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If they just put in the remixed stuff by Chicago as an optional choice in the options screen, I'm sure many would be happy about that . Those are some damn fine remixes.Nothing to stop us switching off the in-game music and playing that externally of course.
I do not understand, and maybe someone can explain it to me, why they are investing a lot of money into new written music and orchestral recordings without considering the old music at all?You can't do System Shock without the old music as an integral part. If you do; why keep the architecture, the story, the gameplay (oh wait)?You may as well call your game Bio_Space (games need underscores today apparently)
We are planning to have many more electronic elements in the score for the final game than we have in the demo. While we feel that porting the original music over would run counter to our vision, we don't intend to lose the Cyberpunk feeling of the game by neglecting to reflect that Cyberpunkness in the music.[...]We also have plans to bring back old System Shock music as often as we can while still keeping it in the atmosphere in the station. [...]Lastly, I'm very excited to talk about the remix album stretch goal for the project. We have a roster of talented musicians on board to help us remix the original System Shock 1 OST. The first artist that I would like to reveal that we are working with is none other than Robotkid (Josh Randall) of the original System Shock 2 music team. We know that there are a ton of fans of the System Shock 2 music and of Robotkid's style throughout it. I have been working with the programming department in the game to try to get this remix album in the game as an alternative or unlockable mode for the game. Nothing confirmed on this yet, as it is a lot of programming work to make it happen, but do know that we are trying to make this work for people who want a more nostalgic experience than a modern one.