66485014d107b

66485014d15df
1 Guest is here.
 

Topic: SS2 Olfred's Fixed Objects
Page: « 1 [2] 3 4 »
Read 162538 times  

66485014d1acdOneofTheMany

Re: SS2 Olfred's fixed objects
66485014d1b35
I mean this

[dmm.jpg expired]

66485014d1cd0voodoo47

Re: SS2 Olfred's fixed objects
66485014d1d29
you extract SHTUP, add the extra files from the fix to its object folder, load SHTUP up into the mod manager, load Olfred's fixed objects as well, give SHTUP the higher priority, done.

66485014d1dcaOneofTheMany

Re: SS2 Olfred's fixed objects
66485014d1e16
Ahh, so I don't unzip Olfred's stuff in SHTUP at all?
I made something really bad then...

66485014d1ec4voodoo47

Re: SS2 Olfred's fixed objects
66485014d1f10
not really, that should work as well - in this particular case (and assuming you have added the extra fix last). but definitely not recommended as common practice - keeping the mods separated is much safer.

66485014d1fa0OneofTheMany

Re: SS2 Olfred's fixed objects
66485014d1fea
Oh, good. :) But I'll keep your advice in mind.

66485014d2088voodoo47

Re: SS2 Olfred's fixed objects
66485014d20d2
a small mod cleanup is planned once SCP is out - mostly merging these small extra fixes, that should make things a bit less confusing.

66485014d2154OneofTheMany

Re: SS2 Olfred's fixed objects
66485014d21b9
Sounds good to me.

66485014d225dvoodoo47

Re: SS2 Olfred's fixed objects
66485014d22a7
v07 is up. v06 is going to stay online for a short while, still need to test v07 a bit more.
« Last Edit: 07. June 2014, 14:01:29 by voodoo47 »
Acknowledged by: Primitive Primate

66485014d2342Primitive Primate

Re: SS2 Olfred's fixed objects
66485014d238d
What's the status on the shotgun vhot? It isn't first priority perhaps, but I'm curious either way.

66485014d2474ZylonBane

Re: SS2 Olfred's fixed objects
66485014d24c0
Created, but not tested yet.

66485014d253fPrimitive Primate

Re: SS2 Olfred's fixed objects
66485014d2589
Roger that.

66485014d261fvoodoo47

Re: SS2 Olfred's fixed objects
66485014d2669
07a up (deactivated the conduits, as their physdims do not match), all 18 people who got 07 should redownload.

66485014d26e8Primitive Primate

Re: SS2 Olfred's fixed objects
66485014d2732
Done aaand... done.

66485014d27c2System Shocked

Re: SS2 Olfred's fixed objects
66485014d280c
Will an updated version be released anytime soon or is the release of SCP Beta 1 imminent?

66485014d2896voodoo47

Re: SS2 Olfred's fixed objects
66485014d2907
still need to fix something, but v08 will be uploaded soon, probably this week.

66485014d2995Primitive Primate

Re: SS2 Olfred's fixed objects
66485014d29e0
Shotgun vhot in this update perhaps? ;)

66485014d2a69voodoo47

Re: SS2 Olfred's fixed objects
66485014d2ab3
why? it's useless without the extra (SCP) resources and modified gamesys.

66485014d2b31Primitive Primate

Re: SS2 Olfred's fixed objects
66485014d2b7a
I didn't know that.

66485014d2c42voodoo47

Re: SS2 Olfred's fixed objects
66485014d2c8c
ok, v08 is up. I do bloody hope I've got everything all right - report any issues here. old releases will be cleaned up later this week.

conduit parts were re-enabled, and dml fixed, so they should work without issues now, but do be extra vigilant when smashing conduits, and should the debris look odd, let me know.

66485014d2d10Primitive Primate

Re: SS2 Olfred's fixed objects
66485014d2d5a
I'm getting an unrecognized error in blue's 1.09

66485014d2de2voodoo47

Re: SS2 Olfred's fixed objects
66485014d2e2c
no such problem here. make sure you have downloaded and extracted it properly.

66485014d2eb1Primitive Primate

Re: SS2 Olfred's fixed objects
66485014d2efb
My bad. I made a folder and put the folder in it. Fixed now.

66485014d2f7dvoodoo47

Re: SS2 Olfred's fixed objects
66485014d2fc5
added v08a with the proper wedge light.

66485014d3053ZylonBane

Re: SS2 Olfred's fixed objects
66485014d309e
It would be good, if possible, for the DML to add a rotation tweq to ventfan.bin.
« Last Edit: 05. September 2014, 03:45:50 by ZylonBane »

Your name:
This box must be left blank:

Trioptimum executive Edward ____ (Fill in the last name):
1 Guest is here.
"Right... So where are we going?" "To the CITY, sir!"
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
66485014d31b8