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SS2 Olfred's Fixed Objects
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SS2 Olfred's Fixed Objects
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66485b6e722ab
OneofTheMany
#24
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02. May 2014, 16:37:47
Re: SS2 Olfred's fixed objects
66485b6e72318
I mean this
[dmm.jpg expired]
66485b6e724b0
voodoo47
#25
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02. May 2014, 17:01:27
Re: SS2 Olfred's fixed objects
66485b6e7251f
you extract SHTUP, add the extra files from the fix to its object folder, load SHTUP up into the mod manager, load Olfred's fixed objects as well, give SHTUP the higher priority, done.
66485b6e72602
OneofTheMany
#26
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02. May 2014, 17:02:11
Re: SS2 Olfred's fixed objects
66485b6e7262b
Ahh, so I don't unzip Olfred's stuff in SHTUP at all?
I made something really bad then...
66485b6e726db
voodoo47
#27
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02. May 2014, 17:09:50
Re: SS2 Olfred's fixed objects
66485b6e72729
not really, that should work as well - in this particular case (and assuming you have added the extra fix last). but definitely not recommended as common practice - keeping the mods separated is much safer.
66485b6e727c2
OneofTheMany
#28
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02. May 2014, 17:10:46
Re: SS2 Olfred's fixed objects
66485b6e7280f
Oh, good.
But I'll keep your advice in mind.
66485b6e728bb
voodoo47
#29
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02. May 2014, 17:12:49
Re: SS2 Olfred's fixed objects
66485b6e72909
a small mod cleanup is planned once SCP is out - mostly merging these small extra fixes, that should make things a bit less confusing.
66485b6e72992
OneofTheMany
#30
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02. May 2014, 17:14:10
Re: SS2 Olfred's fixed objects
66485b6e72a07
Sounds good to me.
66485b6e72acb
voodoo47
#31
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07. June 2014, 13:56:14
Re: SS2 Olfred's fixed objects
66485b6e72b1f
v07 is up. v06 is going to stay online for a short while, still need to test v07 a bit more.
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Last Edit: 07. June 2014, 14:01:29 by voodoo47
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Primitive Primate
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Primitive Primate
#32
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07. June 2014, 14:58:52
Re: SS2 Olfred's fixed objects
66485b6e72c33
What's the status on the shotgun vhot? It isn't first priority perhaps, but I'm curious either way.
66485b6e72d3f
ZylonBane
#33
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07. June 2014, 15:14:48
Re: SS2 Olfred's fixed objects
66485b6e72d8e
Created, but not tested yet.
66485b6e72e4c
Primitive Primate
#34
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07. June 2014, 15:16:30
Re: SS2 Olfred's fixed objects
66485b6e72e9b
Roger that.
66485b6e72f38
voodoo47
#35
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08. June 2014, 18:21:23
Re: SS2 Olfred's fixed objects
66485b6e72f84
07a up (deactivated the conduits, as their physdims do not match), all 18 people who got 07 should redownload.
66485b6e7300b
Primitive Primate
#36
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08. June 2014, 19:01:22
Re: SS2 Olfred's fixed objects
66485b6e73056
Done aaand... done.
66485b6e730ec
System Shocked
#37
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16. July 2014, 08:48:18
Re: SS2 Olfred's fixed objects
66485b6e73138
Will an updated version be released anytime soon or is the release of SCP Beta 1 imminent?
66485b6e731da
voodoo47
#38
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16. July 2014, 08:52:01
Re: SS2 Olfred's fixed objects
66485b6e73231
still need to fix something, but v08 will be uploaded soon, probably this week.
66485b6e732e0
Primitive Primate
#39
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16. July 2014, 08:53:07
Re: SS2 Olfred's fixed objects
66485b6e73335
Shotgun vhot in this update perhaps?
66485b6e733cb
voodoo47
#40
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16. July 2014, 08:57:27
Re: SS2 Olfred's fixed objects
66485b6e73419
why? it's useless without the extra (SCP) resources and modified gamesys.
66485b6e734b0
Primitive Primate
#41
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16. July 2014, 09:47:54
Re: SS2 Olfred's fixed objects
66485b6e734fe
I didn't know that.
66485b6e735da
voodoo47
#42
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16. July 2014, 19:03:42
Re: SS2 Olfred's fixed objects
66485b6e7362d
ok, v08 is up. I do bloody hope I've got everything all right - report any issues here. old releases will be cleaned up later this week.
conduit parts were re-enabled, and dml fixed, so they should work without issues now, but do be extra vigilant when smashing conduits, and should the debris look odd, let me know.
66485b6e736bf
Primitive Primate
#43
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16. July 2014, 19:29:11
Re: SS2 Olfred's fixed objects
66485b6e7370c
I'm getting an unrecognized error in blue's 1.09
66485b6e73798
voodoo47
#44
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16. July 2014, 19:33:18
Re: SS2 Olfred's fixed objects
66485b6e737e4
no such problem here. make sure you have downloaded and extracted it properly.
66485b6e7386f
Primitive Primate
#45
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16. July 2014, 19:36:59
Re: SS2 Olfred's fixed objects
66485b6e738bc
My bad. I made a folder and put the folder in it. Fixed now.
66485b6e73944
voodoo47
#46
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07. August 2014, 23:12:47
Re: SS2 Olfred's fixed objects
66485b6e73991
added v08a with the proper wedge light.
66485b6e73a23
ZylonBane
#47
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05. September 2014, 03:34:36
Re: SS2 Olfred's fixed objects
66485b6e73a6f
It would be good, if possible, for the DML to add a rotation tweq to ventfan.bin.
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Last Edit: 05. September 2014, 03:45:50 by ZylonBane
»
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