6648d536eda34
1 Hour
1 Day
1 Week
1 Month
Forever
Forgotten Password
Sign up
11 Guests, 2 Members
fox, voodoo47
Home
Sign up
About
MOTHER
Search
Mobile
Page:
«
1
[
2
]
3
4
»
Home
»
File Archives
»
SS2 Modifications
»
SS2 Olfred's Fixed Objects
6648d536edfd4
1 Guest is here.
New topic
Reply
Topic:
SS2 Olfred's Fixed Objects
Page:
«
1
[
2
]
3
4
»
Read 162769 times
6648d536ee53c
OneofTheMany
#24
Report
Quote
Reply
02. May 2014, 16:37:47
Re: SS2 Olfred's fixed objects
6648d536ee5bc
I mean this
[dmm.jpg expired]
6648d536ee78e
voodoo47
#25
Report
Quote
Reply
02. May 2014, 17:01:27
Re: SS2 Olfred's fixed objects
6648d536ee7e3
you extract SHTUP, add the extra files from the fix to its object folder, load SHTUP up into the mod manager, load Olfred's fixed objects as well, give SHTUP the higher priority, done.
6648d536ee886
OneofTheMany
#26
Report
Quote
Reply
02. May 2014, 17:02:11
Re: SS2 Olfred's fixed objects
6648d536ee8d3
Ahh, so I don't unzip Olfred's stuff in SHTUP at all?
I made something really bad then...
6648d536ee978
voodoo47
#27
Report
Quote
Reply
02. May 2014, 17:09:50
Re: SS2 Olfred's fixed objects
6648d536ee9c3
not really, that should work as well - in this particular case (and assuming you have added the extra fix last). but definitely not recommended as common practice - keeping the mods separated is much safer.
6648d536eea4f
OneofTheMany
#28
Report
Quote
Reply
02. May 2014, 17:10:46
Re: SS2 Olfred's fixed objects
6648d536eea9a
Oh, good.
But I'll keep your advice in mind.
6648d536eeb35
voodoo47
#29
Report
Quote
Reply
02. May 2014, 17:12:49
Re: SS2 Olfred's fixed objects
6648d536eeb87
a small mod cleanup is planned once SCP is out - mostly merging these small extra fixes, that should make things a bit less confusing.
6648d536eec1c
OneofTheMany
#30
Report
Quote
Reply
02. May 2014, 17:14:10
Re: SS2 Olfred's fixed objects
6648d536eec6b
Sounds good to me.
6648d536eed0f
voodoo47
#31
Report
Quote
Reply
07. June 2014, 13:56:14
Re: SS2 Olfred's fixed objects
6648d536eed5e
v07 is up. v06 is going to stay online for a short while, still need to test v07 a bit more.
«
Last Edit: 07. June 2014, 14:01:29 by voodoo47
»
Acknowledged by:
Primitive Primate
6648d536eee12
Primitive Primate
#32
Report
Quote
Reply
07. June 2014, 14:58:52
Re: SS2 Olfred's fixed objects
6648d536eeec0
What's the status on the shotgun vhot? It isn't first priority perhaps, but I'm curious either way.
6648d536eefd1
ZylonBane
#33
Report
Quote
Reply
07. June 2014, 15:14:48
Re: SS2 Olfred's fixed objects
6648d536ef01e
Created, but not tested yet.
6648d536ef0a0
Primitive Primate
#34
Report
Quote
Reply
07. June 2014, 15:16:30
Re: SS2 Olfred's fixed objects
6648d536ef0eb
Roger that.
6648d536ef19b
voodoo47
#35
Report
Quote
Reply
08. June 2014, 18:21:23
Re: SS2 Olfred's fixed objects
6648d536ef1e8
07a up (deactivated the conduits, as their physdims do not match), all 18 people who got 07 should redownload.
6648d536ef270
Primitive Primate
#36
Report
Quote
Reply
08. June 2014, 19:01:22
Re: SS2 Olfred's fixed objects
6648d536ef2be
Done aaand... done.
6648d536ef351
System Shocked
#37
Report
Quote
Reply
16. July 2014, 08:48:18
Re: SS2 Olfred's fixed objects
6648d536ef39d
Will an updated version be released anytime soon or is the release of SCP Beta 1 imminent?
6648d536ef427
voodoo47
#38
Report
Quote
Reply
16. July 2014, 08:52:01
Re: SS2 Olfred's fixed objects
6648d536ef472
still need to fix something, but v08 will be uploaded soon, probably this week.
6648d536ef4fb
Primitive Primate
#39
Report
Quote
Reply
16. July 2014, 08:53:07
Re: SS2 Olfred's fixed objects
6648d536ef548
Shotgun vhot in this update perhaps?
6648d536ef5d9
voodoo47
#40
Report
Quote
Reply
16. July 2014, 08:57:27
Re: SS2 Olfred's fixed objects
6648d536ef62b
why? it's useless without the extra (SCP) resources and modified gamesys.
6648d536ef6ba
Primitive Primate
#41
Report
Quote
Reply
16. July 2014, 09:47:54
Re: SS2 Olfred's fixed objects
6648d536ef72e
I didn't know that.
6648d536ef7f7
voodoo47
#42
Report
Quote
Reply
16. July 2014, 19:03:42
Re: SS2 Olfred's fixed objects
6648d536ef843
ok, v08 is up. I do bloody hope I've got everything all right - report any issues here. old releases will be cleaned up later this week.
conduit parts were re-enabled, and dml fixed, so they should work without issues now, but do be extra vigilant when smashing conduits, and should the debris look odd, let me know.
6648d536ef8c8
Primitive Primate
#43
Report
Quote
Reply
16. July 2014, 19:29:11
Re: SS2 Olfred's fixed objects
6648d536ef912
I'm getting an unrecognized error in blue's 1.09
6648d536ef9bf
voodoo47
#44
Report
Quote
Reply
16. July 2014, 19:33:18
Re: SS2 Olfred's fixed objects
6648d536efa0c
no such problem here. make sure you have downloaded and extracted it properly.
6648d536efa95
Primitive Primate
#45
Report
Quote
Reply
16. July 2014, 19:36:59
Re: SS2 Olfred's fixed objects
6648d536efae0
My bad. I made a folder and put the folder in it. Fixed now.
6648d536efb61
voodoo47
#46
Report
Quote
Reply
07. August 2014, 23:12:47
Re: SS2 Olfred's fixed objects
6648d536efbac
added v08a with the proper wedge light.
6648d536efc3f
ZylonBane
#47
Report
Quote
Reply
05. September 2014, 03:34:36
Re: SS2 Olfred's fixed objects
6648d536efc8e
It would be good, if possible, for the DML to add a rotation tweq to ventfan.bin.
«
Last Edit: 05. September 2014, 03:45:50 by ZylonBane
»
Your name:
This box must be left blank:
In which year was System Shock 2 released:
1 Guest is here.
New topic
Reply
You look like you need a monkey!
Page:
«
1
[
2
]
3
4
»
Home
»
File Archives
»
SS2 Modifications
»
SS2 Olfred's Fixed Objects
Contact
SMF 2.0.19
|
SMF © 2016
,
Simple Machines
|
Terms and Policies
Green theme
Brown theme
Bright theme
Match OS theme
FEEP
Loading...
6648d536efdeb