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SS2 Olfred's Fixed Objects
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SS2 Olfred's Fixed Objects
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6648c29e9ea18
OneofTheMany
#24
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02. May 2014, 16:37:47
Re: SS2 Olfred's fixed objects
6648c29e9ea8a
I mean this
[dmm.jpg expired]
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voodoo47
#25
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02. May 2014, 17:01:27
Re: SS2 Olfred's fixed objects
6648c29e9ed0e
you extract SHTUP, add the extra files from the fix to its object folder, load SHTUP up into the mod manager, load Olfred's fixed objects as well, give SHTUP the higher priority, done.
6648c29e9ee1a
OneofTheMany
#26
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02. May 2014, 17:02:11
Re: SS2 Olfred's fixed objects
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Ahh, so I don't unzip Olfred's stuff in SHTUP at all?
I made something really bad then...
6648c29e9ef13
voodoo47
#27
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02. May 2014, 17:09:50
Re: SS2 Olfred's fixed objects
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not really, that should work as well - in this particular case (and assuming you have added the extra fix last). but definitely not recommended as common practice - keeping the mods separated is much safer.
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OneofTheMany
#28
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02. May 2014, 17:10:46
Re: SS2 Olfred's fixed objects
6648c29e9f03a
Oh, good.
But I'll keep your advice in mind.
6648c29e9f0d2
voodoo47
#29
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02. May 2014, 17:12:49
Re: SS2 Olfred's fixed objects
6648c29e9f122
a small mod cleanup is planned once SCP is out - mostly merging these small extra fixes, that should make things a bit less confusing.
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OneofTheMany
#30
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02. May 2014, 17:14:10
Re: SS2 Olfred's fixed objects
6648c29e9f203
Sounds good to me.
6648c29e9f2a6
voodoo47
#31
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07. June 2014, 13:56:14
Re: SS2 Olfred's fixed objects
6648c29e9f2f4
v07 is up. v06 is going to stay online for a short while, still need to test v07 a bit more.
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Last Edit: 07. June 2014, 14:01:29 by voodoo47
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Primitive Primate
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Primitive Primate
#32
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07. June 2014, 14:58:52
Re: SS2 Olfred's fixed objects
6648c29e9f3e2
What's the status on the shotgun vhot? It isn't first priority perhaps, but I'm curious either way.
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ZylonBane
#33
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07. June 2014, 15:14:48
Re: SS2 Olfred's fixed objects
6648c29e9f542
Created, but not tested yet.
6648c29e9f5d3
Primitive Primate
#34
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07. June 2014, 15:16:30
Re: SS2 Olfred's fixed objects
6648c29e9f626
Roger that.
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voodoo47
#35
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08. June 2014, 18:21:23
Re: SS2 Olfred's fixed objects
6648c29e9f70d
07a up (deactivated the conduits, as their physdims do not match), all 18 people who got 07 should redownload.
6648c29e9f793
Primitive Primate
#36
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08. June 2014, 19:01:22
Re: SS2 Olfred's fixed objects
6648c29e9f7e4
Done aaand... done.
6648c29e9f88a
System Shocked
#37
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16. July 2014, 08:48:18
Re: SS2 Olfred's fixed objects
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Will an updated version be released anytime soon or is the release of SCP Beta 1 imminent?
6648c29e9f966
voodoo47
#38
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16. July 2014, 08:52:01
Re: SS2 Olfred's fixed objects
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still need to fix something, but v08 will be uploaded soon, probably this week.
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Primitive Primate
#39
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16. July 2014, 08:53:07
Re: SS2 Olfred's fixed objects
6648c29e9fa88
Shotgun vhot in this update perhaps?
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voodoo47
#40
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16. July 2014, 08:57:27
Re: SS2 Olfred's fixed objects
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why? it's useless without the extra (SCP) resources and modified gamesys.
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Primitive Primate
#41
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16. July 2014, 09:47:54
Re: SS2 Olfred's fixed objects
6648c29e9fc32
I didn't know that.
6648c29e9fcf4
voodoo47
#42
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16. July 2014, 19:03:42
Re: SS2 Olfred's fixed objects
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ok, v08 is up. I do bloody hope I've got everything all right - report any issues here. old releases will be cleaned up later this week.
conduit parts were re-enabled, and dml fixed, so they should work without issues now, but do be extra vigilant when smashing conduits, and should the debris look odd, let me know.
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Primitive Primate
#43
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16. July 2014, 19:29:11
Re: SS2 Olfred's fixed objects
6648c29e9fe3a
I'm getting an unrecognized error in blue's 1.09
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voodoo47
#44
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16. July 2014, 19:33:18
Re: SS2 Olfred's fixed objects
6648c29e9ff11
no such problem here. make sure you have downloaded and extracted it properly.
6648c29e9ff97
Primitive Primate
#45
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16. July 2014, 19:36:59
Re: SS2 Olfred's fixed objects
6648c29e9ffe2
My bad. I made a folder and put the folder in it. Fixed now.
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voodoo47
#46
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07. August 2014, 23:12:47
Re: SS2 Olfred's fixed objects
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added v08a with the proper wedge light.
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ZylonBane
#47
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05. September 2014, 03:34:36
Re: SS2 Olfred's fixed objects
6648c29ea0187
It would be good, if possible, for the DML to add a rotation tweq to ventfan.bin.
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Last Edit: 05. September 2014, 03:45:50 by ZylonBane
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