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Topic: SS2 Olfred's Fixed Objects
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6649060a8e0d7OneofTheMany

Re: SS2 Olfred's fixed objects
6649060a8e143
I mean this

[dmm.jpg expired]

6649060a8e35fvoodoo47

Re: SS2 Olfred's fixed objects
6649060a8e3e3
you extract SHTUP, add the extra files from the fix to its object folder, load SHTUP up into the mod manager, load Olfred's fixed objects as well, give SHTUP the higher priority, done.

6649060a8e4a4OneofTheMany

Re: SS2 Olfred's fixed objects
6649060a8e4f6
Ahh, so I don't unzip Olfred's stuff in SHTUP at all?
I made something really bad then...

6649060a8e5aevoodoo47

Re: SS2 Olfred's fixed objects
6649060a8e5fd
not really, that should work as well - in this particular case (and assuming you have added the extra fix last). but definitely not recommended as common practice - keeping the mods separated is much safer.

6649060a8e69cOneofTheMany

Re: SS2 Olfred's fixed objects
6649060a8e711
Oh, good. :) But I'll keep your advice in mind.

6649060a8e7eavoodoo47

Re: SS2 Olfred's fixed objects
6649060a8e839
a small mod cleanup is planned once SCP is out - mostly merging these small extra fixes, that should make things a bit less confusing.

6649060a8e8c3OneofTheMany

Re: SS2 Olfred's fixed objects
6649060a8e910
Sounds good to me.

6649060a8e9a6voodoo47

Re: SS2 Olfred's fixed objects
6649060a8e9f3
v07 is up. v06 is going to stay online for a short while, still need to test v07 a bit more.
« Last Edit: 07. June 2014, 14:01:29 by voodoo47 »
Acknowledged by: Primitive Primate

6649060a8ea89Primitive Primate

Re: SS2 Olfred's fixed objects
6649060a8eada
What's the status on the shotgun vhot? It isn't first priority perhaps, but I'm curious either way.

6649060a8ec15ZylonBane

Re: SS2 Olfred's fixed objects
6649060a8ec67
Created, but not tested yet.

6649060a8ececPrimitive Primate

Re: SS2 Olfred's fixed objects
6649060a8ed3a
Roger that.

6649060a8edddvoodoo47

Re: SS2 Olfred's fixed objects
6649060a8ee2b
07a up (deactivated the conduits, as their physdims do not match), all 18 people who got 07 should redownload.

6649060a8eeb9Primitive Primate

Re: SS2 Olfred's fixed objects
6649060a8ef09
Done aaand... done.

6649060a8efa8System Shocked

Re: SS2 Olfred's fixed objects
6649060a8eff5
Will an updated version be released anytime soon or is the release of SCP Beta 1 imminent?

6649060a8f081voodoo47

Re: SS2 Olfred's fixed objects
6649060a8f0cd
still need to fix something, but v08 will be uploaded soon, probably this week.

6649060a8f15fPrimitive Primate

Re: SS2 Olfred's fixed objects
6649060a8f1af
Shotgun vhot in this update perhaps? ;)

6649060a8f24bvoodoo47

Re: SS2 Olfred's fixed objects
6649060a8f29d
why? it's useless without the extra (SCP) resources and modified gamesys.

6649060a8f339Primitive Primate

Re: SS2 Olfred's fixed objects
6649060a8f3d9
I didn't know that.

6649060a8f4d5voodoo47

Re: SS2 Olfred's fixed objects
6649060a8f525
ok, v08 is up. I do bloody hope I've got everything all right - report any issues here. old releases will be cleaned up later this week.

conduit parts were re-enabled, and dml fixed, so they should work without issues now, but do be extra vigilant when smashing conduits, and should the debris look odd, let me know.

6649060a8f5b2Primitive Primate

Re: SS2 Olfred's fixed objects
6649060a8f5fd
I'm getting an unrecognized error in blue's 1.09

6649060a8f68dvoodoo47

Re: SS2 Olfred's fixed objects
6649060a8f6da
no such problem here. make sure you have downloaded and extracted it properly.

6649060a8f777Primitive Primate

Re: SS2 Olfred's fixed objects
6649060a8f7c4
My bad. I made a folder and put the folder in it. Fixed now.

6649060a8f849voodoo47

Re: SS2 Olfred's fixed objects
6649060a8f894
added v08a with the proper wedge light.

6649060a8f935ZylonBane

Re: SS2 Olfred's fixed objects
6649060a8f983
It would be good, if possible, for the DML to add a rotation tweq to ventfan.bin.
« Last Edit: 05. September 2014, 03:45:50 by ZylonBane »

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