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Topic: SS2 Christine FM2: UNN Nightwalker v3
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Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6c240
Thanks voodoo47... I ended up trying tinkering with the fm.cfg file (as some other users suggested) to skip the initial jail cell section altogether, starting on the "second day" in the cell.

However, there are still problems. Some of the game-critical sections have not loaded: for instance, the body with the codes and card on the med-sci deck actually has no items on the corpse. This, understandably, is a game breaker. It's one of a few problems that have arisen. I was going to keep trying to fix it, but I'm resigned to the fact that Nightwalker will need to remain part of a very enjoyable past life. :)
Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6c352
Hmm... Try to disable all other mods and run the fm again, start from the beginning (no saved game).

665ae43a6c4ebvoodoo47

Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6c53e
if you are using Rebirth and Flora overhaul, make sure you are using the latest versions, and that your game install is patched to v2.43. you can also share a save, I'll have a look at it, maybe I can figure out what's wrong.

665ae43a6c5f2nano_machine

Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6c640
I am having the same prob as Joseph, how do i update the NVScript file?...Can anyone provide me with the save game which skips the Day 1 thing?

665ae43a6c795voodoo47

Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6c7ee
http://www.ttlg.com/forums/showthread.php?t=134166

overwrite the current nvscript.osm with the latest one.

665ae43a6c8a7Yankee Clipper

Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6c8fe
Wouldn't using the latest SS2Tool update it automatically for them? At least for people not named voodoo47...  :thumb:

665ae43a6c98dvoodoo47

Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6c9da
the very latest (6.0) should.
Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6cb40
Actually the one from the master build is from 5. March 2014, while the version in the TTLG thread is from 15. December 2012.
I'm not sure any more where I got that version (from NV maybe?) but it's definitely not the same as the latest TTLG version.

665ae43a6cdf2unn_atropos

Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6ce4b
I just checked and neither reimstoff.net or http://reimstoff.myownmusic.de seem to be there anymore, so you cannot get the song that is played on the credits. Luckily I downloaded it at some point, so here it is.
Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6cfab
I have started playing this agin as well. I had the unable to eat snack bug myself but a restart fixed it. My question is how do you get out of the water in security maintenance tunnel? I couldn't mantle out. And yes new mantle is on
Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6d196
Well I guess nobody knows. I just didn't go in the water this time..lol I have finished all the missons once again. If anyone figures out how to get out of the water in the security maintenance tunnel on the first level of Nightwalker? Please let me know.

665ae43a6d2a6Vegoraptor

Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6d2f3
Well, I did find a way, even if it's an unconventional and cheaty one: I spawned myself a bed to stand on.
But I really feel like someone who knows what they're doing should code in a pool ladder or something.

665ae43a6d487voodoo47

Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6d4d5
aand completed (also three and half hours). good fm, but it could do without Shodan. quickfix attached to the first post, mostly the same deal as with Polaris;

-impossible to get from the watery areas on the security level, so spawned a few ladders
-fixed attachments on the drunk woman
-fixed positioning on a few objects
-fixed physics stuff on a few custom objects (donuts, chocolate bar, cigs)
-can eat and drink as much as one wants
-cigarette butts size now matches those in the ashtrays (custom object)
-cigarette packs now sized so they would fit into the cigarette cartons (custom object) properly, also will give one psi point when smoked, SCP style
-tall plants removed physics to hopefully prevent them falling into floor
-integrated appropriately modified versions of RealSG and Shotgun Muzzle Flash minimods (remember, Fixed Objects and an appropriate version of RealSG need to be loaded in the mod manager. SHTUP-ND and Object Shrink are also highly recommended)
« Last Edit: 13. March 2017, 12:32:51 by voodoo47 »

665ae43a6d59dSneaksy

Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6d5e9
Hey guys, loved Pontabee, played it all the way through with a mate on multiplayer. Was really looking forward to starting this one but when I start off in the cell it wont trigger the next loading screen. I'm just stuck in the cell for ever! I've tried uninstalling- re-installing, re-downloading the mission everything! Anyone found a fix for this?

665ae43a6d675voodoo47

Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6d6a2
patched up with SS2tool? post your shock2.log (should be in your SS2 folder).

665ae43a6d743Sneaksy

Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6d78f
Have now :) I was running the steam version - which weirdly worked fine for my mate but not for me. Now patched with the ss2 tool and all running as expected!

665ae43a6d81bvoodoo47

Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6d867
make sure you are both patched up if you want to play MP together.

665ae43a6d90eJackafur

Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6d959
time for me to be a nuisance in this thread now. Is there not a bulk supply of cyber modules in the beginning like there was in Ponterbee? I think there was like 64 modules laying around near the very first upgrade station in ponterbee.

665ae43a6d9e3voodoo47

Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6da36
well, this time you start in jail, so what'd you think?

665ae43a6dabcJackafur

Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6db06
I guess cyber modules are too large to smuggle into your ass.
Acknowledged by: JML
Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6dbd5
Oh jeez, Rick!
Acknowledged by: JML

665ae43a6de46Hardcore

Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6de9a
My question is how do you get out of the water in security maintenance tunnel? I couldn't mantle out. And yes new mantle is on

While playing this mission that situation made me angry too. But I found an easy way to climb out of the water. Just throw an item (I tested milk and Donut or Burger) into the water. It swims on the surface. Just pull yourself up onto the item and easily jump to dry ground.

665ae43a6df43voodoo47

Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6df99
the quickfix should spawn a ladder.

665ae43a6e0e2ZylonBane

Re: SS2 Christine FM2: UNN Nightwalker v2
665ae43a6e133
A leaping midair mantel doesn't work?

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