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SS2 Olfred's Fixed Objects
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SS2 Olfred's Fixed Objects
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OneofTheMany
#24
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02. May 2014, 16:37:47
Re: SS2 Olfred's fixed objects
66483da5a0cd9
I mean this
[dmm.jpg expired]
66483da5a0e7b
voodoo47
#25
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02. May 2014, 17:01:27
Re: SS2 Olfred's fixed objects
66483da5a0ed4
you extract SHTUP, add the extra files from the fix to its object folder, load SHTUP up into the mod manager, load Olfred's fixed objects as well, give SHTUP the higher priority, done.
66483da5a0f96
OneofTheMany
#26
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02. May 2014, 17:02:11
Re: SS2 Olfred's fixed objects
66483da5a0fea
Ahh, so I don't unzip Olfred's stuff in SHTUP at all?
I made something really bad then...
66483da5a10b3
voodoo47
#27
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02. May 2014, 17:09:50
Re: SS2 Olfred's fixed objects
66483da5a1104
not really, that should work as well - in this particular case (and assuming you have added the extra fix last). but definitely not recommended as common practice - keeping the mods separated is much safer.
66483da5a11b5
OneofTheMany
#28
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02. May 2014, 17:10:46
Re: SS2 Olfred's fixed objects
66483da5a1206
Oh, good.
But I'll keep your advice in mind.
66483da5a12cd
voodoo47
#29
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02. May 2014, 17:12:49
Re: SS2 Olfred's fixed objects
66483da5a131b
a small mod cleanup is planned once SCP is out - mostly merging these small extra fixes, that should make things a bit less confusing.
66483da5a13a1
OneofTheMany
#30
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02. May 2014, 17:14:10
Re: SS2 Olfred's fixed objects
66483da5a13ec
Sounds good to me.
66483da5a14a2
voodoo47
#31
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07. June 2014, 13:56:14
Re: SS2 Olfred's fixed objects
66483da5a14f1
v07 is up. v06 is going to stay online for a short while, still need to test v07 a bit more.
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Last Edit: 07. June 2014, 14:01:29 by voodoo47
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Primitive Primate
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Primitive Primate
#32
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07. June 2014, 14:58:52
Re: SS2 Olfred's fixed objects
66483da5a15f3
What's the status on the shotgun vhot? It isn't first priority perhaps, but I'm curious either way.
66483da5a1721
ZylonBane
#33
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07. June 2014, 15:14:48
Re: SS2 Olfred's fixed objects
66483da5a179c
Created, but not tested yet.
66483da5a1870
Primitive Primate
#34
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07. June 2014, 15:16:30
Re: SS2 Olfred's fixed objects
66483da5a18c2
Roger that.
66483da5a1968
voodoo47
#35
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08. June 2014, 18:21:23
Re: SS2 Olfred's fixed objects
66483da5a19b6
07a up (deactivated the conduits, as their physdims do not match), all 18 people who got 07 should redownload.
66483da5a1a3f
Primitive Primate
#36
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08. June 2014, 19:01:22
Re: SS2 Olfred's fixed objects
66483da5a1a8b
Done aaand... done.
66483da5a1b22
System Shocked
#37
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16. July 2014, 08:48:18
Re: SS2 Olfred's fixed objects
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Will an updated version be released anytime soon or is the release of SCP Beta 1 imminent?
66483da5a1c1b
voodoo47
#38
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16. July 2014, 08:52:01
Re: SS2 Olfred's fixed objects
66483da5a1c6d
still need to fix something, but v08 will be uploaded soon, probably this week.
66483da5a1d0e
Primitive Primate
#39
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16. July 2014, 08:53:07
Re: SS2 Olfred's fixed objects
66483da5a1d5b
Shotgun vhot in this update perhaps?
66483da5a1deb
voodoo47
#40
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16. July 2014, 08:57:27
Re: SS2 Olfred's fixed objects
66483da5a1e37
why? it's useless without the extra (SCP) resources and modified gamesys.
66483da5a1ebd
Primitive Primate
#41
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16. July 2014, 09:47:54
Re: SS2 Olfred's fixed objects
66483da5a1f08
I didn't know that.
66483da5a1fc9
voodoo47
#42
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16. July 2014, 19:03:42
Re: SS2 Olfred's fixed objects
66483da5a2016
ok, v08 is up. I do bloody hope I've got everything all right - report any issues here. old releases will be cleaned up later this week.
conduit parts were re-enabled, and dml fixed, so they should work without issues now, but do be extra vigilant when smashing conduits, and should the debris look odd, let me know.
66483da5a20a5
Primitive Primate
#43
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16. July 2014, 19:29:11
Re: SS2 Olfred's fixed objects
66483da5a20f1
I'm getting an unrecognized error in blue's 1.09
66483da5a2178
voodoo47
#44
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16. July 2014, 19:33:18
Re: SS2 Olfred's fixed objects
66483da5a21e6
no such problem here. make sure you have downloaded and extracted it properly.
66483da5a22a6
Primitive Primate
#45
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16. July 2014, 19:36:59
Re: SS2 Olfred's fixed objects
66483da5a22f8
My bad. I made a folder and put the folder in it. Fixed now.
66483da5a2390
voodoo47
#46
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07. August 2014, 23:12:47
Re: SS2 Olfred's fixed objects
66483da5a23ca
added v08a with the proper wedge light.
66483da5a2460
ZylonBane
#47
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05. September 2014, 03:34:36
Re: SS2 Olfred's fixed objects
66483da5a24ab
It would be good, if possible, for the DML to add a rotation tweq to ventfan.bin.
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Last Edit: 05. September 2014, 03:45:50 by ZylonBane
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