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Topic: SS2 Olfred's Fixed Objects
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6648deee96650OneofTheMany

Re: SS2 Olfred's fixed objects
6648deee966c6
I mean this

[dmm.jpg expired]

6648deee96895voodoo47

Re: SS2 Olfred's fixed objects
6648deee968e9
you extract SHTUP, add the extra files from the fix to its object folder, load SHTUP up into the mod manager, load Olfred's fixed objects as well, give SHTUP the higher priority, done.

6648deee96992OneofTheMany

Re: SS2 Olfred's fixed objects
6648deee969e2
Ahh, so I don't unzip Olfred's stuff in SHTUP at all?
I made something really bad then...

6648deee96a8cvoodoo47

Re: SS2 Olfred's fixed objects
6648deee96ad8
not really, that should work as well - in this particular case (and assuming you have added the extra fix last). but definitely not recommended as common practice - keeping the mods separated is much safer.

6648deee96b76OneofTheMany

Re: SS2 Olfred's fixed objects
6648deee96bc2
Oh, good. :) But I'll keep your advice in mind.

6648deee96c60voodoo47

Re: SS2 Olfred's fixed objects
6648deee96cb0
a small mod cleanup is planned once SCP is out - mostly merging these small extra fixes, that should make things a bit less confusing.

6648deee96d3cOneofTheMany

Re: SS2 Olfred's fixed objects
6648deee96d89
Sounds good to me.

6648deee96e33voodoo47

Re: SS2 Olfred's fixed objects
6648deee96e82
v07 is up. v06 is going to stay online for a short while, still need to test v07 a bit more.
« Last Edit: 07. June 2014, 14:01:29 by voodoo47 »
Acknowledged by: Primitive Primate

6648deee96f3aPrimitive Primate

Re: SS2 Olfred's fixed objects
6648deee96f89
What's the status on the shotgun vhot? It isn't first priority perhaps, but I'm curious either way.

6648deee970c4ZylonBane

Re: SS2 Olfred's fixed objects
6648deee97115
Created, but not tested yet.

6648deee971a0Primitive Primate

Re: SS2 Olfred's fixed objects
6648deee971eb
Roger that.

6648deee97280voodoo47

Re: SS2 Olfred's fixed objects
6648deee972ce
07a up (deactivated the conduits, as their physdims do not match), all 18 people who got 07 should redownload.

6648deee97352Primitive Primate

Re: SS2 Olfred's fixed objects
6648deee9739f
Done aaand... done.

6648deee97436System Shocked

Re: SS2 Olfred's fixed objects
6648deee97483
Will an updated version be released anytime soon or is the release of SCP Beta 1 imminent?

6648deee9751evoodoo47

Re: SS2 Olfred's fixed objects
6648deee9756a
still need to fix something, but v08 will be uploaded soon, probably this week.

6648deee975f6Primitive Primate

Re: SS2 Olfred's fixed objects
6648deee97641
Shotgun vhot in this update perhaps? ;)

6648deee976cbvoodoo47

Re: SS2 Olfred's fixed objects
6648deee97716
why? it's useless without the extra (SCP) resources and modified gamesys.

6648deee97796Primitive Primate

Re: SS2 Olfred's fixed objects
6648deee977ea
I didn't know that.

6648deee978a6voodoo47

Re: SS2 Olfred's fixed objects
6648deee978f6
ok, v08 is up. I do bloody hope I've got everything all right - report any issues here. old releases will be cleaned up later this week.

conduit parts were re-enabled, and dml fixed, so they should work without issues now, but do be extra vigilant when smashing conduits, and should the debris look odd, let me know.

6648deee97980Primitive Primate

Re: SS2 Olfred's fixed objects
6648deee979cc
I'm getting an unrecognized error in blue's 1.09

6648deee97a57voodoo47

Re: SS2 Olfred's fixed objects
6648deee97aa3
no such problem here. make sure you have downloaded and extracted it properly.

6648deee97b2aPrimitive Primate

Re: SS2 Olfred's fixed objects
6648deee97b79
My bad. I made a folder and put the folder in it. Fixed now.

6648deee97c02voodoo47

Re: SS2 Olfred's fixed objects
6648deee97c51
added v08a with the proper wedge light.

6648deee97cffZylonBane

Re: SS2 Olfred's fixed objects
6648deee97d50
It would be good, if possible, for the DML to add a rotation tweq to ventfan.bin.
« Last Edit: 05. September 2014, 03:45:50 by ZylonBane »

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