665b1e3dbc421

665b1e3dbd129
3 Guests are here.
 

Topic: SS2 Vurt's Organics / Goo
Page: « 1 ... 3 [4] 5 »
Read 239980 times  

665b1e3dbdb4c
I guess i could make it a 3D model instead of focusing that much on the flat texture.. kind of like this:

Image: http://us.123rf.com/400wm/400/400/rob3000/rob30001209/rob3000120900014/15327342-nerve-cell.jpg

and then have some type of pulsating motion on the texture itself.
665b1e3dbe13d
My example is a better reference in this case, since it could actually be modelled. I could do a flat 2D plane that have no limits of complexity, but i think i'll try a 3D version instead.

Those are good too:

http://www.youtube.com/watch?v=-SHBnExxub8&NR
http://www.youtube.com/watch?v=-CrJI4BwRQc
http://www.youtube.com/watch?v=irt6qxKQ2uo

« Last Edit: 13. March 2013, 11:28:39 by vurt »
665b1e3dbe301
Well, my picture looks very similiar to an AFM image of a neuron with a color-coded hightmap + shading. So if you could get the original xyz data, you'd already have your model. Well, in theory. :D

665b1e3dbe62cRocketMan

665b1e3dbe68a
I have a particular fondness for those crappy 2D dendrites.  Try to stylize the new ones the same way if you take a shot at it :)

665b1e3dbe7c3voodoo47

665b1e3dbe818
before I forget again - the wormskin armor is also in a bad need of an improved texture (WORMSK.PCX, model is WORMSKIN.BIN).
665b1e3dbecd4
Does the wormskin armor have some idle animation or is it just static?

665b1e3dbed9evoodoo47

665b1e3dbee14
the original is static. also looks fullbright for some reason, is quite lowres, and generally looks more like a bad cardboard cutout than patches of worm skin on some sort of substrate.

665b1e3dbef06ZylonBane

665b1e3dbef54
I thought the entire thing was supposed to be organic.

665b1e3dbefe1voodoo47

665b1e3dbf035
will have to check the description when I get back from work.
665b1e3dbf174
Is there some way to add animation to it even when the game itself doesn't had it?
665b1e3dbf279
It's completely organic, the armor effect comes from the residual psionic energy.

And yes, you could add an animation to it.
665b1e3dbf35b
Just wanted to say that an updated worm texture/model would complete the game for me.
665b1e3dbf45c
The wormpod v1.0a zip seems to be broken.

wormpod1.dds seems to be packed into the zip but WORMPOD2.dds, WORMPOD2.mtl, and WORMSPI2.dds seems to have zero data. (unless it's the best compression of a file ever made)

Is this suppose to happen?

665b1e3dbf4f0voodoo47

665b1e3dbf543
they have normal size for me. redownload and update your zip extraction software.
665b1e3dbf61e
Weird. Winrar would not extract the wormpod file properly but 7 zip worked just fine.
665b1e3dbf76a
First of all, thanks for your awesome piece of work. You're really talented, and together with updated textures, npc's models and terrains, it brings new life into game.

Now, sadly, I must report that file:
Vurt's SS2 Goo (Annelid Grub Pod [Vanilla version] v1.01).7z

Is corrupted. I re-downloaded it numerous times, from few machines - 7z report problems. Other files (inc. slimy version) seems to work fine.

Please re-upload, when possible. Thanks in advance,
/Estel
665b1e3dbf87e
// Edit

 Vurt's SS2 WormPod v1.0a.7z

...seems to be affected, too. Sorry, couldn't edit my post (should really  register, already ;) )
665b1e3dbf9b2
// Edit 2
Now I feel really ashamed, but I need to triple-post to save other people's time on checking those files - disregard my posts above, I was using outdated version of 7zip. It confused me, as some files worked (i expected same compression method on them all...). Now everything seems to be in order, so files are definitely OK, after all.
665b1e3dbfb14
Don't worry about it Estel, we know that guests cannot edit their posts.
Glad you got it all worked out. :)

665b1e3dbfbbevoodoo47

665b1e3dbfc1b
something I always keep forgetting - the texture on the updated vanilla egg looks sort of grainy. is this intentional?
665b1e3dbfd25
it's simply the result i got when doing the texture (it's a filter over the resized default texture).
Acknowledged by: voodoo47

665b1e3dbfde1voodoo47

665b1e3dbfe3b
also, no news on the piles of disgusting worms, I assume?

btw, attached the black egg to the first post, as it was sort of lost in the middle of the topic.
665b1e3dbff25
No, sorry. Busy modding other games at the moment.
Acknowledged by: voodoo47

Your name:
This box must be left blank:

A familiar passcode with 3 digits:
3 Guests are here.
Metric cycle count of 1535 deviates 9x from what we were expecting.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
665b1e3dc0041