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Topic: SS2 Olfred's Fixed Objects
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6648c29e9ea18OneofTheMany

Re: SS2 Olfred's fixed objects
6648c29e9ea8a
I mean this

[dmm.jpg expired]

6648c29e9ecb5voodoo47

Re: SS2 Olfred's fixed objects
6648c29e9ed0e
you extract SHTUP, add the extra files from the fix to its object folder, load SHTUP up into the mod manager, load Olfred's fixed objects as well, give SHTUP the higher priority, done.

6648c29e9ee1aOneofTheMany

Re: SS2 Olfred's fixed objects
6648c29e9ee6a
Ahh, so I don't unzip Olfred's stuff in SHTUP at all?
I made something really bad then...

6648c29e9ef13voodoo47

Re: SS2 Olfred's fixed objects
6648c29e9ef5f
not really, that should work as well - in this particular case (and assuming you have added the extra fix last). but definitely not recommended as common practice - keeping the mods separated is much safer.

6648c29e9efeeOneofTheMany

Re: SS2 Olfred's fixed objects
6648c29e9f03a
Oh, good. :) But I'll keep your advice in mind.

6648c29e9f0d2voodoo47

Re: SS2 Olfred's fixed objects
6648c29e9f122
a small mod cleanup is planned once SCP is out - mostly merging these small extra fixes, that should make things a bit less confusing.

6648c29e9f1aeOneofTheMany

Re: SS2 Olfred's fixed objects
6648c29e9f203
Sounds good to me.

6648c29e9f2a6voodoo47

Re: SS2 Olfred's fixed objects
6648c29e9f2f4
v07 is up. v06 is going to stay online for a short while, still need to test v07 a bit more.
« Last Edit: 07. June 2014, 14:01:29 by voodoo47 »
Acknowledged by: Primitive Primate

6648c29e9f391Primitive Primate

Re: SS2 Olfred's fixed objects
6648c29e9f3e2
What's the status on the shotgun vhot? It isn't first priority perhaps, but I'm curious either way.

6648c29e9f4f5ZylonBane

Re: SS2 Olfred's fixed objects
6648c29e9f542
Created, but not tested yet.

6648c29e9f5d3Primitive Primate

Re: SS2 Olfred's fixed objects
6648c29e9f626
Roger that.

6648c29e9f6bfvoodoo47

Re: SS2 Olfred's fixed objects
6648c29e9f70d
07a up (deactivated the conduits, as their physdims do not match), all 18 people who got 07 should redownload.

6648c29e9f793Primitive Primate

Re: SS2 Olfred's fixed objects
6648c29e9f7e4
Done aaand... done.

6648c29e9f88aSystem Shocked

Re: SS2 Olfred's fixed objects
6648c29e9f8d8
Will an updated version be released anytime soon or is the release of SCP Beta 1 imminent?

6648c29e9f966voodoo47

Re: SS2 Olfred's fixed objects
6648c29e9f9b1
still need to fix something, but v08 will be uploaded soon, probably this week.

6648c29e9fa3dPrimitive Primate

Re: SS2 Olfred's fixed objects
6648c29e9fa88
Shotgun vhot in this update perhaps? ;)

6648c29e9fb10voodoo47

Re: SS2 Olfred's fixed objects
6648c29e9fb5b
why? it's useless without the extra (SCP) resources and modified gamesys.

6648c29e9fbe4Primitive Primate

Re: SS2 Olfred's fixed objects
6648c29e9fc32
I didn't know that.

6648c29e9fcf4voodoo47

Re: SS2 Olfred's fixed objects
6648c29e9fd4a
ok, v08 is up. I do bloody hope I've got everything all right - report any issues here. old releases will be cleaned up later this week.

conduit parts were re-enabled, and dml fixed, so they should work without issues now, but do be extra vigilant when smashing conduits, and should the debris look odd, let me know.

6648c29e9fdedPrimitive Primate

Re: SS2 Olfred's fixed objects
6648c29e9fe3a
I'm getting an unrecognized error in blue's 1.09

6648c29e9fec6voodoo47

Re: SS2 Olfred's fixed objects
6648c29e9ff11
no such problem here. make sure you have downloaded and extracted it properly.

6648c29e9ff97Primitive Primate

Re: SS2 Olfred's fixed objects
6648c29e9ffe2
My bad. I made a folder and put the folder in it. Fixed now.

6648c29ea0064voodoo47

Re: SS2 Olfred's fixed objects
6648c29ea00af
added v08a with the proper wedge light.

6648c29ea013cZylonBane

Re: SS2 Olfred's fixed objects
6648c29ea0187
It would be good, if possible, for the DML to add a rotation tweq to ventfan.bin.
« Last Edit: 05. September 2014, 03:45:50 by ZylonBane »

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