665c577d3741e

665c577d3825e
3 Guests are here.
 

Topic: [Obsolete] SS2 Morgwin's Portable QBR Machine
Page: « 1 ... 4 [5] 6 »
Read 12185 times  

665c577d38a4bmorgwin

Re: SS2 Marines mod
665c577d38abb
I'll start on the readme now, Apart from anyones suggestions, like Voodoos, i think this should be good for the new version :), I think it should xdiesps Portable QBR Machine, since you did all the work :).

Xdiesp Let me know if you wanted to add anything else since you last posted then i'll get the readme set up.
Re: SS2 Marines mod
665c577d38c30
morgwin: if no bugs pop up, we should be ok! This helped me relax and clear my mind a little, when I had to make new movies for Infinite and had no ideas... :P

665c577d38f8dmorgwin

Re: SS2 Marines mod
665c577d38fdf
Readme, You can change it and correct it as required :), If you need some help for ideas with Infinite, let me know, its the least i can do :)

SS2 Marines mod
Created by Xdiesp & Cosmetic Work By Morgwin
                                                         
                                                         
                                                         
Description
************
This mod will allow the player to summon human reinforcements, using a special QBR machine.
                                             
Installation
***********************
1# Update your installation with SS2Tool
2# Place the mod folder (contents should be shock2.gam, mod.ini etc) inside the "DMM" folder within the System Shock 2 folder.
3# Open ss2bmm.exe and activate this mod (if using the SCP version, make sure Marines mod has higher priority.)
4# Make sure this mod has the highest priority (or at least higher than any other weapon mods)
5# Highly recommended to start a new game.
                                             
Notes
*************
Warning: This mod is not compatible with fan missions.

A list of highly recommended mods and a more detailed installation guide can be found here.
https://www.systemshock.org/index.php?topic=4447.0
                                             
Credits
*************
Mod Created By: Xdiesp
Cosmetic Work By: Morgwin
                                             
                                             
Visit systemshock.org for more!
« Last Edit: 20. January 2015, 19:47:04 by morgwin »

665c577d39190voodoo47

Re: SS2 Marines mod
665c577d391e0
"DMM" foleder needs to be corrected.

665c577d39272morgwin

Re: SS2 Marines mod
665c577d392bd
Fixed, and a couple other mistakes.

665c577d393ccvoodoo47

Re: SS2 Marines mod
665c577d3941a
"If using the SCP version, Activate SCP first, then follow the following steps." it's actually "If using the SCP version, make sure Marines mod has higher priority." - the activation order matters not. basically;

1# Update your installation with SS2Tool
2# Place the Marines mod folder (contents should be shock2.gam, mod.ini etc) inside the "DMM" folder within the System Shock 2 folder.
4# Open ss2bmm.exe and activate this mod (if using the SCP version, make sure Marines mod has higher priority.)
5# Make sure this mod has the highest priority (or at least higher than any other weapon mods).
6# Highly recommended to start a new game.

665c577d39562morgwin

Re: SS2 Marines mod
665c577d395b8
Updated the read me again, thanks Voodoo.

Xdiesp Did you include the fun version by the way?.
« Last Edit: 20. January 2015, 05:20:11 by morgwin »
Re: SS2 Marines mod
665c577d396bb
No, I'll have to do that. Is the readme complete?

665c577d3974evoodoo47

Re: SS2 Marines mod
665c577d3979b
maybe note that this shouldn't be used with FMs.
Re: SS2 Marines mod
665c577d39894
Just give me the time to complete the current video, and I'll update this mod and the first post. By coincidence, the video features friendly marines so there's that.

665c577d3992cmorgwin

Re: SS2 Marines mod
665c577d39977
The above readme should be complete now.

