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Topic: SS2 Olfred's Fixed Objects
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664837bf270c0OneofTheMany

Re: SS2 Olfred's fixed objects
664837bf27134
I mean this

[dmm.jpg expired]

664837bf272e7voodoo47

Re: SS2 Olfred's fixed objects
664837bf27351
you extract SHTUP, add the extra files from the fix to its object folder, load SHTUP up into the mod manager, load Olfred's fixed objects as well, give SHTUP the higher priority, done.

664837bf273f3OneofTheMany

Re: SS2 Olfred's fixed objects
664837bf27445
Ahh, so I don't unzip Olfred's stuff in SHTUP at all?
I made something really bad then...

664837bf274eavoodoo47

Re: SS2 Olfred's fixed objects
664837bf27537
not really, that should work as well - in this particular case (and assuming you have added the extra fix last). but definitely not recommended as common practice - keeping the mods separated is much safer.

664837bf275d4OneofTheMany

Re: SS2 Olfred's fixed objects
664837bf27623
Oh, good. :) But I'll keep your advice in mind.

664837bf276c3voodoo47

Re: SS2 Olfred's fixed objects
664837bf2770f
a small mod cleanup is planned once SCP is out - mostly merging these small extra fixes, that should make things a bit less confusing.

664837bf2778fOneofTheMany

Re: SS2 Olfred's fixed objects
664837bf277da
Sounds good to me.

664837bf2786avoodoo47

Re: SS2 Olfred's fixed objects
664837bf278b4
v07 is up. v06 is going to stay online for a short while, still need to test v07 a bit more.
« Last Edit: 07. June 2014, 14:01:29 by voodoo47 »
Acknowledged by: Primitive Primate

664837bf2794bPrimitive Primate

Re: SS2 Olfred's fixed objects
664837bf2799c
What's the status on the shotgun vhot? It isn't first priority perhaps, but I'm curious either way.

664837bf27a98ZylonBane

Re: SS2 Olfred's fixed objects
664837bf27ae4
Created, but not tested yet.

664837bf27b87Primitive Primate

Re: SS2 Olfred's fixed objects
664837bf27bdf
Roger that.

664837bf27c88voodoo47

Re: SS2 Olfred's fixed objects
664837bf27cd8
07a up (deactivated the conduits, as their physdims do not match), all 18 people who got 07 should redownload.

664837bf27d6ePrimitive Primate

Re: SS2 Olfred's fixed objects
664837bf27dc4
Done aaand... done.

664837bf27e77System Shocked

Re: SS2 Olfred's fixed objects
664837bf27ec5
Will an updated version be released anytime soon or is the release of SCP Beta 1 imminent?

664837bf27f51voodoo47

Re: SS2 Olfred's fixed objects
664837bf27f9d
still need to fix something, but v08 will be uploaded soon, probably this week.

664837bf28025Primitive Primate

Re: SS2 Olfred's fixed objects
664837bf28070
Shotgun vhot in this update perhaps? ;)

664837bf280f8voodoo47

Re: SS2 Olfred's fixed objects
664837bf28143
why? it's useless without the extra (SCP) resources and modified gamesys.

664837bf281cfPrimitive Primate

Re: SS2 Olfred's fixed objects
664837bf2821b
I didn't know that.

664837bf282acvoodoo47

Re: SS2 Olfred's fixed objects
664837bf282f8
ok, v08 is up. I do bloody hope I've got everything all right - report any issues here. old releases will be cleaned up later this week.

conduit parts were re-enabled, and dml fixed, so they should work without issues now, but do be extra vigilant when smashing conduits, and should the debris look odd, let me know.

664837bf28387Primitive Primate

Re: SS2 Olfred's fixed objects
664837bf283d2
I'm getting an unrecognized error in blue's 1.09

664837bf28464voodoo47

Re: SS2 Olfred's fixed objects
664837bf284af
no such problem here. make sure you have downloaded and extracted it properly.

664837bf28534Primitive Primate

Re: SS2 Olfred's fixed objects
664837bf28588
My bad. I made a folder and put the folder in it. Fixed now.

664837bf2861avoodoo47

Re: SS2 Olfred's fixed objects
664837bf2866e
added v08a with the proper wedge light.

664837bf2870bZylonBane

Re: SS2 Olfred's fixed objects
664837bf2875e
It would be good, if possible, for the DML to add a rotation tweq to ventfan.bin.
« Last Edit: 05. September 2014, 03:45:50 by ZylonBane »

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