666e7c203cdff

666e7c203d35f
2 Guests are here.
 

Topic: SS2 Tacticool Weapon Replacements
Page: « 1 ... 12 [13] 14 »
Read 419542 times  

666e7c203dabbDolemite

666e7c203db2b
Hey...I downloaded and installed the Tacticool Complete mod and while it's working (I have the new wrench psi-amp, for example), when I get the pistol it's NOT showing the new one. Am I doing something wrong? I did notice a file in the Tacticool folder that says "vanilla pistol." Do I have to do something to get the new pistol working? Thanks. Great mod, BTW.
666e7c203dc38
The noob modding guide post shows a mod order that is making this happen.  Load up the mod manager and move Tacticool close to the top of your priority list and it will fix this problem.

666e7c203ddd6voodoo47

666e7c203de2a
incorrect mod priority, most probably. Tacticool needs to have higher priority than SCP/ADaoB/whatever other mod that also includes a pistol model. see here: https://www.systemshock.org/index.php?topic=4447.0
666e7c203df55
I set my order up exactly like the picture in the modding guide post Voodoo and had the same problem as Dolemite.  I think Tacticool maybe needs to be higher than one of those 5 other mods.  Not sure which one of those is overwriting Tacticool.  Maybe SHTUP?

666e7c203e002voodoo47

666e7c203e04e
aha - the last fixed object pack includes a fixed up pistol model that will override Tacticool, that means you need to move Tacticool right above fixed objects. guide modified accordingly.

nice catch, you two.
« Last Edit: 03. July 2015, 21:27:04 by voodoo47 »

666e7c203e132Dolemite

666e7c203e189
Yes, moving Tacticool right above fixed objects totally did the trick! The new gun/hand model is showing up now. Thanks gents, I really appreciate the help.

I had previously played through the GOG version of SS2 back when it was first released (easily one of the top gaming experiences of my life), but that time it was with minimal modding (mostly just SHTUP). This time I'm throwing in pretty much every fun little mod I can find. It's like a whole new game now.  :)

Thanks again!

666e7c203e834Fallen+Keeper

666e7c203e89e
Is it normal for the Laser Pistol to revert to the original model whenever I switch to "charged" mode?
666e7c203ec48
No, certainly not, please post your shock2.log and your ss2bmm.log. Which version exactly did you download?

666e7c203ed12Fallen+Keeper

666e7c203ed67
Just to be sure I redownloaded the 1.1 version of the laser pistol from the first page, and I still get the original version if I set it to charged mode.
[ss2bmm.log expired]
[Shock2.log expired]

666e7c203f1b6voodoo47

666e7c203f21a
added a complemented version, which includes all of the available Tacticool models, and Eldron's psi amp (with RocketMan's hires psi amp world model) in one easy to download archive. the complemented version is required for SCP, as it includes the alternate laser pistol model. also (as many users seem to miss the point), if you've got the complete package, you don't need anything else.
the newbie guide exist for a reason you know. also, I'm genuinely interested what drove you to ignore everything, and just load (some) outdated mods semi randomly.

666e7c203f2ecFallen+Keeper

666e7c203f33e
Because I'm half blind and didn't notice the "unique and complete package required for SCP users".  :P
« Last Edit: 05. August 2016, 19:21:40 by Fallen+Keeper »

666e7c203f3cfvoodoo47

666e7c203f425
added some red color just to be sure.

666e7c203f4fdFallen+Keeper

666e7c203f54e
Lol, I was kidding, but some of the red will be fine I think. Anyway, I had my own package of mods that was working fine prior to my recent upgrade to SCP beta 2. I've been modding SS2 for nearly 2 decades, that's why I would have never thought to bother with "newbie guides" and such. I'll take it as a lesson in humility.
666e7c203f777
It's such a shame Shock 2 has been around this long and still doesn't have a full or even near-full HD weapon set. Tacticool creates inconsistency as it is incomplete, yet its weapon updates are too perfect to not install, resulting in imperfection either way.

Proposal: some of the core community members and Shock 2 know-it-alls opens a donations account. Community all chips in. With this account, an artist (freelance contractor) is hired, hand-picked to do the remaining weapons with said know-it-all's technical and design oversight. There's the Fusion cannon, Laser Rapier, Crystal Shard, Time disruptor thingie (I forget the name), and the two remaining exotic weapons. 6 models. Shouldn't be too pricey.

Wishful thinking, but this game deserves better. And hey, it's a better proposal than gambling your money by the thousands on kickscammer.com as people are so fond of doing.
« Last Edit: 22. March 2018, 20:03:06 by Join »
Acknowledged by 2 members: unn_atropos, RoSoDude

666e7c203fa71RoSoDude

666e7c203facf
I'd pony up some change for that in a heartbeat. Hell, even if there's little guarantee that it even goes anywhere. Would love a (faithful!) update to the EMP Rifle, Annelid weapons, etc.

Luckily the Fusion Cannon and Laser Rapier look pretty badass already, but improvements there would still be great.

666e7c203fbe9ZylonBane

666e7c203fc45
I would pay for an upgraded psi amp that's exactly the same as Eldron's but with the glowy bits in the right places.
666e7c204005b
I would pay for an upgraded psi amp that's exactly the same as Eldron's but with the glowy bits in the right places.
Wouldn't you yourself be able to change the texture accordingly?

666e7c2040464unn_atropos

666e7c20404c0
Proposal: some of the core community members and Shock 2 know-it-alls opens a donations account. Community all chips in. With this account, an artist (freelance contractor) is hired, hand-picked to do the remaining weapons with said know-it-all's technical and design oversight. There's the Fusion cannon, Laser Rapier, Crystal Shard, Time disruptor thingie (I forget the name), and the two remaining exotic weapons. 6 models. Shouldn't be too pricey.
Nice idea. Could also be expanded to get new enemy models that are more faithfull to the vanilla compared to rebirth.
Acknowledged by 2 members: RoSoDude, Join

666e7c20406fdRoSoDude

666e7c2040750
Nice idea. Could also be expanded to get new enemy models that are more faithfull to the vanilla compared to rebirth.

I'd throw in even more cash for that.

666e7c2040836voodoo47

666e7c2040884
feel free to point anyone capable at the list of requests, and throw money at them along the way, if you think that's what will get them going.

666e7c2040a78ZylonBane

666e7c2040ad5
Wouldn't you yourself be able to change the texture accordingly?
No.

Also the model would need changing because the glowing is done with fullbright polygons.
666e7c2040d22
Also the model would need changing because the glowing is done with fullbright polygons.
Well, I could certainly help out with the modeling needed. It's just some changes so nothing that time consuming.

666e7c2040dbeZylonBane

666e7c2040e0a
But the texture work is beyond my artistic ability.  Eldron knows his shit.

Your name:
This box must be left blank:

Look at you, ____: a pathetic creature of meat and bone!  (Fill in the missing word):
2 Guests are here.
Des sous-vêtements pour exactement une semaine, c'est ce que j'ai mis dans ma valise.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
666e7c2040f1b