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SS2 Olfred's Fixed Objects
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SS2 Olfred's Fixed Objects
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OneofTheMany
#24
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02. May 2014, 16:37:47
Re: SS2 Olfred's fixed objects
66485b3f0ea73
I mean this
[dmm.jpg expired]
66485b3f0ec49
voodoo47
#25
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02. May 2014, 17:01:27
Re: SS2 Olfred's fixed objects
66485b3f0ecba
you extract SHTUP, add the extra files from the fix to its object folder, load SHTUP up into the mod manager, load Olfred's fixed objects as well, give SHTUP the higher priority, done.
66485b3f0ed8c
OneofTheMany
#26
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02. May 2014, 17:02:11
Re: SS2 Olfred's fixed objects
66485b3f0edde
Ahh, so I don't unzip Olfred's stuff in SHTUP at all?
I made something really bad then...
66485b3f0ee99
voodoo47
#27
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02. May 2014, 17:09:50
Re: SS2 Olfred's fixed objects
66485b3f0eeeb
not really, that should work as well - in this particular case (and assuming you have added the extra fix last). but definitely not recommended as common practice - keeping the mods separated is much safer.
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OneofTheMany
#28
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02. May 2014, 17:10:46
Re: SS2 Olfred's fixed objects
66485b3f0efdf
Oh, good.
But I'll keep your advice in mind.
66485b3f0f089
voodoo47
#29
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02. May 2014, 17:12:49
Re: SS2 Olfred's fixed objects
66485b3f0f0d9
a small mod cleanup is planned once SCP is out - mostly merging these small extra fixes, that should make things a bit less confusing.
66485b3f0f173
OneofTheMany
#30
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02. May 2014, 17:14:10
Re: SS2 Olfred's fixed objects
66485b3f0f1c4
Sounds good to me.
66485b3f0f269
voodoo47
#31
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07. June 2014, 13:56:14
Re: SS2 Olfred's fixed objects
66485b3f0f2bc
v07 is up. v06 is going to stay online for a short while, still need to test v07 a bit more.
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Last Edit: 07. June 2014, 14:01:29 by voodoo47
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Primitive Primate
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Primitive Primate
#32
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07. June 2014, 14:58:52
Re: SS2 Olfred's fixed objects
66485b3f0f3b2
What's the status on the shotgun vhot? It isn't first priority perhaps, but I'm curious either way.
66485b3f0f4e3
ZylonBane
#33
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07. June 2014, 15:14:48
Re: SS2 Olfred's fixed objects
66485b3f0f531
Created, but not tested yet.
66485b3f0f5b4
Primitive Primate
#34
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07. June 2014, 15:16:30
Re: SS2 Olfred's fixed objects
66485b3f0f600
Roger that.
66485b3f0f699
voodoo47
#35
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08. June 2014, 18:21:23
Re: SS2 Olfred's fixed objects
66485b3f0f6e5
07a up (deactivated the conduits, as their physdims do not match), all 18 people who got 07 should redownload.
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Primitive Primate
#36
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08. June 2014, 19:01:22
Re: SS2 Olfred's fixed objects
66485b3f0f7b6
Done aaand... done.
66485b3f0f846
System Shocked
#37
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16. July 2014, 08:48:18
Re: SS2 Olfred's fixed objects
66485b3f0f891
Will an updated version be released anytime soon or is the release of SCP Beta 1 imminent?
66485b3f0f91c
voodoo47
#38
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16. July 2014, 08:52:01
Re: SS2 Olfred's fixed objects
66485b3f0f967
still need to fix something, but v08 will be uploaded soon, probably this week.
66485b3f0f9f1
Primitive Primate
#39
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16. July 2014, 08:53:07
Re: SS2 Olfred's fixed objects
66485b3f0fa3e
Shotgun vhot in this update perhaps?
66485b3f0fac5
voodoo47
#40
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16. July 2014, 08:57:27
Re: SS2 Olfred's fixed objects
66485b3f0fb16
why? it's useless without the extra (SCP) resources and modified gamesys.
66485b3f0fbab
Primitive Primate
#41
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16. July 2014, 09:47:54
Re: SS2 Olfred's fixed objects
66485b3f0fbf8
I didn't know that.
66485b3f0fcc6
voodoo47
#42
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16. July 2014, 19:03:42
Re: SS2 Olfred's fixed objects
66485b3f0fd19
ok, v08 is up. I do bloody hope I've got everything all right - report any issues here. old releases will be cleaned up later this week.
conduit parts were re-enabled, and dml fixed, so they should work without issues now, but do be extra vigilant when smashing conduits, and should the debris look odd, let me know.
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Primitive Primate
#43
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16. July 2014, 19:29:11
Re: SS2 Olfred's fixed objects
66485b3f0fde9
I'm getting an unrecognized error in blue's 1.09
66485b3f0fe7a
voodoo47
#44
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16. July 2014, 19:33:18
Re: SS2 Olfred's fixed objects
66485b3f0fec6
no such problem here. make sure you have downloaded and extracted it properly.
66485b3f0ff4f
Primitive Primate
#45
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16. July 2014, 19:36:59
Re: SS2 Olfred's fixed objects
66485b3f0ff9a
My bad. I made a folder and put the folder in it. Fixed now.
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voodoo47
#46
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07. August 2014, 23:12:47
Re: SS2 Olfred's fixed objects
66485b3f10068
added v08a with the proper wedge light.
66485b3f100f7
ZylonBane
#47
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05. September 2014, 03:34:36
Re: SS2 Olfred's fixed objects
66485b3f10147
It would be good, if possible, for the DML to add a rotation tweq to ventfan.bin.
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Last Edit: 05. September 2014, 03:45:50 by ZylonBane
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"Soon" has always been a very angsty and tense word. It's simply ridiculous now.
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