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Topic: SS2 Olfred's Fixed Objects
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66483da5a0c75OneofTheMany

Re: SS2 Olfred's fixed objects
66483da5a0cd9
I mean this

[dmm.jpg expired]

66483da5a0e7bvoodoo47

Re: SS2 Olfred's fixed objects
66483da5a0ed4
you extract SHTUP, add the extra files from the fix to its object folder, load SHTUP up into the mod manager, load Olfred's fixed objects as well, give SHTUP the higher priority, done.

66483da5a0f96OneofTheMany

Re: SS2 Olfred's fixed objects
66483da5a0fea
Ahh, so I don't unzip Olfred's stuff in SHTUP at all?
I made something really bad then...

66483da5a10b3voodoo47

Re: SS2 Olfred's fixed objects
66483da5a1104
not really, that should work as well - in this particular case (and assuming you have added the extra fix last). but definitely not recommended as common practice - keeping the mods separated is much safer.

66483da5a11b5OneofTheMany

Re: SS2 Olfred's fixed objects
66483da5a1206
Oh, good. :) But I'll keep your advice in mind.

66483da5a12cdvoodoo47

Re: SS2 Olfred's fixed objects
66483da5a131b
a small mod cleanup is planned once SCP is out - mostly merging these small extra fixes, that should make things a bit less confusing.

66483da5a13a1OneofTheMany

Re: SS2 Olfred's fixed objects
66483da5a13ec
Sounds good to me.

66483da5a14a2voodoo47

Re: SS2 Olfred's fixed objects
66483da5a14f1
v07 is up. v06 is going to stay online for a short while, still need to test v07 a bit more.
« Last Edit: 07. June 2014, 14:01:29 by voodoo47 »
Acknowledged by: Primitive Primate

66483da5a15a0Primitive Primate

Re: SS2 Olfred's fixed objects
66483da5a15f3
What's the status on the shotgun vhot? It isn't first priority perhaps, but I'm curious either way.

66483da5a1721ZylonBane

Re: SS2 Olfred's fixed objects
66483da5a179c
Created, but not tested yet.

66483da5a1870Primitive Primate

Re: SS2 Olfred's fixed objects
66483da5a18c2
Roger that.

66483da5a1968voodoo47

Re: SS2 Olfred's fixed objects
66483da5a19b6
07a up (deactivated the conduits, as their physdims do not match), all 18 people who got 07 should redownload.

66483da5a1a3fPrimitive Primate

Re: SS2 Olfred's fixed objects
66483da5a1a8b
Done aaand... done.

66483da5a1b22System Shocked

Re: SS2 Olfred's fixed objects
66483da5a1b6f
Will an updated version be released anytime soon or is the release of SCP Beta 1 imminent?

66483da5a1c1bvoodoo47

Re: SS2 Olfred's fixed objects
66483da5a1c6d
still need to fix something, but v08 will be uploaded soon, probably this week.

66483da5a1d0ePrimitive Primate

Re: SS2 Olfred's fixed objects
66483da5a1d5b
Shotgun vhot in this update perhaps? ;)

66483da5a1debvoodoo47

Re: SS2 Olfred's fixed objects
66483da5a1e37
why? it's useless without the extra (SCP) resources and modified gamesys.

66483da5a1ebdPrimitive Primate

Re: SS2 Olfred's fixed objects
66483da5a1f08
I didn't know that.

66483da5a1fc9voodoo47

Re: SS2 Olfred's fixed objects
66483da5a2016
ok, v08 is up. I do bloody hope I've got everything all right - report any issues here. old releases will be cleaned up later this week.

conduit parts were re-enabled, and dml fixed, so they should work without issues now, but do be extra vigilant when smashing conduits, and should the debris look odd, let me know.

66483da5a20a5Primitive Primate

Re: SS2 Olfred's fixed objects
66483da5a20f1
I'm getting an unrecognized error in blue's 1.09

66483da5a2178voodoo47

Re: SS2 Olfred's fixed objects
66483da5a21e6
no such problem here. make sure you have downloaded and extracted it properly.

66483da5a22a6Primitive Primate

Re: SS2 Olfred's fixed objects
66483da5a22f8
My bad. I made a folder and put the folder in it. Fixed now.

66483da5a2390voodoo47

Re: SS2 Olfred's fixed objects
66483da5a23ca
added v08a with the proper wedge light.

66483da5a2460ZylonBane

Re: SS2 Olfred's fixed objects
66483da5a24ab
It would be good, if possible, for the DML to add a rotation tweq to ventfan.bin.
« Last Edit: 05. September 2014, 03:45:50 by ZylonBane »

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