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6648d4de6b1a7
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Topic: SS2 Olfred's Fixed Objects
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6648d4de6b6afOneofTheMany

Re: SS2 Olfred's fixed objects
6648d4de6b737
I mean this

[dmm.jpg expired]

6648d4de6b93bvoodoo47

Re: SS2 Olfred's fixed objects
6648d4de6b999
you extract SHTUP, add the extra files from the fix to its object folder, load SHTUP up into the mod manager, load Olfred's fixed objects as well, give SHTUP the higher priority, done.

6648d4de6ba68OneofTheMany

Re: SS2 Olfred's fixed objects
6648d4de6babd
Ahh, so I don't unzip Olfred's stuff in SHTUP at all?
I made something really bad then...

6648d4de6bb83voodoo47

Re: SS2 Olfred's fixed objects
6648d4de6bbd4
not really, that should work as well - in this particular case (and assuming you have added the extra fix last). but definitely not recommended as common practice - keeping the mods separated is much safer.

6648d4de6bc77OneofTheMany

Re: SS2 Olfred's fixed objects
6648d4de6bccf
Oh, good. :) But I'll keep your advice in mind.

6648d4de6bdb7voodoo47

Re: SS2 Olfred's fixed objects
6648d4de6be10
a small mod cleanup is planned once SCP is out - mostly merging these small extra fixes, that should make things a bit less confusing.

6648d4de6bfbcOneofTheMany

Re: SS2 Olfred's fixed objects
6648d4de6c01c
Sounds good to me.

6648d4de6c13fvoodoo47

Re: SS2 Olfred's fixed objects
6648d4de6c18f
v07 is up. v06 is going to stay online for a short while, still need to test v07 a bit more.
« Last Edit: 07. June 2014, 14:01:29 by voodoo47 »
Acknowledged by: Primitive Primate

6648d4de6c232Primitive Primate

Re: SS2 Olfred's fixed objects
6648d4de6c27f
What's the status on the shotgun vhot? It isn't first priority perhaps, but I'm curious either way.

6648d4de6c383ZylonBane

Re: SS2 Olfred's fixed objects
6648d4de6c3d0
Created, but not tested yet.

6648d4de6c454Primitive Primate

Re: SS2 Olfred's fixed objects
6648d4de6c49f
Roger that.

6648d4de6c533voodoo47

Re: SS2 Olfred's fixed objects
6648d4de6c57e
07a up (deactivated the conduits, as their physdims do not match), all 18 people who got 07 should redownload.

6648d4de6c5fePrimitive Primate

Re: SS2 Olfred's fixed objects
6648d4de6c649
Done aaand... done.

6648d4de6c6d8System Shocked

Re: SS2 Olfred's fixed objects
6648d4de6c723
Will an updated version be released anytime soon or is the release of SCP Beta 1 imminent?

6648d4de6c7acvoodoo47

Re: SS2 Olfred's fixed objects
6648d4de6c7f7
still need to fix something, but v08 will be uploaded soon, probably this week.

6648d4de6c86cPrimitive Primate

Re: SS2 Olfred's fixed objects
6648d4de6c8b8
Shotgun vhot in this update perhaps? ;)

6648d4de6c941voodoo47

Re: SS2 Olfred's fixed objects
6648d4de6c98c
why? it's useless without the extra (SCP) resources and modified gamesys.

6648d4de6ca0bPrimitive Primate

Re: SS2 Olfred's fixed objects
6648d4de6ca56
I didn't know that.

6648d4de6cb17voodoo47

Re: SS2 Olfred's fixed objects
6648d4de6cb68
ok, v08 is up. I do bloody hope I've got everything all right - report any issues here. old releases will be cleaned up later this week.

conduit parts were re-enabled, and dml fixed, so they should work without issues now, but do be extra vigilant when smashing conduits, and should the debris look odd, let me know.

6648d4de6cbeePrimitive Primate

Re: SS2 Olfred's fixed objects
6648d4de6cc39
I'm getting an unrecognized error in blue's 1.09

6648d4de6ccc2voodoo47

Re: SS2 Olfred's fixed objects
6648d4de6cd0e
no such problem here. make sure you have downloaded and extracted it properly.

6648d4de6cd93Primitive Primate

Re: SS2 Olfred's fixed objects
6648d4de6cdde
My bad. I made a folder and put the folder in it. Fixed now.

6648d4de6ce60voodoo47

Re: SS2 Olfred's fixed objects
6648d4de6ceab
added v08a with the proper wedge light.

6648d4de6cf3aZylonBane

Re: SS2 Olfred's fixed objects
6648d4de6cf85
It would be good, if possible, for the DML to add a rotation tweq to ventfan.bin.
« Last Edit: 05. September 2014, 03:45:50 by ZylonBane »

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