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Topic: SS2 Pop's Difficulty and Enhancement Mod
Page: « 1 ... 5 [6]
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My suggestion for self-repairing cameras - very interesting will be if cameras self-repair in standard time of reaction will repair-self in all locations at the moment when player will be spotted by any of cameras in game or in quik cameras time reaction like 0.1 second - cameras which are destructed could repair-self after some dose of time.

665cdb0d675c0ZylonBane

665cdb0d6794dvoodoo47

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My suggestion
there are no plans for updating this mod anytime soon (and the original author is MIA for years), so if you want things fixed, feel free.
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I can try repair some shit in that mod so it will be more - multi class handy

665cdb0d67b41voodoo47

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knock yourself out.

anyway, updated install instructions in the first post.
« Last Edit: 02. January 2016, 21:06:02 by voodoo47 »

665cdb0d67cb8Silversharp

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This mod seems like a must have for me, since this game is too easy for me, even on impossible difficulty. Hybrids dying from 3 pistol shots even in the beginning of the game or destroying cameras with single pistol bullet...
I would love ss2 to be extremely difficult so I can enjoy this masterpiece game for longer.
So my question: is this mod somewhat compatible with SCP? They are both gamesys mods, so that mod manager warns me about incompability.

Second question: I carefully collected and installed over 40 mods, but I'm not sure if I put them in the right order. Could anyone help me with that just looking at my load order?

665cdb0d67dc4voodoo47

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first one - no. second one - post your ss2bmm.log or mod loadout screenshot at the Helpdesk.

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