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Topic: SS2 Olfred's Fixed Objects
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66485afa53fe9OneofTheMany

Re: SS2 Olfred's fixed objects
66485afa54058
I mean this

[dmm.jpg expired]

66485afa5425bvoodoo47

Re: SS2 Olfred's fixed objects
66485afa542b2
you extract SHTUP, add the extra files from the fix to its object folder, load SHTUP up into the mod manager, load Olfred's fixed objects as well, give SHTUP the higher priority, done.

66485afa5437fOneofTheMany

Re: SS2 Olfred's fixed objects
66485afa543cd
Ahh, so I don't unzip Olfred's stuff in SHTUP at all?
I made something really bad then...

66485afa54475voodoo47

Re: SS2 Olfred's fixed objects
66485afa544c2
not really, that should work as well - in this particular case (and assuming you have added the extra fix last). but definitely not recommended as common practice - keeping the mods separated is much safer.

66485afa5454fOneofTheMany

Re: SS2 Olfred's fixed objects
66485afa5459b
Oh, good. :) But I'll keep your advice in mind.

66485afa54634voodoo47

Re: SS2 Olfred's fixed objects
66485afa54685
a small mod cleanup is planned once SCP is out - mostly merging these small extra fixes, that should make things a bit less confusing.

66485afa54709OneofTheMany

Re: SS2 Olfred's fixed objects
66485afa54755
Sounds good to me.

66485afa547eevoodoo47

Re: SS2 Olfred's fixed objects
66485afa54839
v07 is up. v06 is going to stay online for a short while, still need to test v07 a bit more.
« Last Edit: 07. June 2014, 14:01:29 by voodoo47 »
Acknowledged by: Primitive Primate

66485afa548cfPrimitive Primate

Re: SS2 Olfred's fixed objects
66485afa5491a
What's the status on the shotgun vhot? It isn't first priority perhaps, but I'm curious either way.

66485afa54a6cZylonBane

Re: SS2 Olfred's fixed objects
66485afa54abc
Created, but not tested yet.

66485afa54b48Primitive Primate

Re: SS2 Olfred's fixed objects
66485afa54b97
Roger that.

66485afa54c31voodoo47

Re: SS2 Olfred's fixed objects
66485afa54c81
07a up (deactivated the conduits, as their physdims do not match), all 18 people who got 07 should redownload.

66485afa54d24Primitive Primate

Re: SS2 Olfred's fixed objects
66485afa54d77
Done aaand... done.

66485afa54e2fSystem Shocked

Re: SS2 Olfred's fixed objects
66485afa54e82
Will an updated version be released anytime soon or is the release of SCP Beta 1 imminent?

66485afa54f23voodoo47

Re: SS2 Olfred's fixed objects
66485afa54f7a
still need to fix something, but v08 will be uploaded soon, probably this week.

66485afa5501aPrimitive Primate

Re: SS2 Olfred's fixed objects
66485afa55068
Shotgun vhot in this update perhaps? ;)

66485afa5510fvoodoo47

Re: SS2 Olfred's fixed objects
66485afa5516b
why? it's useless without the extra (SCP) resources and modified gamesys.

66485afa5520cPrimitive Primate

Re: SS2 Olfred's fixed objects
66485afa55259
I didn't know that.

66485afa5531cvoodoo47

Re: SS2 Olfred's fixed objects
66485afa55368
ok, v08 is up. I do bloody hope I've got everything all right - report any issues here. old releases will be cleaned up later this week.

conduit parts were re-enabled, and dml fixed, so they should work without issues now, but do be extra vigilant when smashing conduits, and should the debris look odd, let me know.

66485afa553eePrimitive Primate

Re: SS2 Olfred's fixed objects
66485afa55439
I'm getting an unrecognized error in blue's 1.09

66485afa554c2voodoo47

Re: SS2 Olfred's fixed objects
66485afa55516
no such problem here. make sure you have downloaded and extracted it properly.

66485afa555a7Primitive Primate

Re: SS2 Olfred's fixed objects
66485afa555f5
My bad. I made a folder and put the folder in it. Fixed now.

66485afa5567evoodoo47

Re: SS2 Olfred's fixed objects
66485afa556ca
added v08a with the proper wedge light.

66485afa5575aZylonBane

Re: SS2 Olfred's fixed objects
66485afa557ae
It would be good, if possible, for the DML to add a rotation tweq to ventfan.bin.
« Last Edit: 05. September 2014, 03:45:50 by ZylonBane »

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