Friendly marines everywhere  :stroke:
« Last Edit: 21. January 2015, 19:22:29 by morgwin »
Re: SS2 Marines mod
665c577d39a84
I'll update the first post now! Hey morgwin, try making a full run with the mod and check if any achievement of sort is doable. Like beating the game using just marines. And by next week, if you've got free time ask me and I'll pass you the latest build of the Infinite beta to test.  :thumb:

665c577d39b41morgwin

Re: SS2 Morgwin's Portable QBR Machine
665c577d39b8c
I'll start a fresh run with the latest version and let you know, and i'll gladly test the new beta :)

The main post looks very professional.

Should i make a moddb page for this mod?
« Last Edit: 24. January 2015, 04:49:32 by morgwin »
Re: SS2 Morgwin's Portable QBR Machine
665c577d39c8b
That's up to you! I'm over there so you can link me. If you do, ask if you can directly release your modified version of scp for faster install.

665c577d39d2dmorgwin

Re: SS2 Morgwin's Portable QBR Machine
665c577d39d77
How do you mean modified version of scp?

And i should be able to link you to the moddb page?

Thanks  :thumb:
Re: SS2 Morgwin's Portable QBR Machine
665c577d39e5c
Infinite is built on top of the Adaob 0.3 mod, you could ask to place yours on top of the SCP. But I don't know the details about the installation of SCP.

665c577d39efbmorgwin

Re: SS2 Morgwin's Portable QBR Machine
665c577d39f48
SCP is in a zip files that you unpack then place in the DMM folder and activate with the mod manager. not sure if that's what you meant.
« Last Edit: 24. January 2015, 23:29:22 by morgwin »
Re: SS2 Morgwin's Portable QBR Machine
665c577d3a03e
Ah, I don't know about that, I'm still about putting folders in \FMs\ and running FMSel. :P

665c577d3a196morgwin

Re: SS2 Morgwin's Portable QBR Machine
665c577d3a1e3
 :thumb:

I'll make the moddb page a little later and i'll post here once its up.  :D

Edit: I've attached a setup version of Xdiesps mod for everyone to try.  :awesome:

Edit 2: Moddb page! http://www.moddb.com/mods/portable-qbr-machine  :lordy:

Xdiesp How do i add you to the moddb project?
[Portable QBR Machine.exe expired]
« Last Edit: 26. January 2015, 22:08:13 by morgwin »
Re: SS2 Morgwin's Portable QBR Machine
665c577d3a2d9
Is this exe to be added to the first post? Look around for "developer" on moddb, I think you should be able to invite me to the team.

665c577d3a3a1morgwin

Re: SS2 Morgwin's Portable QBR Machine
665c577d3a3f2
If the exe works for everyone, it should be fine to add to the main post, You may want to keep the rar version as a manual install alternative.


Added you to the development team  :thumb:

How is the mod page Xdiesp?
« Last Edit: 27. January 2015, 20:46:35 by morgwin »
Re: SS2 Morgwin's Portable QBR Machine
665c577d3a521
The page is very good! One of these days, you should teach me how to make Infinite's page on Moddb better: I wonder how it would look with the same dark look.
Re: SS2 Morgwin's Portable QBR Machine
665c577d3a6eb
Generally I would avoid distributing mods as executables. I have done so myself in the past, because I thought it would be useful. But actually an unnecessary executable creates deserved fear and suspicion among users, making a small advantage naught.
That being said, I downloaded the exe for testing purposes. I selected "temp" to be the destination folder for the mod. This path was automatically extended with "\systemshock.org\Portable QBR Machine". If anything it should be extended with "\DMM\Portable QBR Machine".
[screenshot.png expired]

665c577d3a7bdmorgwin

Re: SS2 Morgwin's Portable QBR Machine
665c577d3a819
Thanks for  the feedback Xdiesp & Kolya. I had the same worries about the exe, that's why i posted it here as a test, i'l look into the issue but like you suggested we might just stick with using rar/zip instead.
3 Guests are here.
Is he using the pentecost gimmick again?
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
665c577d3df2d