11:01
6649e965c0b87
I have a particular fondness for those crappy 2D dendrites. Try to stylize the new ones the same way if you take a shot at it
6649e965c0c83
voodoo47
#77
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14. March 2013, 13:55:16
6649e965c0cd2
before I forget again - the wormskin armor is also in a bad need of an improved texture (WORMSK.PCX, model is WORMSKIN.BIN).
6649e965c0e95
Olfred
#78
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14. March 2013, 15:45:32
6649e965c0ee4
Does the wormskin armor have some idle animation or is it just static?
6649e965c0f89
voodoo47
#79
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14. March 2013, 15:51:49
6649e965c101b
the original is static. also looks fullbright for some reason, is quite lowres, and generally looks more like a bad cardboard cutout than patches of worm skin on some sort of substrate.
6649e965c1110
ZylonBane
#80
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14. March 2013, 15:58:55
6649e965c115e
I thought the entire thing was supposed to be organic.
6649e965c11e6
voodoo47
#81
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14. March 2013, 16:32:02
6649e965c1237
will have to check the description when I get back from work.
6649e965c12c5
Olfred
#82
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14. March 2013, 18:16:01
6649e965c1310
Is there some way to add animation to it even when the game itself doesn't had it?
6649e965c13a6
Marvin
#83
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14. March 2013, 18:30:46
6649e965c1400
It's completely organic, the armor effect comes from the residual psionic energy.
And yes, you could add an animation to it.
6649e965c149a
SN
#84
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12. May 2013, 10:06:18
6649e965c14e6
Just wanted to say that an updated worm texture/model would complete the game for me.
6649e965c159a
Shadou
#85
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13. July 2013, 05:30:31
6649e965c15e5
The wormpod v1.0a zip seems to be broken.
wormpod1.dds seems to be packed into the zip but WORMPOD2.dds, WORMPOD2.mtl, and WORMSPI2.dds seems to have zero data. (unless it's the best compression of a file ever made)
Is this suppose to happen?
6649e965c1671
voodoo47
#86
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13. July 2013, 08:05:19
6649e965c16c1
they have normal size for me. redownload and update your zip extraction software.
6649e965c174c
Shadou
#87
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13. July 2013, 15:01:58
6649e965c1795
Weird. Winrar would not extract the wormpod file properly but 7 zip worked just fine.
6649e965c188c
Estel
#88
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10. September 2013, 18:13:50
6649e965c18dd
First of all, thanks for your awesome piece of work. You're really talented, and together with updated textures, npc's models and terrains, it brings new life into game.
Now, sadly, I must report that file:
Vurt's SS2 Goo (Annelid Grub Pod [Vanilla version] v1.01).7z
Is corrupted. I re-downloaded it numerous times, from few machines - 7z report problems. Other files (inc. slimy version) seems to work fine.
Please re-upload, when possible. Thanks in advance,
/Estel
6649e965c197f
Estel
#89
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10. September 2013, 18:17:32
6649e965c19ce
// Edit
Vurt's SS2 WormPod v1.0a.7z
...seems to be affected, too. Sorry, couldn't edit my post (should really register, already
)
6649e965c1a89
Estel
#90
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10. September 2013, 18:23:11
6649e965c1ad3
// Edit 2
Now I feel really ashamed, but I need to triple-post to save other people's time on checking those files - disregard my posts above, I was using outdated version of 7zip. It confused me, as some files worked (i expected same compression method on them all...). Now everything seems to be in order, so files are definitely OK, after all.
6649e965c1bc8
Kolya
#91
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10. September 2013, 22:36:05
6649e965c1c1a
Don't worry about it Estel, we know that guests cannot edit their posts.
Glad you got it all worked out.
6649e965c1cb1
voodoo47
#92
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20. November 2013, 20:54:56
6649e965c1cfb
something I always keep forgetting - the texture on the updated vanilla egg looks sort of grainy. is this intentional?
6649e965c1d90
vurt
#93
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20. November 2013, 20:58:43
6649e965c1ddb
it's simply the result i got when doing the texture (it's a filter over the resized default texture).
Acknowledged by:
voodoo47
6649e965c1e78
voodoo47
#94
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20. November 2013, 21:09:27
6649e965c1ec7
also, no news on the piles of disgusting worms, I assume?
btw, attached the black egg to the first post, as it was sort of lost in the middle of the topic.
6649e965c1f65
vurt
#95
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20. November 2013, 21:11:48
6649e965c1fb8
No, sorry. Busy modding other games at the moment.
Acknowledged by:
voodoo47
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toots: Term of endearment roughly equivalent to baby. Note: Only applicable if you live in a black and white movie.
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