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SS2 Olfred's Fixed Objects
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SS2 Olfred's Fixed Objects
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OneofTheMany
#24
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02. May 2014, 16:37:47
Re: SS2 Olfred's fixed objects
66483db9583c4
I mean this
[dmm.jpg expired]
66483db95856e
voodoo47
#25
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02. May 2014, 17:01:27
Re: SS2 Olfred's fixed objects
66483db9585c5
you extract SHTUP, add the extra files from the fix to its object folder, load SHTUP up into the mod manager, load Olfred's fixed objects as well, give SHTUP the higher priority, done.
66483db958679
OneofTheMany
#26
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02. May 2014, 17:02:11
Re: SS2 Olfred's fixed objects
66483db9586c6
Ahh, so I don't unzip Olfred's stuff in SHTUP at all?
I made something really bad then...
66483db95877e
voodoo47
#27
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02. May 2014, 17:09:50
Re: SS2 Olfred's fixed objects
66483db9587cc
not really, that should work as well - in this particular case (and assuming you have added the extra fix last). but definitely not recommended as common practice - keeping the mods separated is much safer.
66483db958894
OneofTheMany
#28
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02. May 2014, 17:10:46
Re: SS2 Olfred's fixed objects
66483db9588e5
Oh, good.
But I'll keep your advice in mind.
66483db958986
voodoo47
#29
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02. May 2014, 17:12:49
Re: SS2 Olfred's fixed objects
66483db9589d2
a small mod cleanup is planned once SCP is out - mostly merging these small extra fixes, that should make things a bit less confusing.
66483db958a54
OneofTheMany
#30
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02. May 2014, 17:14:10
Re: SS2 Olfred's fixed objects
66483db958a9f
Sounds good to me.
66483db958b31
voodoo47
#31
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07. June 2014, 13:56:14
Re: SS2 Olfred's fixed objects
66483db958b7c
v07 is up. v06 is going to stay online for a short while, still need to test v07 a bit more.
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Last Edit: 07. June 2014, 14:01:29 by voodoo47
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Primitive Primate
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Primitive Primate
#32
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07. June 2014, 14:58:52
Re: SS2 Olfred's fixed objects
66483db958c5a
What's the status on the shotgun vhot? It isn't first priority perhaps, but I'm curious either way.
66483db958d41
ZylonBane
#33
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07. June 2014, 15:14:48
Re: SS2 Olfred's fixed objects
66483db958d8c
Created, but not tested yet.
66483db958e0b
Primitive Primate
#34
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07. June 2014, 15:16:30
Re: SS2 Olfred's fixed objects
66483db958e56
Roger that.
66483db958ee6
voodoo47
#35
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08. June 2014, 18:21:23
Re: SS2 Olfred's fixed objects
66483db958f30
07a up (deactivated the conduits, as their physdims do not match), all 18 people who got 07 should redownload.
66483db958fb0
Primitive Primate
#36
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08. June 2014, 19:01:22
Re: SS2 Olfred's fixed objects
66483db958ff0
Done aaand... done.
66483db95907e
System Shocked
#37
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16. July 2014, 08:48:18
Re: SS2 Olfred's fixed objects
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Will an updated version be released anytime soon or is the release of SCP Beta 1 imminent?
66483db959151
voodoo47
#38
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16. July 2014, 08:52:01
Re: SS2 Olfred's fixed objects
66483db95919b
still need to fix something, but v08 will be uploaded soon, probably this week.
66483db959221
Primitive Primate
#39
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16. July 2014, 08:53:07
Re: SS2 Olfred's fixed objects
66483db95926c
Shotgun vhot in this update perhaps?
66483db9592f2
voodoo47
#40
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16. July 2014, 08:57:27
Re: SS2 Olfred's fixed objects
66483db95933c
why? it's useless without the extra (SCP) resources and modified gamesys.
66483db9593b9
Primitive Primate
#41
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16. July 2014, 09:47:54
Re: SS2 Olfred's fixed objects
66483db959404
I didn't know that.
66483db9594ca
voodoo47
#42
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16. July 2014, 19:03:42
Re: SS2 Olfred's fixed objects
66483db959517
ok, v08 is up. I do bloody hope I've got everything all right - report any issues here. old releases will be cleaned up later this week.
conduit parts were re-enabled, and dml fixed, so they should work without issues now, but do be extra vigilant when smashing conduits, and should the debris look odd, let me know.
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Primitive Primate
#43
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16. July 2014, 19:29:11
Re: SS2 Olfred's fixed objects
66483db9595ea
I'm getting an unrecognized error in blue's 1.09
66483db959673
voodoo47
#44
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16. July 2014, 19:33:18
Re: SS2 Olfred's fixed objects
66483db9596bd
no such problem here. make sure you have downloaded and extracted it properly.
66483db959742
Primitive Primate
#45
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16. July 2014, 19:36:59
Re: SS2 Olfred's fixed objects
66483db95978b
My bad. I made a folder and put the folder in it. Fixed now.
66483db959820
voodoo47
#46
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07. August 2014, 23:12:47
Re: SS2 Olfred's fixed objects
66483db95986d
added v08a with the proper wedge light.
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ZylonBane
#47
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05. September 2014, 03:34:36
Re: SS2 Olfred's fixed objects
66483db959952
It would be good, if possible, for the DML to add a rotation tweq to ventfan.bin.
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Last Edit: 05. September 2014, 03:45:50 by ZylonBane
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