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I've mentioned this before, I've dugout and dusted off my DX GOTY edition jewel case (so very thankful that it wasn't EMPTY!) upon reading about the ongoing massive changes in the development of GMDX. From what happened with the manner in which Deus Ex Revision was released, it can be punted into a wide portion of the Hudson River and slowly float down and come to rest beside . . ? . . Avid and knowledgeable DX fans will quickly come to recognize what is fluff and what, in fact, has actual substance. It's too bad that equal levels of advertisement/promotion were not available/attainable. It's a huge challenge for your small development group to blow their horn loud enough to attract attention towards an older title. However, in the end, substance will win over fluff, but the substance supporters need to step up and support whenever and wherever they can. How can anyone say that DX Revision is anywhere close to the improvement depth offered by DMDX . . . they simply can't. I, for one, will be contacting PC Gamer magazine. Besides their long-term inability to consistently attach their own coveted "plus 90% Editors Choice" ratings badge to games/hardware that they review, I'll be telling them about GMDX. Based on their publishing timetable, they won't be publishing anything about the new GMDX until the Spring. Nevertheless, I'm sure that their comments will only be positive towards what GMDX offers to players of DX. The eventual release of GMDX v8.0 WILL be a shining moment towards the positive fine-tuning and development of DX.
A number of decorative objects/meshes were made for the White House mission, and were later reused in the vanilla game after said mission was scrapped. The piano in Chow's apartment is an intended White House mesh for example. Moonbase textures are in the files too, but I don't think they are used anywhere in-game, and I haven't made use of them either for obvious reasons.
Lots of different bots...lots of different bot UI's, movement control, weaponry etc. It would be nice to add two new opposing augs: one is IW bot domination, the other an offensive projectile attack aug perhaps, but I'm pretty much done with this modding madness now I think, unless someone gives me reason to continue (animations primarily). Plus bot domination would undoubtedly be a major balancing issue anyway.
OK. You know though, come to think of it, since Deus Ex is so deep in conspiracy storylines, then it might be good to add a level where you (as JC) visit a government owned secret base that contains the mockup of the Moon that was used to fake the Moon landings in 1969, confirming the rumours that the Apollo 11 Moon landing was a fake!
BTW, DO NOT play the semi-sequel to Area 51, called Blacksite: Area 51, as it's awful. It's dull and boring, it doesn't feel like the original game, and it's *very* bugged (at least on the version I played, the XBox 360 version).
I have Area 51 for the original XBox, I've not played it in years, but I remember it being OK, especially when you get the alien powers.. I don't remember the fake Moon set though.
even the improved debris looks like cardboard flakes. should really be distinguishable parts of the pot, a bit of soil, and a couple of green leaves, but yeah, I hear you.
we didn't even dare to enter the hellhole of "lets make everything that should be destroyable destroyable and also spawn proper debris" in SCP/TFix for pretty much the same reason.
If you heard about SS2, you heard about its mods.