6648d4de6abd7
1 Hour
1 Day
1 Week
1 Month
Forever
Forgotten Password
Sign up
10 Guests, 2 Members
fox, voodoo47
Home
Sign up
About
MOTHER
Search
Mobile
Page:
«
1
[
2
]
3
4
»
Home
»
File Archives
»
SS2 Modifications
»
SS2 Olfred's Fixed Objects
6648d4de6b1a7
2 Guests are here.
New topic
Reply
Topic:
SS2 Olfred's Fixed Objects
Page:
«
1
[
2
]
3
4
»
Read 162767 times
6648d4de6b6af
OneofTheMany
#24
Report
Quote
Reply
02. May 2014, 16:37:47
Re: SS2 Olfred's fixed objects
6648d4de6b737
I mean this
[dmm.jpg expired]
6648d4de6b93b
voodoo47
#25
Report
Quote
Reply
02. May 2014, 17:01:27
Re: SS2 Olfred's fixed objects
6648d4de6b999
you extract SHTUP, add the extra files from the fix to its object folder, load SHTUP up into the mod manager, load Olfred's fixed objects as well, give SHTUP the higher priority, done.
6648d4de6ba68
OneofTheMany
#26
Report
Quote
Reply
02. May 2014, 17:02:11
Re: SS2 Olfred's fixed objects
6648d4de6babd
Ahh, so I don't unzip Olfred's stuff in SHTUP at all?
I made something really bad then...
6648d4de6bb83
voodoo47
#27
Report
Quote
Reply
02. May 2014, 17:09:50
Re: SS2 Olfred's fixed objects
6648d4de6bbd4
not really, that should work as well - in this particular case (and assuming you have added the extra fix last). but definitely not recommended as common practice - keeping the mods separated is much safer.
6648d4de6bc77
OneofTheMany
#28
Report
Quote
Reply
02. May 2014, 17:10:46
Re: SS2 Olfred's fixed objects
6648d4de6bccf
Oh, good.
But I'll keep your advice in mind.
6648d4de6bdb7
voodoo47
#29
Report
Quote
Reply
02. May 2014, 17:12:49
Re: SS2 Olfred's fixed objects
6648d4de6be10
a small mod cleanup is planned once SCP is out - mostly merging these small extra fixes, that should make things a bit less confusing.
6648d4de6bfbc
OneofTheMany
#30
Report
Quote
Reply
02. May 2014, 17:14:10
Re: SS2 Olfred's fixed objects
6648d4de6c01c
Sounds good to me.
6648d4de6c13f
voodoo47
#31
Report
Quote
Reply
07. June 2014, 13:56:14
Re: SS2 Olfred's fixed objects
6648d4de6c18f
v07 is up. v06 is going to stay online for a short while, still need to test v07 a bit more.
«
Last Edit: 07. June 2014, 14:01:29 by voodoo47
»
Acknowledged by:
Primitive Primate
6648d4de6c232
Primitive Primate
#32
Report
Quote
Reply
07. June 2014, 14:58:52
Re: SS2 Olfred's fixed objects
6648d4de6c27f
What's the status on the shotgun vhot? It isn't first priority perhaps, but I'm curious either way.
6648d4de6c383
ZylonBane
#33
Report
Quote
Reply
07. June 2014, 15:14:48
Re: SS2 Olfred's fixed objects
6648d4de6c3d0
Created, but not tested yet.
6648d4de6c454
Primitive Primate
#34
Report
Quote
Reply
07. June 2014, 15:16:30
Re: SS2 Olfred's fixed objects
6648d4de6c49f
Roger that.
6648d4de6c533
voodoo47
#35
Report
Quote
Reply
08. June 2014, 18:21:23
Re: SS2 Olfred's fixed objects
6648d4de6c57e
07a up (deactivated the conduits, as their physdims do not match), all 18 people who got 07 should redownload.
6648d4de6c5fe
Primitive Primate
#36
Report
Quote
Reply
08. June 2014, 19:01:22
Re: SS2 Olfred's fixed objects
6648d4de6c649
Done aaand... done.
6648d4de6c6d8
System Shocked
#37
Report
Quote
Reply
16. July 2014, 08:48:18
Re: SS2 Olfred's fixed objects
6648d4de6c723
Will an updated version be released anytime soon or is the release of SCP Beta 1 imminent?
6648d4de6c7ac
voodoo47
#38
Report
Quote
Reply
16. July 2014, 08:52:01
Re: SS2 Olfred's fixed objects
6648d4de6c7f7
still need to fix something, but v08 will be uploaded soon, probably this week.
6648d4de6c86c
Primitive Primate
#39
Report
Quote
Reply
16. July 2014, 08:53:07
Re: SS2 Olfred's fixed objects
6648d4de6c8b8
Shotgun vhot in this update perhaps?
6648d4de6c941
voodoo47
#40
Report
Quote
Reply
16. July 2014, 08:57:27
Re: SS2 Olfred's fixed objects
6648d4de6c98c
why? it's useless without the extra (SCP) resources and modified gamesys.
6648d4de6ca0b
Primitive Primate
#41
Report
Quote
Reply
16. July 2014, 09:47:54
Re: SS2 Olfred's fixed objects
6648d4de6ca56
I didn't know that.
6648d4de6cb17
voodoo47
#42
Report
Quote
Reply
16. July 2014, 19:03:42
Re: SS2 Olfred's fixed objects
6648d4de6cb68
ok, v08 is up. I do bloody hope I've got everything all right - report any issues here. old releases will be cleaned up later this week.
conduit parts were re-enabled, and dml fixed, so they should work without issues now, but do be extra vigilant when smashing conduits, and should the debris look odd, let me know.
6648d4de6cbee
Primitive Primate
#43
Report
Quote
Reply
16. July 2014, 19:29:11
Re: SS2 Olfred's fixed objects
6648d4de6cc39
I'm getting an unrecognized error in blue's 1.09
6648d4de6ccc2
voodoo47
#44
Report
Quote
Reply
16. July 2014, 19:33:18
Re: SS2 Olfred's fixed objects
6648d4de6cd0e
no such problem here. make sure you have downloaded and extracted it properly.
6648d4de6cd93
Primitive Primate
#45
Report
Quote
Reply
16. July 2014, 19:36:59
Re: SS2 Olfred's fixed objects
6648d4de6cdde
My bad. I made a folder and put the folder in it. Fixed now.
6648d4de6ce60
voodoo47
#46
Report
Quote
Reply
07. August 2014, 23:12:47
Re: SS2 Olfred's fixed objects
6648d4de6ceab
added v08a with the proper wedge light.
6648d4de6cf3a
ZylonBane
#47
Report
Quote
Reply
05. September 2014, 03:34:36
Re: SS2 Olfred's fixed objects
6648d4de6cf85
It would be good, if possible, for the DML to add a rotation tweq to ventfan.bin.
«
Last Edit: 05. September 2014, 03:45:50 by ZylonBane
»
Your name:
This box must be left blank:
TriOptimum counter-terrorism consultant Rebecca ____ (Fill in the last name):
2 Guests are here.
New topic
Reply
You look like you need a monkey!
Page:
«
1
[
2
]
3
4
»
Home
»
File Archives
»
SS2 Modifications
»
SS2 Olfred's Fixed Objects
Contact
SMF 2.0.19
|
SMF © 2016
,
Simple Machines
|
Terms and Policies
Green theme
Brown theme
Bright theme
Match OS theme
FEEP
Loading...
6648d4de6d0dc