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Topic: SS2 Olfred's Fixed Objects
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665abce99594dOneofTheMany

Re: SS2 Olfred's fixed objects
665abce9959b3
I mean this

[dmm.jpg expired]

665abce995b51voodoo47

Re: SS2 Olfred's fixed objects
665abce995ba8
you extract SHTUP, add the extra files from the fix to its object folder, load SHTUP up into the mod manager, load Olfred's fixed objects as well, give SHTUP the higher priority, done.

665abce995c44OneofTheMany

Re: SS2 Olfred's fixed objects
665abce995c90
Ahh, so I don't unzip Olfred's stuff in SHTUP at all?
I made something really bad then...

665abce995d33voodoo47

Re: SS2 Olfred's fixed objects
665abce995d7f
not really, that should work as well - in this particular case (and assuming you have added the extra fix last). but definitely not recommended as common practice - keeping the mods separated is much safer.

665abce995e0bOneofTheMany

Re: SS2 Olfred's fixed objects
665abce995e56
Oh, good. :) But I'll keep your advice in mind.

665abce995eecvoodoo47

Re: SS2 Olfred's fixed objects
665abce995f37
a small mod cleanup is planned once SCP is out - mostly merging these small extra fixes, that should make things a bit less confusing.

665abce995fb7OneofTheMany

Re: SS2 Olfred's fixed objects
665abce996002
Sounds good to me.

665abce996091voodoo47

Re: SS2 Olfred's fixed objects
665abce9960f4
v07 is up. v06 is going to stay online for a short while, still need to test v07 a bit more.
« Last Edit: 07. June 2014, 14:01:29 by voodoo47 »
Acknowledged by: Primitive Primate

665abce996212Primitive Primate

Re: SS2 Olfred's fixed objects
665abce996276
What's the status on the shotgun vhot? It isn't first priority perhaps, but I'm curious either way.

665abce9963a2ZylonBane

Re: SS2 Olfred's fixed objects
665abce9963fc
Created, but not tested yet.

665abce996497Primitive Primate

Re: SS2 Olfred's fixed objects
665abce9964e9
Roger that.

665abce996597voodoo47

Re: SS2 Olfred's fixed objects
665abce9965ed
07a up (deactivated the conduits, as their physdims do not match), all 18 people who got 07 should redownload.

665abce996687Primitive Primate

Re: SS2 Olfred's fixed objects
665abce9966e8
Done aaand... done.

665abce996798System Shocked

Re: SS2 Olfred's fixed objects
665abce9967ec
Will an updated version be released anytime soon or is the release of SCP Beta 1 imminent?

665abce99688evoodoo47

Re: SS2 Olfred's fixed objects
665abce9968e2
still need to fix something, but v08 will be uploaded soon, probably this week.

665abce99699dPrimitive Primate

Re: SS2 Olfred's fixed objects
665abce9969f1
Shotgun vhot in this update perhaps? ;)

665abce996aa2voodoo47

Re: SS2 Olfred's fixed objects
665abce996af8
why? it's useless without the extra (SCP) resources and modified gamesys.

665abce996b9aPrimitive Primate

Re: SS2 Olfred's fixed objects
665abce996bed
I didn't know that.

665abce996cd3voodoo47

Re: SS2 Olfred's fixed objects
665abce996d2b
ok, v08 is up. I do bloody hope I've got everything all right - report any issues here. old releases will be cleaned up later this week.

conduit parts were re-enabled, and dml fixed, so they should work without issues now, but do be extra vigilant when smashing conduits, and should the debris look odd, let me know.

665abce996dcaPrimitive Primate

Re: SS2 Olfred's fixed objects
665abce996e2c
I'm getting an unrecognized error in blue's 1.09

665abce996edfvoodoo47

Re: SS2 Olfred's fixed objects
665abce996f32
no such problem here. make sure you have downloaded and extracted it properly.

665abce996fcdPrimitive Primate

Re: SS2 Olfred's fixed objects
665abce99701d
My bad. I made a folder and put the folder in it. Fixed now.

665abce9970c7voodoo47

Re: SS2 Olfred's fixed objects
665abce997118
added v08a with the proper wedge light.

665abce9971aeZylonBane

Re: SS2 Olfred's fixed objects
665abce9971fa
It would be good, if possible, for the DML to add a rotation tweq to ventfan.bin.
« Last Edit: 05. September 2014, 03:45:50 by ZylonBane »

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